搜索资源列表
00_DDA_LINE
- 一个DDA算法画线的c程序,希望对初学者有些帮助,学习图形学都要学这个。-a line drawing algorithm c procedures in the hope that some help for beginners, students are learning the graphics.
fluidsD3D
- 基于最新一代通用GPU--Geforce8800,在CUDA平台上开发流体模拟程序,是基于GPU的通用计算应用在图形学领域的一个范例。由于该环境在国内不常见,并且支持模拟环境,保留了可执行文件作为参考。-based on the latest generation of common GPU -- Geforce8800. CUDA platform in the development of fluid simulation program, GPU is based on the gener
tuxingxueshiyan1
- 《计算机图形学》 实验一 基本图形的生成 实验目的: 1、编写直线的DDA和Bresenham算法的实现程序,验证算法的正确性。 2、编写圆的Bresenham算法或中点算法的实现程序,验证算法的正确性。 3、用多边形的扫描线填充算法对一多边形进行填充,验证算法的正确性。 4、使用Cohen-Sutherland算法裁减二维线段或使用Sutherland-Hodgman算法对多边形进行裁减,验证算法的正确性。 5、通过算法的编写,切实掌握图形学中直线和圆生成的原理以及
001MidCircle
- 中点画圆算法,计算机图形学试验,图形交互技术-midpoint drawcircle algorithm, computer graphics test, interactive graphics technology
GraphicsDesign
- 计算机图形学做的课程设计, 主要有画线、画圆、画曲线、画球-do computer graphics courses, designed a line drawing, Circle, painting curve ball painting, etc.
zhixiansangesyanfa
- Bresenham算法是计算机图形学领域使用最广泛的直线扫描转换算法。仍然假定直线斜率在0~1之间,该方法类似于中点法,由一个误差项符号决定下一个象素点。 -Bresenham algorithm is the field of computer graphics the most widely used linear scan conversion algorithm. Still assuming that the linear slope of between 0 ~ 1, the
W_SRGP6
- 关于图形学中的Canvas程序的例子,里面有2个文件,APP,D-graphics on the Canvas procedures example, there are two documents, APP, D
3Dpage
- 这是用c++ 、mfc,而不用opengl,模拟3d 函数作图的一个例子,是理解计算机图形学的很好的程序.-c, mfc, without opengl, 3d simulation of a mapping function examples, understand very well the computer graphics procedures.
feichuan
- 用C语言实现的飞船游戏,是本人图形学编程的课程设计-C language spaceship game, I graphics programming course design
dbxdtc321123
- 计算机图形学:多边形的填充。有详细的文档说明,用MFC编写,具体内容见文档-computer graphics : polygon filling. A detailed document that the preparation of MFC with specific contents see documents
mypic1234567
- 可以画正弦,画折线,图形学中需要的内容,方面简单使用 -paintings can sine, dogleg paintings, graphics elements needed for the use of simple respect
0102050202
- 计算机图形学设计,实现画线、画圆、画多边形,用DDA算法实现画线,用Bresenham 算法实现画圆。还有实现区域的填充和多边形的裁剪,填充用种子填充算法,多边形的裁剪用的是Sutherland_Hodgman算法!本程序只是实现这些算法,如要使用,还可以进行完善!谢谢!-computer graphics design, realization of line drawing, Circle, drawing polygons, DDA algorithm used for line draw
1921682910720071121555219522753
- 图形学曲线直线三角行变换 ,简单明了,容易看懂-graphics Triangle straight line curve transformation, in simple, easy to understand
JXJTXXYL
- 图形学算法教程的课件,内的原代码可用-Graphics Software Guide algorithm, the original code can be used.
DrawPaintCode
- 代码实现了计算机图形学中画线算法(包括DDA,中点法,Bresenham)以及画圆算法(包括中点法,Bresenham)以及多边形的填充(包括边填充,种子填充,扫描填充)多边形的二维变换,多边形的裁减等功能.根据不同的控件进行选择,然后实现各算法.-code realized the computer graphics line drawing algorithm (including DDA, the midpoint method, Bresenham) and Circle algorit
graphicshomework
- 计算机图形学 图形学实验及作业 -experimental computer graphics and graphics operations and the experimental graphics operations
graphSource
- 本系统是一个基于Windows平台,Visual C++ 6.0编程环境下的交互式图形接口系统,实现一些图形学和CAD相关的一些具体功能-the system is a Windows-based platform, Visual C + + 6.0 Programming Environment interactive graphical interface system, achieve graphics and CAD related to the specific functions
mars_v1_01
- 一个用来做图形学方面计算的源程序,里面用到了matlab,下载吧-used as a graphics calculated source, which used the Matlab, download
Minechen_Draw
- 计算机图形学绘图程序,能实现画线,填充,移动,变换等功能。-computer graphics mapping procedures, able to line drawing, filling, movement, transformation, and other functions.
2D_Clip
- 图形学的2D裁剪算法,自己写的,比较简单,没有写的过多其他功能!-2D graphics cutting algorithm, wrote and relatively simple and not too much was made of other functions.