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simple_fragment_program2
- nvidia公司nv40内核显卡可以支持在opengl片段编程(fragment program )实现循环,分支等最新的gpu编程。本代码演示如何使用NV_fragment_program2编写复杂的gpu程序.-ATI card company being core support in opengl fragment programming (frag ment program) to achieve cycle, the latest branch of GPU programming.
simple_vertex_texture
- nvidia最新的nv40内核显卡支持在vertex shader程序中访问纹理。本代码演示了如何在顶点编程中实现访问一个2维纹理数据.推荐vc7.1+6800显卡。-being the latest ATI graphics kernel support for the vertex shader process visit asked texture. This code demonstrates how to achieve peak Programming visit a two-dim
gpufftw1[1].0
- UNC GAMMA group发布的这个高性能FFT库可以处理大量1D FFT。实验表明,价值$500的Nvidia 7900 GPU的FFT计算速度是价格$1500-$2000的高端CPU的4倍,事实上,7900 GPU的FFT计算性能可以达到6 GFLOPS。-UNC GAMMA group releases of this high-performance FFT library can handle large FFT 1D. Experiments show that value $
AntiAliasingWithTransparency
- NVIDIA Direct3D透明反锯齿演示C++源代码,需要Geforce7系列以上显卡。-NVIDIA Direct3D transparent antialiasing demo C source code, Geforce7 series needs more graphics.
VendorDeviceIDsExample
- 获得Nvidia显卡生产商信息和Device ID的小程序-was Nvidia card maker Device ID information and the small program
slibestpract
- 启用NVIDIA显卡“SLI技术”的调试和简单演示程序源代码。-opening NVIDIA "SLI" Debugging and simple demonstration program source code.
NvCpl
- 获取NVidia Control Panel(NV控制面板)参数的源代码 可以获取 显卡id,显存,AA AF模式,是否支持SLI,分辨率等信息。-access NVidia Control Panel (NV control panel) parameters of the source code can be id access cards, memory, AA AF mode, whether to support SLI, resolution and other infor
HardwareShadowMap
- NVIDIA实现硬件阴影贴图的源代码 需要硬件支持DX8.1的显卡。-NVIDIA hardware shadow mapping of the source code necessary hardware support 24x graphics.
AntiAliasingWithPostProcessing
- NVIDIA反锯齿效果处理演示源代码 包括透明反锯齿模式。 需要硬件支持DX8.1的显卡-NVIDIA aliased effects processing demo source code, including transparency antialiasing mode. Burn needs hardware graphics support
Glow
- NVIDIA公司 Glow(泛光)效果的源代码,支持反锯齿 需要硬件支持DirectX 8的显卡-NVIDIA Glow (Pan) - The effect of source code, antialiasing support needed hardware support DirectX 8 cards
Membrane
- NVIDIA Membrane(隔膜、薄膜特效)源代码 需要硬件支持DirectX8以上的显卡。-NVIDIA Membrane (divide Films effects) source code needs more hardware support DirectX8 cards.
Cg_Compiler_Source2
- nVidia开发的图形语言 Cg,用于进行顶点渲染和象素渲染,语法类似于 C。-nVidia graphics development of the Cg language, used for pixel and vertex exaggerated exaggerated, similar to the C syntax.
Nature_Grass
- NVIDIA范例中草的绘制,经典的3D知识学习代码,VC++平台下OpenGL语言开发,对显卡要求比较高,看你的机子能不能跑得动。-NVIDIA examples of Chinese herbal mapping, 3D knowledge of classical learning code VC platform OpenGL language development, the graphics requirements is relatively high, you see the lo
vertex_program
- NVIDIA推出的C for Graphics(cg)。Cg是一种高级编程语言,可使开发者更轻松、快捷地创建具有电影效果的实时图像。这里是基于vc环境的顶点示范程序。安装cg runtime 后可以运行和编译了,希望对在学cg的朋友有用。-NVIDIA introduced the C for Graphics (cg). Cg is a high-level programming language, developers can more easily and quickly create
texture_sampling
- NVIDIA推出的C for Graphics(cg)。Cg是一种高级编程语言,可使开发者更轻松、快捷地创建具有电影效果的实时图像。这里是基于vc环境的纹理取样程序。安装cg runtime 后可以运行和编译了,希望对在学cg的朋友有用。-NVIDIA introduced the C for Graphics (cg). Cg is a high-level programming language, developers can more easily and quickly create
uniform_parameter
- NVIDIA推出的C for Graphics(cg)。Cg是一种高级编程语言,可使开发者更轻松、快捷地创建具有电影效果的实时图像。这里是基于vc环境的联合变量程序。安装cg runtime 后可以运行和编译了,希望对在学cg的朋友有用。-NVIDIA introduced the C for Graphics (cg). Cg is a high-level programming language, developers can more easily and quickly create
varying_parameter
- NVIDIA推出的C for Graphics(cg)。Cg是一种高级编程语言,可使开发者更轻松、快捷地创建具有电影效果的实时图像。这里是基于vc环境的外部变量程序。安装cg runtime 后可以运行和编译了,希望对在学cg的朋友有用。-NVIDIA introduced the C for Graphics (cg). Cg is a high-level programming language, developers can more easily and quickly create
vertex_and_fragment_program
- NVIDIA推出的C for Graphics(cg)。Cg是一种高级编程语言,可使开发者更轻松、快捷地创建具有电影效果的实时图像。这里是基于vc环境的顶点和变量完整过程的程序。安装cg runtime 后可以运行和编译了,希望对在学cg的朋友有用。-NVIDIA introduced the C for Graphics (cg). Cg is a high-level programming language, developers can more easily and quickly c
ogl_cg_simple
- 这是一个OpenGL调用Cg程序的例子,简单的说明了OpenGL程序如何调用Cg程序;在编译前,必须确定安装了Nvidia的Cg ToolKit!-OpenGL This is a procedure called Cg example, a simple explanation of how OpenGL procedure called Cg procedures; the compiler, must determine installed Nvidia's Cg ToolKit!
VertexColor-src
- Cg顶点着色程序。详细说明了各个顶点如何着色,着什么颜色等,以及整个图形的颜色。同样,必须安装Nvidia的Cg ToolKit!-Cg vertex coloring process. A detailed descr iption of how each vertex color, what color, as well as the entire graphic color. Similarly, the installation of the Nvidia Cg ToolKit!