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rentiguge
- 人体三维骨骼动画 基于OPENGL 可以实现鼠标控制骨骼的功能-Three-dimensional animation of human skeleton can be achieved based on OPENGL mouse control function of bone
evolver
- 这个是3DMAX的脚本软件。可以把FBX的骨骼控制体系转换成标准的3DMAX双足人物。需要在3DMAX 环境中运行。源程序文件名为:evolverBipedBinder.ms。 其余为帮助文件-Utility to help in the binding of FBX bone rigs to Biped characters.
ms3dImportExport_ver1_0.zip.zi
- milkshape的.ms3d文件和3ds max的文件之间的转换工具,另外还支持gmax,A utility for importing and exporting .ms3d files into 3ds Max and Gmax. This is used in conjunction with GrumpyOldMan s meshconverter to get models from .mesh files into 3ds Max (and Gmax) which preser
Simulation-of-human-bone
- 人体三维骨胳运动仿真研究”的目的是利用三维仿真技术,利用骨胳模型进行编程和控制展示人体骨胳及运动,主要包括三维建模技术及实现,人体运动方式设计等-Three-dimensional simulation of human skeletal movement, "the aim is to use three-dimensional simulation technology, the use of skeletal models for programming and control of di
wowModel_Final
- 魔兽世界模型文件M2在D3D下的渲染,支持CPU、GPU两种方式进行骨骼动画的渲染,使用wxWidgets开发界面,演示程序使用光标键控制骨骼动画-World of Warcraft document model M2 under the D3D rendering, support for CPU, GPU two ways of rendering animation bone, the use of wxWidgets interface development and demonstra
zigbee_example_demo
- 无线微骨 zigbee演示程序 无线龙 演示程序-Wireless Micro-Wireless Long bone zigbee demo
animation
- OSG简单骨骼动画,简单模拟人体手臂的骨骼运动,其中包含skeleton 和bone两种类型-simple skeleton animation based OSG
skeleton
- 从3Dsmax中用cal3d插件导出的骨骼模型文件,该文件可以在osg中用osgcal加载-Derived using cal3d 3Dsmax plug from the bone model file, the file can be loaded in the osg using osgcal
chuanshuo
- 二人关系 称骨论命 手机号码吉凶 前生来生预测 全部源码-Bone said the relationship between the two mobile phone numbers of good and bad life prediction Laisheng former all-source
PL0_Compiler
- 用c语言实现的pl0编译器? 胏语言实现的pl0编译器-Achieved using c language compiler pl0? Dried meat with bone pl0 of language compiler
Opengl3d_cai
- 《学OpenGL编3D游戏》是编程系列丛书之一。是以一个完整的3D游戏编写过程,进行程序设计的知识、技术教学。 《学OpenGL编3D游戏》不同于传统的程序设计书籍,它重在游戏的实现方案。以一个完整的游戏为主线,用鱼骨方式讲解相关知识技术,力求可读性更好。 《学OpenGL编3D游戏》的教学辅助系统CAI由四大块组成: A、程序要点说明 B、程序编制演示 C、程序运行效果 D、源程序- Learning OpenGL made 3D game
FaceCons
- VC和OPENGL编写的人脸骨骼建模,很基本也很容易懂-VC and OPENGL prepared Face bone modeling, very basic and easily understood
FortuneTeller
- 根据传统的称骨算命法编写的一个娱乐软件,紧供娱乐,别当真("己"年可能出错,修改数据即可)-According to the traditional fortune-telling method that bone prepared an entertainment software, tight for entertainment, do not take seriously ( " F" may be in error, modify the data can)
suanming123
- 用C#编写的一个称骨算命小程序,仅供娱乐。-C# prepared using a procedure called bone small fortune, only for entertainment
chenggu
- 称骨算命PHP版,可以算命 的,很简单。-Said bone PHP version of fortune-telling can be a fortune teller, and is very simple.
UltrasonicGuidedwave
- 利用超声导波的形势,测量骨头的厚度,从而判断骨头是否患有骨质疏松症-ultrasonic guided wave measurement in bone
Bone
- VC.net编写的媒体播放器!经典!!这是我的毕业设计-Prepared VC.net media player! Classic! ! This is my graduation project! ! ! !
SlicerSampleVisualization
- 提供了一个可以在3dslicer平台下使用的一个用于切片可视化的例子。里面有血管、皮肤、骨骼的vtk文件,可以通过调用实现分割目的。-Provides a platform can be used 3dslicer a slice visualization for example. There are blood vessels, skin, bone vtk file can be split to achieve the purpose of call.
mengpigugedonghua
- 普通骨骼动画和蒙皮骨骼动画实现的例子, 适合初学者学习DirectX 3D ,.x格式的 后面还有实现MD3 MD2 的,后面在传-General skeletal bone animation and skinning animation examples of the realization, for beginners to learn DirectX 3D,. X format and there are the realization of the MD3 MD2, behin