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waterfall
- 基于OPENGL的能渲染出真实瀑布的三维程序-a program which can render real waterfall
[13-03]glow
- glow effect with render monkey
[13-05]waterBase
- water effect with render monkey
1
- 叙述了MFC 下使用定时器和渲染线程两种方法来实现基于OpenGL 的动画的编程过程。本文通过两个示例对这两种方法 的特点进行了分析、比较,以明确其各自的适用范围。-Timer and render thread are two main methods used in computer animation programming. This paper analyszed their features ,then com2 pared them.
DirectShowVMR9_src
- 基于directshow接口开发的video mixer render事例,能够将2个文件合成后显示。-video mixer.
WebCore
- 最新2.1版本Android中的webkit的核心部分,它实现了对文档的模型化,包括了CSS, DOM, Render等的实现.-The latest 2.1 version of Android in the webkit core, which implements the model of the document, including CSS, DOM, Render, etc. to achieve.
VolumeRender
- 3D图形图像可视化程序的子程序,用于三维图形的渲染-This function is a Volume Render application, using OpenGL surfaces.
Outlines
- 卡通渲染代码可用于游戏中卡通渲染代码卡通渲染有卡通渲染等在游戏中大量使用-outline render
3DRenderer
- 用java进行3D图形渲染 简单易懂 适合初学者-use java to render 3d shapes on canvas
50
- 3D render using directX in C#
NETWORKRENDER
- Network Render ELECARD PROFILES. Profiles for high-rate streaming(
bsp doom
- BSP算法演示。内附可执行文件,模拟在迷宫中行走-This is my simple leafy BSP tree demo. Its nothing spectacular but it gives you an idea about how to build the tree and render it from back to front (no depth buffer needed).
vcMyMapRender
- 使用vc++语言实现ARCGIS二次开发的例子 地图简单渲染-map render
cartoon
- JPCT的编程案例。JPCT是Java的3D开发引擎,可用于网络游戏和应用程序编程。-PCT is a solution for browser based games and applications as well as for OpenGL accelerated ones. It offers a software (Java 1.1 compatible, will work even on the MS-VM) and a hardware renderer (Java 1.4 or
TheSMWStereoAlgorithm
- View synthesis starts from some real sample images and generate snapshots of a scene taken from a “virtual” viewpoint different from all the viewpoints of the real views. We start from uncalibrated reference images and recover a proxy for the geometr
defshad
- 延时渲染,首先准备N个与屏幕同大小的纹理作为渲染缓冲区,接下来向这个纹理渲染东西,一般用FBO,渲染的时候,把每个象素最终的法线值、位置、纹理信息分别渲染到这N个纹理中。这是第一次渲染。然后第二次渲染的时候,把之前得到的纹理中的值作为光照计算的输入值来计算光照。-Delay rendering, the first screen for N-and render the same size as a buffer texture, the next thing to render the tex
CreatCylinder
- 用VTK创建一个圆柱体,并且在render window中显示。VTK的基本例子,适合初学者。-This program generates a cylinder and displays it in a render window by using VTK.
BDACapture
- BDA graph render for digital television.
SDL_Font_cn
- SDL系列教程:显示中日文字体 在SDL工程中让SDL_ttf渲染汉字-SDL tutorial series: Japanese font display in the SDL project to render Chinese characters SDL_ttf
BillboardSample_4_0
- Billboard Sample for XNA 4.0 This sample shows how to efficiently render large numbers of billboard sprites by using a vertex shader to perform the billboard computations entirely on the GPU.