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VisualCpp_OpenGl_particle
- Visual C++ 写的粒子模拟程序,很不错-Visual C++ code with OpenGL to simulate particle
3DEngine
- 使用OPENGL开发的小引擎,包括图形处理模块,粒子系统模块,输入,音频模块,UI模块-OPENGL developed using a small engine, including the graphics processing module, particle system module, input, audio module, UI module
star
- 粒子系统做的一个星空图,伴随有星星的闪烁-a program based on particle system,implemented of OPENGL
19Particle_System
- 使用VisualC++ Win32应用程序开发的一个OpenGL程序,实现粒子系统的效果。-Using VisualC++ Win32 application development an OpenGL program to achieve the effect of particle systems.
TextureMappingAndParticalSystemSimulationOfTheFlam
- 对不规则模糊物体模拟是计算机图形学研究的热点问题之一,其中火焰是一种常见的涉及面较广的自然现象,因此火焰模拟具有重要意义。本文提出了一种基于粒子系统和纹理映射以及OpenGL混合技术的3D火焰模拟模型,本方法采用特定的几何造型作为基本粒子,既能提高绘制速度又能降低计算量,并通过粒子混合实现了火焰不同区域颜色的变化,同时反映了其中温度的差异。另外该方法还反映了风力对粒子系统的影响。实验结果表明,利用该方法模拟的火焰逼真,占用资源少,能较好地满足多种场合的实时绘制需要- Pairs of ir
MyFlare
- 这是一个用opengl实现的光的效果,有利于学opengl粒子系统的同学学习-this is a program about light based on opengl;it is a good example for opengl primer to learn about particle system
MyNeon
- 这是一个用opengl实现的光效果的程序,对opengl的初学者有良好的帮助-this is a opengl program to realize the light effect using particle system it is good for opengl primer
MyFire1
- 这是一个用opengl实现的火效果的程序,对opengl的初学者有良好的帮助 -this is a opengl program to realize the fire effect using particle system it is good for opengl primer
Waterfall
- 基于粒子系统的瀑布模拟 主要用opengl-Waterfall simulation based on particle system is mainly used opengl
MyBomb
- 基于opengl的粒子系统模拟,本程序主要介绍采用粒子系统来模拟喷泉的方法。-Opengl-based particle system simulation, this program introduces the use of particle systems to simulate the fountain method.
Simulation
- 用OpenGL实现的质点运动仿真,类的定义十分完善,易于扩展-OpenGL implementation with particle simulation, the class definition is perfect, easy to expand
OpenGLwu
- 利用OpenGL技术实现粒子效果和喷泉效果,初学者可以参考一下。-Particle effects using OpenGL technology, and fountain effects, beginners can reference.
Fig11.1
- 基于openGL粒子系统的流体.形状像瀑布.可以通过键盘交互-Fluid-based particle system openGL. Shaped like a waterfall. Can interact via the keyboard
brian_washburn_source
- openGL实现的3D效果,共有5个情景。-Scene 1: Triangles which organize themselves, projective texturing Scene 2: Tunnel based on many sin waves Scene 3: Texture based motion blur, picture distortion Scene 4: Complicated particle system, including many rotati
pengquan
- 用OPENGL实现的喷泉效果,粒子系统实现简单的喷泉效果-Achieved with OPENGL fountain effect, the fountains simple particle system effect
ParticalSystem
- a 3d c++ particle system a for openGL wiith targa loader, light library and gui( buttons sliders)
OpenGL_Nehe
- opengl的入门教程,对纹理映射,粒子系统,体积雾气等等进行讲解-opengl introductory tutorial on texture mapping, particle systems, volumetric fog, and so to explain
particlesystem
- 使用 opengl 畫出動畫特效,是使用particle engine 所繪出的煙火-Animation effects using opengl to draw, the draw is to use the particle engine fireworks
infrared-three-dimensional-clouds-
- 基于opengl的三维云彩红外研究,利用粒子系统进行绘制-Opengl-based infrared study three-dimensional clouds, rendering the particle system
liquid
- 基于OpenGL的流体交互式仿真,采用粒子系统实现-OpenGL-based interactive simulation of fluids, the use of particle system