资源列表
Chapter20sample01
- Directx游戏编程20章的示例:通过特效文件实现光照效果和纹理贴图的源代码,修正了两处错误。-Chapter 20 Game Programming Directx example: lighting effects achieved by the effect file and texture mapping the source code, fixes two errors.
swordinrock
- 我自己做的游戏,地图滚动和任务行走,视频音频播放-I own the game, the map scrolling and tasks running, video and audio playback
CaptureVideo
- VC6.0 环境下开发的Drectshow,功能简单,但是很好的学习材料-VC6.0 environment developed Drectshow, feature simple, but good learning materials
CaptureTest
- 用directshow采集图像,支持多路视频采集。下载后编译后即可运行!-With directshow capture images to support multi-channel video capture. Compiled to run after downloading!
Direct3D9-book
- Direct3d9的初始教程,适合初级这方面的参考使用。-Direct3d9 initial tutorial
3DGameandDirectX9
- 3D游戏程序设计入门 DirectX9,从矩阵运算开始讲解利用D9编写游戏。-Introduction to 3D Game Programming DirectX9, explain the advantage of starting from the matrix operations D9 writing games.
Programming.DirectX.3D.robot.model.code
- DirectX 3D机器人模型编程开发代码Programming DirectX 3D robot model code -Programming DirectX 3D robot model code
Transitions
- Direct X 3D特效 Transitons-Direct X 3D Transitons
MATRIX4
- C++ Code for Chapter 1 Advanced programming with DirectX 9.0
50
- 3D render using directX in C#
01_VertexFog
- 简单的DirectX9-雾化-顶点雾化的代码-Simple DirectX9-spray- the code vertex fog
3Dnetwork
- 程序分2部分,一部分是用C++编写,负责显示3D效果,另一部分是由C#编写,负责网络通信-Program in 2 parts, one written with C++, responsible for displaying the 3D effect, the other is written by the C# is responsible for network communication
