搜索资源列表
Dx9Optimization
- DirectX 9.0图形编程优化,图形程序和游戏开发难得的材料(NVIDIA出版 )-Optimization for DirectX9 Graphics (nVidia Press)
VisualCvideoandaudioDevelop
- 利用Visual C++进行网络及多媒体(视频/音频)开发的书籍。书中精选了大量的具有商用价值的工程案例,包括视频捕捉系统、视频会议系统和远程视频监控系统的开发技术;网络、多媒体技术的底层实现,如MPEG-4的播放技术、编码技术和解码技术,XvidQP系统的开发等;MP3深入编程技术。另外,还对流行的网络、多媒体开发工具——微软的DirectX9.0进行了介绍,具体包括DirectShow、Direct3D、DirectSound和DirectMusic。在本书的最后一章,详细介绍了基于IBM
Gamedevelopwithdirectx9
- Game develop with directx9
DirectX9Demos
- 这是一个适合初学者的directX9的源代码,包括地图的生成,人物动画等-This is a beginner' s directX9 for the source code, including map generation, character animation, etc.
moban
- 3d画面,directx9.0内容:立方体,茶壶,还有摄像机-3d images, directx9.0 content: cube, teapot, as well as camera
VertexBuffer
- DirectX9 中顶点缓冲区的使用,是粒子特效申请顶点缓冲区的源代码-DirectX9 Vertex Buffer
Direct3DCore
- 这是一个参考文件,初学DirectX9使用。英文版。-This is a reference.
DirectX9.0-3D-SourceCode
- DirectX 9.0 3D 游戏开发编程基础 SourceCode.rar-DirectX 9.0 3D Game Development Programming Fundamentals SourceCode.rar
3DGameandDirectX9
- 3D游戏程序设计入门 DirectX9,从矩阵运算开始讲解利用D9编写游戏。-Introduction to 3D Game Programming DirectX9, explain the advantage of starting from the matrix operations D9 writing games.
01_VertexFog
- 简单的DirectX9-雾化-顶点雾化的代码-Simple DirectX9-spray- the code vertex fog
3Ddirectx9.0
- 一本关于directx9.0 3d开发的一部经典入门之作。-A good book about using directx to design 3d games.
DX
- A small framework for starting game development with DirectX9
AppendixA
- Wordware.Introduction.to.3D.Game.Programming.with.DirectX9.0c.Shader.Approach.Frank.D.chm AppendixA
Book2TOC
- Wordware.Introduction.to.3D.Game.Programming.with.DirectX9.0c.Shader.Approach.Frank.D.chm BookTOC (from sources)
Book2Setup
- Wordware.Introduction.to.3D.Game.Programming.with.DirectX9.0c.Shader.Approach.Frank.D.chm BookSetup (from sources)
PartI
- Wordware.Introduction.to.3D.Game.Programming.with.DirectX9.0c.Shader.Approach.Frank.D.chm source code part 1
errata
- Wordware.Introduction.to.3D.Game.Programming.with.DirectX9.0c.Shader.Approach.Frank.D.chm errdata (from sources)
FAQ
- Wordware.Introduction.to.3D.Game.Programming.with.DirectX9.0c.Shader.Approach.Frank.D.chm FAQ (from sources)
chapter1
- DirectX9.0 3D 游戏开发编程基础-Introduction to 3D game programing with DirectX 9.0
DirectX_sample
- Masm32 v10 win2k DirectX9 sample: open *.x mech file format and *.jpg textur.