搜索资源列表
demo
- jquery特效 弹簧效果 给你更炫的感觉-jquery effects to give you even more dazzling special effects spring feeling
v_limite_instabale_DQM
- DQM法matlab代码,用于求解输液管道的失稳问题,在边界弹簧刚度变化的情况下,给出了临界失稳流速。-DQM method matlab code for solving the instability problem pipes conveying fluid, the spring stiffness in the border cases, given the critical buckling velocity.
cloth
- 基于弹簧质点模型模拟布料,可以设置添加障碍物,重置,右键控制旋转视点,真实的模拟布料。-Spring-based cloth simulation particle model, you can set to add obstacles, reset, rotate right control point of view, the real simulation cloth.
chapter11
- 通过MATLAB数值计算实现的常微分方程计算,将各种方法对质量与弹簧的算例进行计算。-Implemented through the MATLAB ordinary differential equation numerical calculations, the quality and variety of methods to calculate the spring of examples.
Tween2
- Flash做动画时会用到Tween类,利用它可以做很多动画效果,例如缓动、弹簧等等。 这里利用flash的Tween类的算法,来做js的Tween算法,并利用它做一些很炫的缓动效果。 -Flash animation will be used to do the Tween class, which allows you to do a lot of animation effects, such as easing, springs, and so on. Tween class here
spring
- 举例讲解说明VB在solidworks api的应用,以弹簧为例,完整编译全过程,详细介绍用api编写程序的过程-Shows an example to explain the application of VB in solidworks api, to spring, for example, the whole process of compiling a complete, detailed the process of writing programs using api
2008-SIGGRAPH-Real-Time-Physics
- 此书(英文)介绍了当下流行的实时物理仿真的多种方法,如弹簧质点、有限元等。-introduction of different methods for physically based simulation in real time.
BODE
- 本代码是基于质量弹簧振动系统的BODE图生成的代码-The code to generate a bode plot of the transfer function of mass-spring system
vrmlgraph-all-1.0
- 面向对象的Java包,可用于存储的3 - D图形和执行各种功能,安排弹簧嵌节点和生成的VRML输出。访问文档和例子http://vrmlgraph.i-scream.org.uk。-An object oriented Java package that can be used to store 3-D graphs and perform various functions on them, arranging nodes with a spring embedder and generati
3Dspring
- 3D弹簧的制作,直接在工具选项中加载即可,谢谢分享-3D spring production, directly on the tools options can be loaded, thank you for sharing
Billiard-simulation-program
- 台球模拟程序:此程序反映了理想中的弹簧振子简谐运动-Billiard simulation program
Simple-harmonic-motion
- 弹性振子简谐运动:此程序反映了在理想中弹簧振子的简谐运动轨迹-Simple harmonic motion
Spring
- 基于openGL的复杂异形弹簧建模,文档,讲述了复杂弹簧的动态建模-OpenGL-based modeling of complex shaped spring, documents, about the modeling of complex dynamic spring
Visualization-of-Social-Networks
- 本文主要介绍社交网络的可视化,从经典的弹簧模型到现在最新算法,可以做为综述性的工作来看。-This paper describes the visualization of social networks, from classic spring model algorithm to the present date, the work can be summarized as the view.
GravityField
- 重力场中,两弹性系数为k的弹簧中间架起一质量为M的托盘,盘静止。托盘质心上h处有一质量为m、半径为r的小球,速度为v(可正可负)。用数值模拟的方法模拟托盘及球的运动-Gravitational field, the two elastic spring coefficient k, the middle set up a mass M of the tray, plate stationary. H at the heart of quality tray has a mass m, radiu
Robust-Control
- 质量块-阻尼器-弹簧系统的鲁棒控制,翻译自Robust Control of a Mass-Damper-Spring System。鲁棒控制学习的好资料。利用matlab进行鲁棒控制编程。-Robust Control of a Mass-Damper-Spring System
damper
- 弹簧阻尼单元,可用于有限元编程分析。仅供参考!-Spring-damper units, can be used for finite element analysis program. For reference only!
The-basic-principle-
- 麻将牌背面上的贴面层是带有磁性,正面没有,牌在一个倾斜的园盘上随盘转动,牌上升到高处时,有磁性那面的牌被园盘上方铁环片吸往,并随环片转动送至一条槽由拨杆推走,正面没有磁性的牌则继续在盘上转动,槽上的牌被叠成双层后由推杆按数分配送往四面。园盘上有一条小弹簧把牌翻拨,使正面的牌翻向下,以磁面向上而被铁环吸住,直到最后所有的牌都被送到槽上带走。四面的牌够数后,由人操纵电钮,牌下面的托板将四面叠好的牌-The basic principle of automatic mahjong table is
warping-simulation
- 使用matlab编写。使用质点-弹簧模型模拟三维网格的变形过程。-we apply the mass-spring model to simulate the deformation of 3D mesh using matlab
6u3vw1.ZIP
- 弹簧的模糊可靠性优化设计Fuzzy reliability optimization design for springs-Fuzzy reliability optimization design for springs