资源列表
caoshenbo
- 超声波模块的c语言操作 实现对距离的测量 采用keil c51编译-The c language ultrasonic module of distance measurement operations Compile using keil c51
SD_CARD
- 51单片机SD卡读写源程序,仅供参考,共同学习!-51 SCM SD card, read the source program for reference only, studies together!
DS1302
- 51单片机DS1302时钟芯片源程序,仅供参考,共同学习!-51 single-chip DS1302 clock chip source program, are for reference only, studies together!
71M6513_6513H_Data_Sheet
- Data sheet for microcontroller Teredian 76513
fram24CL64
- Dtat Sheet Fram 24cl04
6513_Demo_Board_Code
- Teridian Demo Code Sourses
cyc3_ciii52001
- Cyclone III Device Data Sheet-This chapter describes the electric characteristics, switching characteristics, and I/O timing for Cyclone® III devices. A glossary is also included for your reference
LCDprogram
- 1602液晶显示程序,个人觉得的挺实用的,如果觉得不好就告诉我一声-1602 LCD process, personally think that' s very useful, if not satisfied to let me know
Thetimer
- 8路定时器 1. 设计一个能在0~60分钟内定时的定时器 2. 定时开始工作红指示灯亮,结束时绿指示灯亮 3. 可以随意以分为单位,在60分范围内设定定时时间 4. 随着定时的开始,显示器显示时间,如定时10分,定时开始后显示器依次是0-1-2-3-4-5-6-7-8-10进行即时显示 5. 定时结束时,手动清零-The timer of eight approach
edis
- Edis Code Table for electrical metter
24c04
- Data Sheet for eeprom c24l
ATugofwar
- 拔河游戏机的逻辑电路设计和实现 1. 游戏分为甲方和乙方,用按键速度来模拟双方力量以点亮的发光二极管的左右移动来显示双方的比赛状况。 2. 用15个(或9个)发光二极管组成一排,比赛开始时,中间二极管点亮。以此为拔河的中心点,甲乙双方各持一键,比赛开始后,各自迅速不断地按动按键,以此产生脉冲,谁按得快,亮点就向该方移动(甲为左),当任何一方的终端点亮时,该方胜利,此时,二级管的状态保持,双方按键无效,复位后亮点移至中间,开始下轮比赛。-Tug of war game of logic
