文件名称:OFT.rar
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三维实时水面的模拟是近年来三维游戏以及虚拟现实领域积极探索的问题,真实
感强的水面可以大大提高游戏以及仿真系统的沉浸感。本文基于OpenGL函数
库,利用多重纹理、动态纹理技术实现了对实时水面效果的模拟,其中包括水面
流动效果和水面Caustics效果。为减轻系统的绘制压力,水面仅由两个三角单元
构建,这将大大提高游戏和仿真系统的帧速率。
,Real-time three-dimensional simulation of the surface in recent years are three-dimensional virtual reality games, and actively explore the field of the question, realistic strong surface can greatly enhance the game, as well as a sense of immersion simulation system. Based on the OpenGL library, using multi-texture, dynamic texture technology to achieve real-time simulation of surface effects, including effects and surface water flows Caustics effect. In order to alleviate the pressure mapping system, the water only by the two triangular units constructed, which will greatly enhance the game and simulation system frame rate.
感强的水面可以大大提高游戏以及仿真系统的沉浸感。本文基于OpenGL函数
库,利用多重纹理、动态纹理技术实现了对实时水面效果的模拟,其中包括水面
流动效果和水面Caustics效果。为减轻系统的绘制压力,水面仅由两个三角单元
构建,这将大大提高游戏和仿真系统的帧速率。
,Real-time three-dimensional simulation of the surface in recent years are three-dimensional virtual reality games, and actively explore the field of the question, realistic strong surface can greatly enhance the game, as well as a sense of immersion simulation system. Based on the OpenGL library, using multi-texture, dynamic texture technology to achieve real-time simulation of surface effects, including effects and surface water flows Caustics effect. In order to alleviate the pressure mapping system, the water only by the two triangular units constructed, which will greatly enhance the game and simulation system frame rate.
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