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simpledrawingprogram
- 用VS2005编写的画图程序,实现了画圆,直线,三角形等基本图元,可设置线性,颜色等,可打开图片设置为背景图片,阴影的属性等-VS2005 drawing prepared by the procedures and achieve the Circle, a straight line, triangle and other basic elements can be set up linear, colors and so on, can open the picture settings
OsgTest
- osg中多灯光显示,阴影的制作以及光晕的制作-the osg multi-light display, the production of shadow and halo production
shader
- 采用阴影体算法实现的阴影效果,很实用,适合初学者仔细的研究算法的实现过程。-Algorithm using the shadow of the shadow effect of the body, it is useful for beginners careful study algorithm implementation process.
GenericMFC
- 收集一些VC美化按钮的类程序,包括了各式各样的按钮美化方式,带阴影不带阴影的,基于MFC技术,希望对大家有所帮助-VC beautify the button to collect some type of proceedings, including a wide variety of buttons beautify the way, without the shadow of shaded, based on MFC technology, we hope to help
Show3DHz
- 用VC++制作3D效果的旋转文字特效,不但具有3D阴影效果,而且文字还可以水平、垂直翻转,很强悍吧?源代码 顺利编译,虽然很简单但很实用,而且效果不错.-VC++ production with the effect of rotating 3D text effects, not only with 3D shadow effects, and text can also be horizontal, vertical flip, very tough, right? Successfully
shadowmenu_source
- 很酷的类似Visual Studio .net里的带阴影的菜单。-Very cool menu like the menu in Visual Studio .net which has shadow
feb00
- 国外游戏开发者杂志2000年第二期配套代码,包含了Brian Sharp地图分块的例子和代码和Jeff Lander的动画阴影的例子--Code of game development magazine in 2000 second issue, it including Brian Sharpmap example code about piecemeal and Jeff Lander example about animation shadow
shadoweffecttext
- 用GDI+的优秀图形输出功能可以非常方便的实现文字特效,其中一个带阴影的文字便是其中一例。 许多简单的文字特效只是简单的将文字用不同的颜色与不同的位置输出一次或多次,本文所讨论的阴影效果借助GDI+的反走样能力生成透明的阴影与半阴影。 这儿所述的方法先在绘图平面上绘制一个比预期小的文字。然后放大它。 步骤: -with outstanding graphics output function can be very easy to achieve text effects,
mark
- 桌面图标阴影如何去除?本文相信介绍了解决此问题的5种方法,简单实用。-How to remove shadow of desktop icons? Introduction of this article believe that the solution to this problem five kinds of methods, simple and practical.
VistaAero99
- 99%的Vista Aero窗体VB源码,使用GDI+技术。所有图片均提取自vista sp1内置资源。 Aurora效果在我nnnn次的试验之下,终于研究出了vista的算法。像素误差应该在个位数,懒得再去调节了。 文字阴影、按钮光晕、色彩调节。 最大化“不大”的问题我还没搞,还有失去焦点时的阴影减弱,关闭按扭透明我也没弄。其他都全了。 本人感觉占用资源比较厉害,呵呵!-99 of the Vista Aero Form VB source code, the use o
PlanarShadow
- 用opengl实现的通过平面投射方法产生阴影。要求投射面必须为平面。-Opengl achieved through the use of planar shadow projection methods. Requirements must be planar projection surface.
2
- 实现带阴影效果的画框,比较简单适合初学者-To achieve the effect with the shadow of picture frames, is relatively simple for beginners
VisualC++vision
- 本文档中介绍用Visual C++实现带阴影弹出窗口的技术,附有相关的源码。希望对大家有所帮助。-Described in this document using Visual C++ Achieve pop-up window with the shadow of the technology, accompanied by the relevant source. We hope to be helpful.
light
- 这个插件可以很容易的实现网页元素的发光或者阴影效果!-This plug-ins can easily be the realization of the page elements in the shadow of the effect of light-emitting or!
OpenGL_Shade
- 用OpenGL和阴影体积法实现阴影 ?肙penGL和阴影体积法实现阴影-Using OpenGL and the realization of the shadow of the shadow volume method?肙penGL and the realization of the shadow of the shadow volume method
zhizhen
- 该资料是初学者学习指针用的,内容很多,其中包含指针中应注意的事项,希望大家能从中摆脱你对指针的阴影,学好指针这一知识点。-The information is used by beginners to learn pointer, which many, including the pointer in the matters they should pay attention in the hope that we can shake off the shadow of your pointe
Lesson27
- NEHE教程中利用模板缓存技术实现阴影,效果不错-Tutorial NEHE use template caching technology to achieve the shadow effect of good
aaaa
- 把地理区域分成一个个小区,蜂窝系统在该区域内提供无线覆盖。把可用的频谱分成很多信道,每个小区分配一组信道。使用频分双工(FDD)。在小区间进行频率利用,N个小区构成一个簇,簇间进行频率复用。定义了传播特性(信道参数)以及同频小区的位置。信道的参数包括:小区半径,路径损耗指数,以分贝为单位的对数正态阴影的标准差,基站发射功率级,移动台发射功率级,每个小区的扇区数,扇区化天线的正反向比,要仿真的瞬时位置的组数,同频干扰阈值。-To a geographical area is divided int
Raytracing
- 有关光线跟踪的实现,实现了反射,折射,阴影等几个较为简单的效果,附有实验报告-Ray Tracing on the realization of a reflection, refraction, shadows and other effects of a few relatively simple, with the experimental report
OpenGLALL
- 各种openGL的效果,包括如何创建窗口,雪景效果、阴影效果等。很不错!-The effect of various openGL, including how to create a window, snow effects, shadow effects. Very good!