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fenduanbaoxing
- Bezier算法的三次分段保形算法以及相应的应用
图形学算法演示
- 对象:想学好计算机图形学的大学生,老师和工程人员内容:动态的演示了图形生成过程,详细的源代码使你粘贴后就可以运行,其中包括DDA、bresenham、逐点比较法直线生成算法;bresenham,DDA,中点画圆算法;n次bezier,spline,Bspling,Hermite曲线生成算法;单线性,双线性,Bezier曲面生成算法;矢量,点阵字符生成算法;扫描填充,种子填充算法,多边形,直线裁剪算法;平移,比例,旋转,原点对称,错切变换算法;斜测投影,一点,二点,三点透视算法;消影,斜平行投影,
Curve_Interplation.rar
- 多种曲线差值方法, 如拉格朗日多项式差值, 贝塞尔曲线差值, 三次样条差值,A variety of curve difference methods, such as Lagrange polynomials margin, the margin Bezier curves, cubic spline difference
163.ZIP
- 三次组合贝齐尔曲线,可自行拖动控制点进行控制-Bezier curves of the three combinations, they are free to drag the control point to control
VC1cubic1spline
- VC 三次样条插值和贝塞尔曲线实例程序,vs2005和vc6.0工程。-VC cubic spline interpolation and Bezier curves example programs
bline
- 这是一个用Win32开发的三次贝塞尔曲线程序,它可以用鼠标交互式点击型值点,带有多边形-This is a Win32 development using Bezier curves of the three programs, it can be interactive with the mouse click on data points with polygon
CubicSplineAndBezier
- 三次样条和贝塞尔曲线,编程实现绘图功能。其使用MFC编程完成-Cubic spline and Bezier curves, programming graphics. The completion of its use MFC Programming
Graphics
- 一个集成的图形界面的程序,可调用每一次作业子程序。一、调用画点的函数,用DDA、中点算法画直线和中点算法画圆和椭圆。二、多边形扫描转换算法和区域填充算法实现(扫描线算法为必做,基于求余运算的边缘填充和边标志算法为任选;基于种子的区域填充采用4连通区域的递归种子填充算法,或扫描线种子填充算法,要求种子点(x,y)可交互输入)。三、线段裁剪和多边形裁剪算法的动画演示实现。(两种线段裁剪算法和H-S多边形逐边裁剪算法)多边形裁剪算法的动画演示要求先画出一个封闭的多边形,再画矩形的裁剪窗口,然后选择裁剪
Line
- 画四阶三次HERMITE曲线,BEZIER曲线和B样条曲线,并画出BEZIER曲面-Painting of fourth order three HERMITE curve, BEZIER curves and B-spline curves and surfaces draw BEZIER
curve
- 这是一个基于Visual C++ 6.0的windows程序,利用说三次样条插值,B样条插值,和Bezier曲线实现了曲线的生成-This is based on Visual C++ 6.0 for windows programs, the use of that cubic spline interpolation, B-spline interpolation, and Bezier curves to achieve the generation of the curve
qxqmzzzz
- 本代码包含以下算法:三叶梅花线,圆柱螺线,圆锥螺线,三次贝塞尔曲线,三次B样条曲线。 环形面,锥面,双线性曲面,旋转曲面,贝塞尔曲面,B样条曲面。源代码可以在VC++6.0中编译通过-This code contains the following algorithm: clover plum line, cylindrical spiral, conical spiral, cubic Bezier curves, cubic B-spline curve. Surface of th
ContourBezierUtil
- Java实现的Bezier三次插值算法,简单易懂!-Java Bezier three interpolation algorithm, easy to understand!
graphics
- 三次贝齐尔曲线的拼接的vc++编程案例。-Cubic Bezier curves the splicing vc++ programming case.
pthrreedimento
- 三维计算机图形学点透视投影变换与双3次Bezier曲面绘制算法,非非常有用的哦。在Visual C++6.0下编译通过。 已通过测试。 -Three-dimensional computer graphics point perspective projection transformation and double three times Bezier surface rendering algorithm, non-useful. Compiled by Visual C++6.0. H
surface-reconstruction
- 几个曲面重构算法的比较 如LOOP细分、三次三角bezier曲面等-Comparison of several surface reconstruction algorithm, such as LOOP segments, three triangular bezier surfaces, etc.
qxqm6
- 实现曲线(三次贝塞尔曲线,三次B样条曲线,三叶梅花线,圆锥\圆柱螺线),曲面(贝塞尔曲面,B样条曲面,环形曲面,旋转曲面)等功能.-Curve (cubic Bezier curve, cubic B-spline curves, clover Plum Line, cone \ cylindrical spirals), surfaces (Bezier, B-spline surfaces, annular curved surface of revolution).
CurveTest
- 该程序采用多种方法对数据进行曲线拟合,其中包含B样曲线,贝塞尔曲线,三次b样曲线等-The program uses a variety of methods of data curve fitting, which contains the B-spline curve, Bezier curves, three b-spline curve
Draw_line
- 利用三次贝塞尔曲线绘制曲线,再利用定时器让曲线动起来,最终绘制出波浪动画。-By using bezier curve plotting, reuse timers to curve move, finally draw the waves animation.
BezierSpline
- 基于opencv编写的贝塞尔曲线演示程序 可通过修改控制点观察三次贝塞尔样条形状-three degree Bezier spline
Byangtiao
- OpenGL用二次或三次B样条或Bezier曲线算法生成曲线。-OpenGL B-spline curves or Bezier curve algorithm used to generate two or three times.