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DirectShowVMR9_src
- This source code describes how to dynamically mix two video files (.mpeg, .mpg, .avi and .dat). Mixing involves alpha-blending and stretching/shrinking and positioning of the two video streams, individually, using DirectShow s VMR9 filter. -This sour
alphablend_demo
- Alpha Blending demo for image proce
d3d_AlphaBlending
- 在DirectX 3D中使用Alpha Blending的方式来实现伪运动模糊的效果-in DirectX 3D Alpha Blending the use of the method to achieve pseudo-campaign mode Paste results
2DAlphaBlending
- 2D Alpha Blending in the high color modes
alphablend
- 将两幅图片通过alpha blending, 合成一幅最终的图片显示出来。代码中展现了MFC的AlphaBlend接口的使用方法
DesktopCalendar
- This article describes a simple calendar that sits on your desktop. I have created this application to just study about alpha blending, desktop wallpapers, and how a device context can be saved as a bitmap. I am planning to make a more refined versio
dx8_alpha_blending_framebuffer
- DX8 alpha blending framebuffer,DX8 alpha blending framebuffer
alite
- AlphaControls lite版本 8.02 漂亮的界面控件-AlphaControls 2013 -------------------- The Library contains skinning tool for Borland Delphi 5..XE3 (x32/x64) and C++ Builder 6..XE3 TABLE OF CONTENTS --------------- Overview Demonstration P
AlphaBlending_demo
- 图片的半透明显示,通过调整Alpha值,显示重贴的几张图片-the showing method of Alpha Blending
opengl
- OpenGL 中的很多特效都是通过混合(Blending) 来完成的, 混合就是把屏幕上已有的颜色与新的颜色进行合成。 至于合成的方法, 取决于颜色的Alpha值, 还有/或所用的混合函数。 Alpha值是颜色的第4个分量, 过去你使用GL_RGB 也就是3个颜色分量来指定一个颜色, 现在你可以使用GL_RGBA 来增加一个Alpha值了-Many OpenGL through the mixed-effects (Blending) to be completed, mixed, there
DesktopCalendar
- This article describes a simple calendar that sits on your desktop. I have created this application to just study about alpha blending, desktop wallpapers, and how a device context can be saved as a bitmap. I am planning to make a more refined versio
graph64
- Delphi图形控件。许多效果,如:模糊,alpha混合,抗锯齿,文本,纹理映射,支持BMP /TGA。-A unit to work with graphics. Many effects like: motion blur, alpha blending, antialiasing, text, texture mapping, save/load from BMP/TGA.
alpha
- opengl实例源码,opengl混合功能实例源码-opengl examples source, opengl blending source code examples! ! !
uglvdemo
- * WindML Example - Video image handling * This example program demonstrates how a video stream may be displayed * to an overlay surface. * To start the video demonstration program: * -> ld <uglvdemo_ugl.o * -> uglvdemo mode, jpegF
TransparentBlend
- 本程序实现了2张图片的Alpha混合,顶层的图片背景透明的现实在背景图片上,并且可以自由移动位置。-The program implements two pictures Alpha blending, the top picture background transparent image in the background reality, and can move freely position.
alphablending
- game program in c++ . alpha blending
total-of-46-graphical-routines(mvp)
- 支持46种图像处理方式的代码,包括基本的Alpha混合、对比度、亮度变化,浮雕、柔化、锐化等。感觉基本PS包含的功能里面都有,推荐下载。-46 kinds of image processing methods to support the code, including the basic Alpha blending, contrast, brightness change, relief, soften, sharpen and so on. Feeling inside the basi
DelphiOpenGL---6
- Delphi OpenGL : using Alpha Blending
blending
- 实现Alpha图像融合。原理: 。其中 随着像素的坐标位置线性从1~0做变化。用到alphaBlending。-Alpha to achieve image fusion. Principle:. With the pixel coordinates of the location in which a linear change from 1 to 0 do. Used alphaBlending.
Intr-to-3DGame-Program-DirectX9.0c-
- 书名: Introduction to 3D Game Programmingwith DirectX- 9.0c - A Shader Approach 经典的DirectX 9.0c入门书籍龙书的2006年新版本, 相比03年的那般增加了非常多的内容, 包含的技术足够让读者做出一个简单但完整的游戏. 这本书在网上一直只有一个chm的版本, 非常不便于阅读, 现在托亚马逊kindle的福, 官方电子书版出现, 本人有幸获得, 并在此分享. -Introduction to 3D Game