搜索资源列表
povwin_s
- 光线追踪引擎程序代码,单线程,渲染逼真的3d场景影像-The raytracing engine code single-threaded。The Persistence of Vision Raytracer is a high-quality, totally free tool for creating stunning three-dimensional graphics. It is available in official versions for Windows, Mac OS/
computer-picture
- 计算机图形学的课程设计报告+应用程序,可以运行很完整,光线追踪-Computer graphics curriculum design report the+ application, you can run is complete, and ray tracing
Raytracer
- 光线追踪源程序,帮助了解光线追踪的基础知识,学习相关算法。-The raytracing source to help understand the basics of ray tracing, learning algorithm.
raytrace
- 图形学大作业,通过实现光线追踪算法实现了反射折射纹理软阴影等,代码可扩展-Graphics great job, ray tracing algorithm by implementing a reflection refraction texture soft shadows, the code can be extended
Raytracing
- 光线追踪算法的C++实现,在VS2013上编译通过,用光线追踪算法实现全局光照模型,包括反射。-C++ ray tracing algorithm implemented in the VS2013 compiler, using ray tracing algorithm global illumination models, including reflections.
POV-Ray
- c++编写的光线追踪代码是个开源软件可以自己编译改变功能强大-c++ to write a ray tracing code is open source software can compile their own powerful change
cg3DtransWhole
- 3D场景的变换,包括旋转,平移,还有光线追踪算法-3D scene transformations, including rotation, translation, and ray tracing algorithm
rayTracing
- 光线追踪,其中光线在立方体场景中反射两次。程序需要Matlab来建模。-Ray tracing, in which light is reflected twice cube scene. Program requires Matlab to model.
RayTracer
- 一个功能比较全的光线追踪程序,包含了镜面,三角形和球的求交.-A program of ray tracer, which include specular layer, the intersection of triangle and ball.
light_test
- python 3D光线追踪,人物网格加载-python 3D ray tracing, figure grid load
ray_tracing.tar
- 通过光线追踪的方法,将一个纯数学的模型(球体中心坐标,颜色rgb值)等等转换为一个三维的图片,而且能够模拟光照效果/柔和阴影/景深等等,且带有抗锯齿功能-Through using the method of ray tracing, the model is a purely mathematical (center of sphere coordinates, color RGB value) and converted to a 3D picture, and can simulate t
gPP
- 光线追踪 球体 代码量小 适合初学者使用 欢迎下载-A small amount of code raytracing ball for beginners are welcome to download
lightdetective
- 使用cuda加速计算,实现光线追踪的简单例子。本程序实现20个随机小球的3d绘制。-Use cuda accelerated computing, simple example of ray tracing. This procedure to achieve 20 random ball 3d rendering.
a3
- 在mac_os下用光线追踪算法显示图像,可以增加光源,包括反射、阴影、折射-In mac_os display images using ray tracing algorithm can increase the light source, including reflections, shadows, refraction
SphereTest
- OpenGL实现的光线追踪算法,效果一般般,处理时间有些长,可供学习-OpenGL implementation of ray tracing algorithms, the effect of a general, processing time and some long, available for study
RayTracing
- 图像中的体绘制光线追踪算法,非图形学上的光线追踪,C++实现 ,可供学习参考-Image volume rendering algorithm for ray tracing lighting, non-graphics on the track, C++ achieve, for study and reference
volvis2001
- vc6.0实现三维数据的体绘制,所用是经典的光线追踪法,效果可以。-Devoted to OpenGL programming techniques. In order to combine the vc6.0 achieve volume rendering three-dimensional data, the use of a classic ray tracing method, the effect can be.
myRaytracer-master
- 显卡并行的光线追踪程序,在Mac和linux下编译使用。windows也可以使用,需要自己配置环境编译。-Gpu-based fast raytracer, worked in Mac and Linux. Windows is also supportable, by configuring environment yourself.
ray-tracing
- 计算机图形学光线追踪实现模板,bit map,纯手工实现-Computer graphics ray tracing implementation template
ray_trace
- 基于c++的简单光线追踪算法,仅供参考,可以用于大学生应付作业-Simple ray tracing algorithm based on c++, for reference only,Can be used for college students to cope with the job