搜索资源列表
DLinkBuffer
- 双缓冲队列。功能强大,可设置伸缩性及数据丢失时是否输出报警信息。用于数据缓冲。-Double-buffering queues. Powerful, scalability, and data loss can be set whether the output of alarm information. Used for data buffering.
robot_society
- simlpe and easy example drawing source using double buffering- zoom in/out possible, -simlpe and easy example drawing source using double buffering- zoom in/out possible,
DDB
- 好用的双缓冲封装类,压缩包内有程序的说明文档,简单易用,经VC6编译运行通过-A nice double buffering wrapper classes, compression packages have procedures for documentation, easy to use, compiled by VC6 run through the
1
- 地图矢量化+C#源代码,实现双缓冲等功能-Map Vector+ C# source code to achieve double buffering ... ...
draw
- 这是一个简单的画图程序,全部调用的是系统的画笔和画刷工具,可以画一些简单的图形(如铅笔功能、橡皮擦、圆、直线、折线等),可以设置一些图形的属性,如填充样式、线型等!目前还没有画贝塞尔曲线的功能,可以存储图形!功能比较简单!另外,由于做了双缓冲处理,所以画图时屏幕没什么闪烁! 实现的功能不是太复杂,只是一些基本的功能!-This is a simple drawing program, all the system calls the brush and the brush tool, you c
glwork
- 利用opengl编写的荷兰风车,采用aux模块绘制,并有颜色设置,采用双缓存实现绘制输出-Prepared using opengl Dutch windmill, using aux module rendering, and have color settings, using double-buffering to achieve the output drawing
SPRITEMOVE
- 双缓冲练习,是2D游戏开发的基础,实现后台缓冲区域,前台显示,与大家分享-Double-buffering practice, is the basis for 2D game development to achieve the background buffer zone, front display, and share
MessageManger
- 实现了图片浏览的双缓冲,亮点这个。对这个感兴趣的可以下来-To achieve a picture here of double buffering, highlights this. This interest can be down to see
recordhwnd
- 用vc做的一个音频实时采集播放的程序,采用双缓冲机制-Vc do with a real-time audio broadcast of the program acquisition, use double buffering mechanism
AnimateLine
- 实现动态曲线的绘制,采用双缓冲技术,避免图像闪烁。-Dynamic curve drawing, double buffering technique to avoid image flicker.
java3
- 双缓冲技术: 另一种减小帧之间的闪烁的方法是使用双缓冲,它在许多动画applet 中被使用。 主要原理是创建一个后台图象,将一帧画入图象,然后调用drawImage() 将整个图象一次画到屏幕上去。好处是大部分绘制是离屏的。将离屏图象一次 绘至屏幕上比直接在屏幕上绘制要有效得多。 双缓冲可以使动画平滑,但有一个缺点,要分配一张后台图象,如果图象 相当大,这将需要很大一块内存。 当你使用双缓冲技术时,应重载update()。 -
java4
- 在屏幕上移动一幅图象: world.gif作为背景,car.gif作为移动物体,且被绘制了两次,造成 一个两辆车比赛的场景。 -Double-buffering technology: Another reducing flicker between frames is to use double buffering, which in many animation applet Was used.
kookhwaAss1_rar
- 是一个简单的awt程序,呈现double buffering , 车和房子出现,上下左右运动.-It is a simple program for awt and double buffering , easy to understand design pattern.
MyKeyPad
- QQ键盘,园角矩形与双缓冲贴图窗口。电风扇放大-QQ keyboard corners rectangular window with double buffering map
doublebuffer
- 双缓冲技术解决图像闪动问题,有代码,对初学者是一个很好的例子-Double-buffering technology to solve image flickering problem with the code, for beginners is a good example of
FilesSort
- 对不定行大小的大文件进行磁盘外排序,分片时用的是双缓冲和双线程,归并排序时使用单线程这一点可以作多线程优化,提高归并效率。-Large size of the variable line outside the sorting disk files, sub-films using a double-buffering and double thread, the use of single-threaded merge sort can be long on this thread optim
0531-2
- 双缓冲的代码,基本实现双缓冲的要求和效果,希望对大家有帮助!-Double-buffering code, the basic requirements to achieve double buffering and effect, we want to help!
game1
- 自己用VC++6.0模仿时下一个流行的游戏编写的小游戏,SDK+GDI编写,没有用MFC,由于忘记使用双缓冲,所以屏幕有闪烁,游戏是通过移动其中蓝色的方块来躲避绿色方块的夹击-Own use VC++6.0 imitate a popular game nowadays prepared games, SDK+ GDI prepared without using MFC, because forget to use double buffering, so the screen are fla
VC_interface_designed_solve_flicker_problem_double
- VC设计双缓冲解决界面闪烁问题代码VC interface designed to solve the flicker problem of double-buffering code-VC interface designed to solve the flicker problem of double-buffering code
DoubleBufImage100824
- 动画显示,路径层+双缓冲。VC++9.0-Animation shows the path layer+ double buffering. VC++9.0