搜索资源列表
Dixing
- 这是一个模拟的三维恢复和重建系统,比较直观,而且可以从多个角度观察该地形的面貌,适合三维重建的人研究.-This is a three-dimensional simulation of the restoration and reconstruction, more intuitive, but from a variety of angles of the terrain features, and for three-dimensional reconstruction of the st
myterrain1
- 《OpenGL三维图形系统开发与实用技术(高级编程篇)》第4章内容,一个地形显示程序-"OpenGL 3-D graphics system development and practical skills (Advanced Programming Part 1)" Chapter 4, a topographic display program
QuadTreeLOD4cs
- OPENGL与四叉树完成地形的模拟,对三维GIS有很大的帮助!值得一看!-OpenGL and Quadtree completed terrain simulation and 3D GIS is a great help! An eye-catcher!
opengl_terraineditor
- 用openGL实现的3D地形编辑器,可以自动生成高度图,通过高度图生成3维地形。对于您学习openGL编程,三维游戏开发肯定有很大的帮助。-achieved with Open GL 3D terrain editor, can automatically generate highly map through highly generation three-dimensional terrain. For you learn openGL programming, 3D game develo
SynMask
- 一个基于directx用于裸眼液晶立体显示器动态立体显示的mask方法程序,另外附加直升机、小孩、自造地形等三维模型-a naked eye for three-dimensional liquid crystal display dynamic three-dimensional display method-mask sequence, and additional helicopters children, the self-made, such as three-dimensional
232323231aa
- 利用Direct3D的地形三维快速重建方法.-use Direct3D rapid 3D terrain reconstruction method.
Lod-draw
- 用于绘制动态地形,且加入了地形动态LOD实时简化算法,保证大面积地形三维运行流畅。-for dynamic mapping the topography, terrain and joined the real-time dynamic LOD simplified algorithm, ensure that the large area 3D terrain running smooth.
ss
- 基于OpenGL 三维地形实时交互显示的实现*-Realization of Rea-l time Interactive Demonstration of 3D Terrain Based on OpenGL
Terrain1
- directx三维地形,包括粒子系统等添加。帮组了解directx三维地形的建立-directx 3D land
Terrain3D
- 基于OpenGL的三维地形模拟,可以直接运行的源代码。-OpenGL-based three-dimensional topography simulation, can be run directly on the source code.
Terrain3DTest
- 基于opengl的三维地形动态显示,编写基本语言的C++,仅供参考-Opengl-based dynamic display of three-dimensional terrain
Important-QuadTreeLOD
- 基于DEM的三维地形绘制,通过四叉树实现LOD细节层次结构-DEM-based three-dimensional terrain rendering by Quadtree LOD hierarchy details
terrain
- 基于VS2010开发的三维地形的生成,对于理解图形学里的地形很有帮助-Based on VS2010,developing the generation of 3d terrain
FormSceneMoveJiSuan
- 利用arcgis engine的scene进行三维地形的显示,并进行剖面线绘制、三维叠加,符号标注-Use arcgis engine of three-dimensional terrain display scene, and cross-sectional line drawing, three-dimensional stack, symbol label
terrain-engine
- 国外程序员编写的基于OpenGL的三维地形渲染引擎-Foreign programmers write OpenGL based on 3D terrain rendering engine
OpenGL
- 三维地形文件,地形模型用三角网法实现,并在地形上增加了一些简单分型产生的树-Read the three-dimensional topographical documents, terrain model with a triangular mesh realize,
Qt_OpengL_3D_Terrain
- 维地形显示和网格剖分,导入三维地形数据,显示地形并实现交互功能。 2.1 数据的准备; 地形数据的,通过petrel等地质建模软件,eclipse油藏模拟软件,导出地形的数据,然后通过软件读取地形数据。 -3D terrain display and grid subdivision, import the 3 d terrain data, according to the terrain and implement interactive function 2.1 data pr
3968786
- 这是个有关三维地形显示的例子,里面用到了简单数据 结构,-This is a relevant examples of 3 d terrain display, use the simple data structure,
CesiumTerrainBuilder及使用方法
- Cesium 开源三维地形生产工具(Cesium terrain creator)
PythonGPU粒子系统
- 转:python-OpenGL初试,三维地形的空间表达,鼠标键盘控制方位,初学者可尝试借鉴(Python-OpenGL preliminary test)