搜索资源列表
collision
- java3d的例子:演示了java3d中碰撞检测的例子-java3d example: java3d demonstrated in the example of collision detection
sphere-triangles collision detect and response
- 本代码用于计算三维空间中的球体与多个三角形之间的碰撞检测及碰撞后的反弹运动
Brick
- 一个基于mfc的打砖块游戏, 里面有碰撞检测, 声音播放, 并且有各种类型的砖块以及奖励-Mfc-based打砖块the Games, which has collision detection, audio playback, and has various types of bricks, as well as incentives
200410151640054015
- 用VB制作的打飞机游戏代码,能实现基本功能 和相关的监听,碰撞检测-about VB plane fighting
VSOsg
- 由VS与osg合作实现的模型构建、计算、变换、碰撞检测等-VS with cooperation from the implementation of osg modeling, calculation, conversion, collision detection, etc.
Collision-detection
- 采用vc2010环境,用opengl编写,应用碰撞检测算法,模拟简单粒子系统。-Using vc2010 environment, written with opengl, collision detection algorithm applied to simulate simple particle system.
hge_wim
- 用HGE引擎模仿《传奇》做的一个DEMO,用的是《传奇》里的资源,对于刚使用HGE开发2D游戏的朋友们很有参考价值。游戏里支持装备和物品的使用、拾起、丢弃等操作,按F1和F2可以分别切换碰撞检测和碰撞体显示。里面使用了超大地图拼接、多图层、A*算法、HGE汉字处理等技术。-HGE engine used to imitate The Legend to do a DEMO, use the word legend in the resources, for just the use of
bnb
- BNB,一个简单的泡泡堂游戏,没有加入人工智能,有碰撞检测-BNB, BNB a simple game, without adding artificial intelligence, there is collision detection
tank
- java me 开发的坦克大战游戏,实现了碰撞检测,子弹发射,适合初学者学习使用-a tank game developed by java,it realize the collision detection and can fire a bullet ,it,s better for beginner!
CarRace_VC_CrashDetecting
- 很简单的赛车,带了初级碰撞检测,VC平台-The car is very simple, with the primary collision detection, VC platform
OgreOpCode
- Ogre OpCode:利用OPCODE库,在OGRE中做精确的碰撞检测(opcode即物理引擎ode使用的库)-Ogre OpCode: use OpCode library at Ogre in to do precise collision detection (opcode that ode physics engine used in the Treasury)
test
- c++实现的射击游戏,详细介绍了碰撞检测的原理-c++ implementation of the shooting game, detailing the principles of collision detection
HitChecker
- 游戏开发中经常会用到碰撞检测,这是一个简单算法实现的2D碰撞检测模型,对初学碰撞检测的同学很有参考价值-Often used in game development, collision detection is a simple algorithm for 2D collision detection model, collision detection for beginners useful reference for students
obbtree
- OBB树的建立,用于碰撞检测过程中的模型处理,提高效率-OBB tree establishment in the process of collision detection for model processing, improve efficiency
NEHEOPENGL
- NeHe OpenGL(中文) OpengGL 入门必备教程 NeHe SDK 创建基本框架 怎样使用SDK 配置对话框 视口和绘制函数 2D字符 纹理 框架结构 教程目录 01:OpenGL窗口 02:多边形 03:添加颜色 04:旋转 05:3D空间 06:纹理映射 07:光照和键盘 08:混合 09:移动图像 10:3D世界 11:飘动的旗帜
ScenesDemo
- OGRE开发的带碰撞检测的场景例子.ScenesDemo带特殊效果.-OGRE development scene with examples of collision detection. ScenesDemo with special effects.
TankWarImage
- 一个用java写的坦克大战,其中素材丰富。实现了基本功能,移动、攻击、碰撞检测、敌人坦克简单AI等。代码注释很详细,阅读没有任何问题-TankWar
SamepleGame
- 往上找到的一个direct3D的游戏引擎例子,分享给大家。包括地图生成与着色渲染,人物模型加载渲染,移动攻击。建筑模型的加载渲染。简单怪物的主动攻击。 模型的碰撞检测。 是用来学习directX的好例子, VS2010编译, 需要自行配置direct3D环境.-Up to find a direct3D game engine example for everyone to share. Including map generation shader, character models load
source
- OpenGL编程,类似于CS的三维场景漫游,附带碰撞检测功能-OpenGL programming, the CS-like three-dimensional scene roaming, with collision detection
Ball1.1
- C/C++利用OpenGL图形库编写的小程序,主要是实验碰撞检测。-Small programs written in C/C++ OpenGL graphics library, the the experimental collision detection.