搜索资源列表
粒子效果演示(附代码)
- 粒子系统的演示程序 给出了粒子系统设计的一般方法 希望能给大家一些帮助-particle system demonstration program is a particle system to the general design approach in hopes of giving you some help
粒子
- 一个具有物理作用的粒子系统,全程有CB编写-have a role in particle physics, a wholly prepared CB
雪花系统
- 利用directx 9.0 中的粒子系统实现雪花自由飘落的效果。
android粒子系统
- android系统的程序源码
SolutionEg2d1.02.rar
- 一个基于DirectX的2D游戏引擎,良好的代码风格完整的代码注释,结构清晰,继续上次上传版本的更新,增加粒子系统,增加动画部分,添加了多个演示程序,更新了帮助文档,此代码为个人学习所写,若你下载了代码,发现问题或者你有一些建议,可用409361656@qq.com联系我,GUI部分我只完成了窗口和按钮这个两个控件,基类已经写好了,若你有兴趣的话请自行实现,The DirectX-based 2D game engine, good code style complete code Notes,
MYFIREWORK
- openGL以及VC实现的烟花粒子系统。来自《openGL高级编程》一书。-openGL and the realization of the fireworks VC particle system. From " openGL Advanced Programming" book.
MyFountain
- 用VC++与OPENGL研发的粒子系统喷泉模拟系统,可下载后直接使用-With VC++ With OPENGL fountain developed particle system simulation system can be downloaded directly using the
particle
- 一个VB+DX8的简单粒子系统, 用到了方程和模糊功能-Nothing
qt_notes
- qt的学习笔记,从简单的hello qt,连接信号,对话框,菜单和工具条。。。到2D和3D图形系统,opengl调用,非常实用-qt learning notes, from a simple hello qt, connecting signal, dialog, menu and toolbar. . . To 2D and 3D graphics system, opengl calls, very useful
Waterfall
- 本实验程序借助OpenGL以及windows编程(主要是创建窗口以及响应消息事件)的相关知识,采用粒子系统模型模拟现实世界的瀑布。实验的核心在于粒子系统模拟瀑布的水往下流以及水炮往上冒的场景。-The experimental procedures for programming with OpenGL, as well as windows (a window is created, as well as in response to news events) related to knowl
FireRock
- 烟火粒子系统,供大家参考学习,效果不错,欢迎下载。-FIREROCK particle system
Lesson08
- OpenGL入门例子,第八章主要讲述了粒子系统.想构造一个漂亮的彗星火喷泉吗?看看这些例子吧?-OpenGL started example, the eighth chapter describes the particle system. Would like to construct a beautiful comet fire fountain it? Look at these examples, right?
19_Particles
- OpenGL中粒子系统,简单的描述粒子的形成,消亡。-OpenGL in the particle system, a simple descr iption of particle formation and extinction.
OpenGL_Particle_System_classic_program
- OpenGL粒子系统经典程序:实现粒子系统,一个不错的源码和大家分享-OpenGL Particle System classic program: to achieve particle system, a good source to share
MyFountain
- opengl喷泉仿真程序,典型的粒子系统开发程序!-opengl fountain simulation program, the typical particle system development process!
dx9_particles
- 在vc++6.0的环境下,用directx语言编写的粒子系统实例-In vc++6.0 environment, using particle system written in directx examples
粒子群PID
- 该代码为基于pso算法优化的PID神经网络的系统控制算法(The code is based on the PSO algorithm optimized PID neural network system control algorithm)
粒子滤波程序
- 通过寻找一组在状态空间中传播的随机样本来近似的表示概率密度函数,用样本均值代替积分运算,进而获得系统状态的最小方差估计的过程(By finding a set of random samples propagating in the state space to approximate the probability density function, the sample mean is used instead of the integral operation to obtain the
FountainParticle
- 基于OpenGL3.3+的粒子系统,将粒子的计算搬运到GPU上,从大大加快了粒子系统的实时模拟速度。(The particle system based on OpenGL3.3+ carries the particle calculation to GPU, which greatly speeds up the real-time simulation speed of the particle system.)
雪花—粒子系统
- 粒子系统表示三维计算机图形学中模拟一些特定的模糊现象的技术,而这些现象用其它传统的渲染技术难以实现的真实感的 game physics。经常使用粒子系统模拟的现象有火、爆炸、烟、水流、火花、落叶、云、雾、雪、尘、流星尾迹或者象发光轨迹这样的抽象视觉效果等等。(Particle systems represent techniques that simulate some specific fuzzy phenomena in three-dimensional computer graphics