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doublebuffering
- 这是一个避免移动图像时的屏幕闪烁的双缓冲实现方法-This is a moving image to avoid screen flicker of double buffering implementation Ways
dbufcolr
- 基于vc++开发的一个双缓存动画彩色小方块-Vc++ development on a double-buffering animation color small box
DBBTest
- 视图中使用双缓冲绘图的方法,消除闪烁,明显看出对比-View the use of double buffering the drawing of the method, the elimination of flicker
plotter
- linux环境下利用QT4做的一个小程序,程序中窗口部件使用了双缓冲技术-linux environment using QT4 do a small procedure, process window using a double buffering components technology
FrameworkDesignJAVAgames
- JAVA游戏开发的基本框架设计,包括物体移动, 基本碰撞,双缓冲,人物动画按键控制等等,希望对初学JAVA手机游戏开发的同学有所帮助!-JAVA games designed to develop the basic framework, including moving objects, the basic collision, double buffering, task animation control cases and so on, in the hope of learning J
shotbirds
- java编写的打鸟游戏,通过swing来实现,内涵双缓冲技术。-java games shotbird prepared, through the swing to achieve, the connotation of double buffering technique.
ch14-16
- 一个显示动画的Applet小应用程序,考虑了消除闪烁、双缓冲、跟踪图象的载入等技术-Applet shows a small animation applications, taking into account the elimination of flicker, double buffering, tracking technologies such as image loading
DBBTest
- 对图形进行了双缓冲,并对是否进行双缓冲的图形进行对比。使用双缓冲后,不再闪烁。-Of graphics double-buffering, double buffering, and whether or not to compare the graphics. After the use of double buffering is no longer flashing.
symbiangraph
- Symbian编程总结-图形图像篇-使用双缓存进行图形的绘制-Summary of Symbian programming- graphic image article- the use of double-buffering for graphics rendering
DrawWave_SaveAsBmp
- MFC双缓冲绘图,正弦波移动,适合工控数据采集.-MFC double buffering graphics, sine-wave movement, suitable for industrial data acquisition.
Polygon
- VC++中动画的实现,通过Opengl图形库的调用,和双缓冲技术来实现动画。-VC++ in the realization of animation through Opengl graphics library calls, and double buffering techniques to achieve the animation.
AnimatorIcon
- 动画线程的设计与实现 Java动画编程有多种实现方法,但它们实现的基本原理是一样的,即在屏幕上画出一系列的帧来造成运动的感觉。Java多线程技术是Java动画编程中普遍运用的技术,它在控制动画程序的流程和动画的显示效果方面起着重要的作用。Java动画编程中的动画闪烁和图像残缺不全等现象,是Java程序员经常碰到的问题。本文以作者应用实例程序为基础,阐述如何运用多线程、重载Update、双缓冲和图像跟踪等技巧来解决这类问题,以达到动画显示的最佳效果。 -Animation Design a
WinFormTest
- 1、图形元素绘制(线:绘制、移动,拉伸、清除等),双缓存。 2、进程:创建、停止、列表 3、普通控件使用。-1, graphics, drawing elements (lines: map, move, stretch, clear, etc.), double-buffering. 2, process: create, stop, list 3, the use of common control.
mthread
- 利用双缓存技术绘制一个动物在Applet面板上自由的在向各个方向移动,并且动物的颜色也是随机变化的。-Double-buffering technology mapping using a panel of animals in the Applet on the freedom of movement in all directions, and random animals also change color.
doubleBuffering(Mobile)
- 在 Windows Mobile 6.0 平台实现图像无闪烁切换(双缓冲)- Windows Mobile 6.0 Double Buffering
ddraw01
- 自己学directdraw写的一段小代码,包括directdraw初始化 建立双缓冲 窗口裁剪,没用mfc类库,方便想学directdraw程序的人。-Directdraw learn to write their own small section of code, including the establishment of double buffering directdraw initialization window cutting, no mfc class library to f
elastic
- OpenGL橡皮筋技术的源代码 ,原理:OpenGL双缓冲机制-Rubber band technology OpenGL source code, the principle of: OpenGL double buffering mechanism. .
j2megame
- 关于j2me game双缓冲实现探讨,分享一下-J2me game on to achieve double buffering to explore, share
pintu
- 简单的拼图游戏,用VC开发,使用了双缓冲-A simple jigsaw puzzle, with VC development, use of double buffering
highspeeduart
- 本设计基于Atmage16的UART,采用双中断缓冲实现高速UART-Stupid design is based on Atmage16 the UART, using double-buffering to achieve high-speed UART interrupt