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Reline
- 小小的橡皮筋技术加Bresenham算法的直线生成程序,以前很少可以有可执行的Bresenham直线程序-small rubber-band technique and the Bresenham algorithm for generating linear process, before it can rarely enforceable procedures Bresenham
Bresenham高效画线算法
- 画线的算法不少,但要作到高速、简单并不容易。斜率相乘法是最简单的方法之一,但计算每个点均要花费不少时间用于乘、除法运算;下面介绍的是Bresenham s高效画线算法,对每个点的坐标计算只要加、减法就能完成。-line drawing algorithm, but a lot to be done fast, simple is not easy. The slope is the most simple multiplication is one of the ways, but each p
汇编奥运五环
- 汇编实现的奥运五环,采用了中点Bresenham算法即八分法画圆,来实现-compilation achieve the Olympic rings, using the midpoint of the Bresenham algorithm that interval law Circle to achieve
画圆算法
- 两种画圆的算法,中点画圆算法和Bresenham画圆算法-the algorithm, the midpoint of Bresenham algorithm and Circle Circle Algorithm
8-direction-bresenham
- 直线算法和我的实现,在底层操作液晶时很实用,程序在我的4510+320x240的液晶上画过,速度很快。-linear algorithm and I realized, the bottom operation LCD very practical procedures in my 4510 320x240 LCD on the painting, very fast.
BresenH
- Bresenham算法演示,鼠标交互实现算法-Bresenham algorithm demonstration of the mouse interactive algorithm
tuxingxianshi
- MFC下动态的显示图形的画法,主要用了 Bresenham算法来画出三角型和圆,程序中还用了Sleep()函数来实现延时。-MFC dynamic display pictures of paint, the main Bresenham algorithm to paint a triangular and round, procedures also spent Sleep () function to achieve latency.
DrawJinganshi
- 设计实现直线的DDA算法或BRESENHAM算法,并在此基础上进行下面的实验: 绘制金刚石图案 -Design linear algorithms or DDA BRESENHAM algorithm, and on this basis for the following experiments : Drawing diamond logo
huanhuhuantuoyuan
- 该圆弧程序是用了Bresenham算法,是一很有效的算法,希望大家支持!-the arc procedures are used in the Bresenham algorithm, is a very effective algorithm, we want to support!
TuXingXueZongHeShiXi
- 这是我图形学的综合实习程序,里面实现直线的dda算法,中点Bresenham算法,改进Bresenham算法的绘图,椭圆的中点Bresenham算法,圆的八分画圆结合中点Bresemham算法的绘制,并包含了图形的翻转,平移,对称,比例变换,内有说明文档-integrated graphics attachment procedures, straight line inside the dda algorithm, the midpoint of Bresenham algorithm, im
zdhy
- 用Bresenham算法画圆,使用打点函数实现上述功能-with Bresenham algorithm Circle, which was used to achieve the above function function
6.0MFC_OPENGL_PFbresenham
- 基于MFC中Opengl环境的bresenham直线生成算法,可由对话框输入起始点和终点,直观地观察bresenham算法的原理。-based MFC Opengl environment bresenham line drawing algorithm, from the dialog box input starting and stopping points, and visual observation of the principle bresenham algorithm.
openglline
- 程序使用了Bresenham算法的思想,将四个象限的问题通过交换端点的方法合并成一,四象限的问题。再利用sign变量,统一成一个问题。又考虑到斜率<1,>1最终问题分成了两种情况。在直线插补程序的一开始,把斜率为正无穷的情况单独进行讨论。最终完成了整个程序-procedures for the use of the Bresenham algorithm thinking, four quadrant of the issue through the exchange of endp
bresenham_start_1
- bresenham 算法的实现方法演示,用vc编译即可-bresenham algorithm method demonstration compiler can be used vc
Bresenham_Layer2
- bresenham 算法 绘制椭圆 及圆形-bresenham elliptical and circular
console_graphic
- 用控制台程序(Console project)实现计算机图形学的基本图形,其中Bresenham为Bresenham算法画线的项目,输入起点和终点;dda为DDA算法画直线的项目,输入起点和终点;mid_point为中点画线法的项目,输入起点和终点;Bres_circle为根据Bresenham算法画圆,输入圆心点和半径; midpoint_circle为中点画圆法,包括填充,输入圆心点和半径;midpointEllipse为中点画椭圆,包括填充,输入圆心点和长短轴; duobianxi
StudyGraph
- 一个VC写的绘图程序,演示了Bresenham算法生成直线、园,还有Bezier曲线生成。对学习图形学很有帮助-write a VC mapping procedures, demonstrated the Bresenham algorithm to create line, the landscape, There Bezier curve generation. Learning helpful graphics
DDABresenham
- 利用VB编制的直线的DDA算法和圆的Bresenham算法等程序.很好.-VB establishment of the DDA straight round of the algorithm and the Bresenham algorithm, and other procedures. Good.
0_Bresenham_circle
- Bresenham_circle一个Bresenham算法画圆 的方法,希望对图形学课程学习的有所帮助-Bresenham_circle a Bresenham algorithm Circle method hope to learn the graphics help
tuxingxueshiyan1
- 《计算机图形学》 实验一 基本图形的生成 实验目的: 1、编写直线的DDA和Bresenham算法的实现程序,验证算法的正确性。 2、编写圆的Bresenham算法或中点算法的实现程序,验证算法的正确性。 3、用多边形的扫描线填充算法对一多边形进行填充,验证算法的正确性。 4、使用Cohen-Sutherland算法裁减二维线段或使用Sutherland-Hodgman算法对多边形进行裁减,验证算法的正确性。 5、通过算法的编写,切实掌握图形学中直线和圆生成的原理以及