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cmy
- 在VC++下编写OPENGL 的实例 此例是在球体上贴上世界地图做成转动的地球仪-Prepared in VC++ examples of OPENGL this case is affixed in the sphere rotating world map made of the globe
CSharpPOpenGL
- 用C#和OPENGL实现三维立体图建模和显示-Implementation in C# and OPENGL and modeling three-dimensional map display
Lesson05
- OPENGL在VC++中的二维的图行转化成三维的图像,并且已经上色,带有旋转-OPENGL in VC++ In line two-dimensional map into three-dimensional images, and have been painted with a rotating
ClipmapTerrain
- 基于GPU地形绘制算法,可以ROAM Simplistic Implementation By Bryan Turner brturn@bellsouth.net January, 2000 Project file for MS Visual C++ 6.0. Requires GLUT DLL (www.opengl.org) Adjust program constants in Landscape.h and Utility.cpp. MAPS: Default map is read
MFC3DOPENGL
- 使用MFC和opengl绘制三维图行 实现鼠标和键盘控制 以及纹理和光照变换-Using MFC and opengl draw line to achieve three-dimensional map mouse and keyboard control, and change the texture and light
game
- 用openGL做的老鼠走迷宫,20秒时间限制。 地图自动生成。-Rat maze to do with openGL. By the way ,the game has 20 seconds limit.Random map generation.
HeightMap
- 基于opengl的高度图地形载入和绘制。-Opengl terrain height map based on loading and rendering.
44
- 【例程3】形高度数据,将地形数据组织成均匀三角网格,通过OpenGL绘制三维地形,并进行地形纹理贴图。同时要求实现地形的漫游,即可以前后左右移动视点来观察地形。-From the elevation map (digital elevation map) to read the terrain elevation data, terrain data will be organized into a uniform mesh, through the OpenGL rendering terra
gl_jpeg_loader
- 用OpenGL載入圖片, 包含source code, 簡單的教學, 讓你了解如何貼圖-Loading picture with OpenGL, including source code, a simple teaching, let you learn how to map
MyTerrain2
- 用openGL写的3d地形模拟,有点像CS的地图,游戏开发类-Writing with openGL the 3d terrain simulation, a bit like a CS map, game development category
OpenGL_2D_color_farming_picture
- 在VC环境下,应用OpenGL语言,绘制了一幅二维村居图,特别应用了多边形光滑填充染色技术-At VC environment, the application of OpenGL language, drawing a two-dimensional farming map, in particular the application of the polygon fill smooth staining techniques
cmy2
- visual c++平台下OpenGL基础程序,介绍了图像贴图与文字显示基础知识-visual c++ platform OpenGL basic procedures, introduction of the image map shows basic knowledge and language
OpenGLBasedFringeAndFont
- 使用OpenGL完成的云纹图及文字显示。云纹图支持等值线,支持连续与非连续着色,支持不同值区间的面积运算。全三维,已经过大量测试。-Use OpenGL achieve the moire maps and text. Moire map isogram Supported in support of consecutive and non-continuous shading, support for different values of the area of computing inte
OPENGLCube
- 本实例通过OpenGl库的引用,实现了绘制正方体的功能-OpenGl library through the example of the reference implementation of the function of the cube map
threeflagsimulation
- 用VC++编程,基于OpenGL的三面随风飘扬的旗帜的绘制-Using VC++ programming, OpenGL-based wind on three sides of the flag flying map
yusan
- 在VC++中使用OpenGL实现旋转的雨伞的绘制-In VC++ in the use of OpenGL to achieve rotation of the umbrella of the map
123
- 基于vc++的opengl编程,一个关于绘制背景的类-Based on opengl in vc++ programming, a type of background on the map
d_3dmg
- 迷宫小游戏,可以自己编辑地图,基于OpenGL平台实现的。-Maze game, you can edit their own map, based on the OpenGL platform.
stellarium-0.10.0
- Stellarium是一款开源的桌面星空软件,可在Linux/Unix, Windows and MacOSX平台上运行。它使用OpenGL对星空进行实时渲染,因此星空效果和你用肉眼,望远镜或者天文望远镜观察到的星空别无二致。 用户可以通过拖拽天空看到头顶上的星际。默认是实时显示,所以波斯的截图就不是夜间版了,夜间版比较有说服力的说。背景的图,就是下图可见的树木房屋之类都是可换的。 不过 Stellarium 貌似对字体有要求,也许是波斯换了语言后没有设置好,如图所见的本来应该显示星球名
1
- 在OpenGL中绘制出镜面效果,并且将绘制出的镜面图截取出来,已经编译运行过了-Draw out the mirror in the OpenGL effects, and will draw out of the mirror map interception