搜索资源列表
VolumeRenderPyramidUS
- 一个利用三维纹理实现的体绘制加速算法,附带超声数据-a programme of volume render with ultra sound data
VolumeRenderPyramid
- 一个利用三维纹理实现的体绘制加速算法,绘制出金字塔形状的扫描图像,附带超声数据-A 3D texture volume rendering acceleration algorithm realization, draw the scanning image Pyramid shape, with ultrasound data
VolumeRenderCartesian
- 利用三维纹理实现体绘制,并有动画呈现效果,逼真的显示三维数据-Realization of volume rendering using 3D texture, and animation rendering, 3D data fidelity
Data
- 利用三维纹理体绘制所需的体绘制数据,真实的超声数据,也可用于其它程序实验研究-Draw the required volume rendering data using 3D texture volume, ultrasound data of real, or other procedures used for the experimental study
VTK-based-on-VCPP
- 首先介绍了医学图像三维重建的面绘制与体绘制方法,讨论了两种绘制方法的思想和优缺点,对常用的Marching Cubes算法和Ray Casting算法的原理和实现过程进行了阐述,并分析了可视化工具包VTK的实现机制。在VC++6.0平台下,结合可视化工具包VTK,分别基于Marching Cubes算法和Ray Casting算法对DICOM格式的CT图像序列进行三维重建,并给出了其实现的关键算法和3D可视化结果。通过人机交互,实现对重建后三维医学图像的旋转、缩放、平移等简单的交互操作。其次,通
VolumeRenderer
- 体绘制 效果很好 学习的人可以参考 体绘制 效果很好 学习的人可以参考-failed to translate failed to translate
RayCast
- 利用itk读取dicom,vtk绘制的体绘制算法程序。-take use of ITK read dicom files,and reconstrction by the vtk
main
- VTK的体绘制代码 其中图片读取需要改成自己的路径-VTK volume rendering code which reads the image path need to change their
texture_rendering
- 借助GPU的纹理内存实现体绘制(纹理加速体绘制),由VTK实现,绘制效果非常好。-With the GPU texture memory to achieve volume rendering (texture acceleration volume rendering) by VTK implementation, rendering the effect is very good.
COMPUTE-FPS
- 利用C++实现计算FPS(FRAMES PER SECOND),做体绘制的同学可以借组这个小程序实现fps的记录并输出-Calculated using the C++ achieve FPS (FRAMES PER SECOND), volume rendering done by the group of students can achieve this small program fps recording and output
RayCasting
- 基于opengl实现的体绘制算法--光线投射算法(ray-casting),程序主要为ray-casting的实现程序。-On opengl achieve volume rendering algorithm- ray-casting algorithm (ray-casting), the program mainly for ray-casting the realization process.
tihuizhi-MIP
- 三维重建体绘制(最大密度投射),实现三维重建-Three-dimensional reconstruction volume rendering (maximum intensity projection), to achieve three-dimensional reconstruction
tihuizhifiter
- 三维重建体绘制中加入各种滤波器,实现不同效果-Adding three-dimensional reconstruction volume rendering various filters to achieve different effects
16bitMAPtihuizhi
- 16位图像三维重建体绘制,根据需要改写部分代码-16 three-dimensional image reconstruction volume rendering, according to the need to rewrite part of the code
ray-casting
- 这个是在VC下实现的光线投射的体绘制算法,我已经在机子上实现了,要实现配置好底层的组件-This is achieved under the VC light projection volume rendering algorithm, I have realized in the machine, configured to realize the underlying component
TransferFunction
- 体绘制的基于QT的折线型传输函数的设计插件-Transfer function version of the plug-fold
362329227imlook3dv12
- [scanalyze-1.0.3_source_code.rar] - 斯坦福大学开发的一个三维点云重构生成网格,进一步生成NURBS曲面并加光照效果的系统。可以实现对生成的三维图形旋转,移动和多个角度图形的拼接 [vtkExtractVOI.rar] - 本程序是有关vc++与vtk相结合的情况下,三维重建的效果,其中增加的对感兴趣区域的选取功能,也就是说在三维重建体绘制情况下,自己选取感兴趣区域。 [3DShow-v.rar] - 在三维城市,或者三维古建筑模型的重建中,用于三维
Image-Segment-3D-Reconstruction
- 一种医学图像分割与三维重建方法,本文研究了光线投射体绘制算法、错切变形法和基于纹理映射的体绘制算法,以及 Marching Cubes 面绘制算法的实现机制和适用范围。-Medical image segmentation and reconstruction
vtk
- 用vtk的进行的体绘制,vtk的开发包网上有下载,安装会花些时间。-With volume rendering vtk conducted, vtk development kits online download, the installation will take some time.
85920G
- 研究有效的体绘制加速算法,在抛雪球法的基础上,采用提取最近表面体素的方法实现加速.-Effective accelerated volume rendering algorithm, based on throwing a snowball method, the method of extracting the nearest surface voxels achieve accelerated.