资源列表
human_intelligence
- 在提供的Super Mari Broso游戏平台上实现了一个新的Mario Agent. 该智能体的实现运用了一定规则的A-Star算法及剪枝算法,力求在复杂的环境中走得更远,过关时间更短,过关中获得更多的奖励及更少的惩罚. -In the provision of Super Mari Broso game platform to achieve a new Mario Agent. Use the agent to achieve a certain rule A-Star algorith
EM
- 用C++实现了期望最大化算法,为了简化,矩阵使用对角矩阵-C achieve expectations maximize algorithm, in order to simplify the use of matrix diagonal matrix
yuqunsuanfa
- 该程序是基于鱼群算法的函数寻优程序,有详细的程序说明介绍,适合初学者学习使用。-The program is based on fish swarm algorithm for function optimization procedures, a detailed descr iption of the procedures introduced, suitable for beginners to learn to use.
ga
- 遗传算法代码 一个很好的遗传算法代码 对于初学者是很好的学校例子-ga
ANT_TSP
- 用蚁群算法解决TSP的算法,算法中城市数量设置为30,城市坐标在文件DATA30.dat中存放。-TSP with ant colony algorithm to solve the algorithm, the algorithm is set to 30 the number of cities, the city coordinates stored in the file DATA30.dat.
匈牙利
- vb环境下 匈牙利算法的解决 自己编的 仅供参考-Hungary Algorathm in vb,made by myself ,just for reference
6043code
- 人工鱼群在机器人路径规划中的应用,代码清晰可靠,完全正确,非常实用的资料-Artificial fish robot path planning application, the code clear and reliable, exactly right, very practical information
kmeansInJava
- 使用Java实现了kmeans算法,对给定点阵进行聚类-implementing k-means algorithm using java to clustering the given points
模糊推理程序
- 为缩短编码长度,提高优化速度,采用简单的3*5=15条模糊规则-to shorten the length coding, improve speed optimization, a simple 3 * 5 = 15 fuzzy rules
HOPFIELD-NETWORK
- THIS A HOPFIELD NEURAL NETWORK CODE FROM VALLURU RAO BOOK-THIS IS A HOPFIELD NEURAL NETWORK CODE FROM VALLURU RAO BOOK
stm32f10x_it
- 用STM32玩机器人的时候做的,里面用来很多自己的想法,对大家玩机器人和STM32有一些帮助-STM32 playing with robots when I do, which is used a lot of their own ideas, to everyone playing robots and STM32 some help
TSforTSP
- 禁忌搜索是人工智能的体现,是在局部邻域搜索的基础上发展起来的-Tahu Search is proposed by Glover(1986),which is based on neighood..
