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OpenGLGettingStarted
- 此代码为< OpenGL游戏编程> 一书的源代码。内容包含: 游戏开发快速入门、OpenGL程序框架、OpenGL变换、OpenGL光照、材质和纹理、OpenGL字体、摄像漫游、构造开空和地形、模型载入、实时阴影、DirectInput的使用、DirectSound的使用、游戏中的物理模拟、粒子系统、构造游戏引擎、3DRPG游戏、Quake室内场景实例等-This code is < <OpenGL游戏编程> " Was Written in the s
chepaidefengesuanfayusheji
- 车牌的分割算法与设计,基于opengl的粒子系统的车牌的分割算法与设计-Segmentation algorithm and design of license plates, opengl particle system based on the license plate of the segmentation algorithm and design
sdfj
- 3D场景中天气因素可视化仿真 opengl 粒子系统 仿真 模拟 对天气进行可视化仿真,模型-3D scene in the visual simulation of weather simulation opengl particle system to visualize the weather simulation model
lizixitd-
- 基于粒子系统的降雪过程模拟 opengl 粒子系统 降雪过程 模型 融合技术 纹理映射技术-Based on the snow particle system simulation opengl particle system snow texture mapping process model fusion technology
shishi-moni
- 基于粒子系统与OpenGL的实时雨雪模拟 粒子系统 opengl 纹理映射技术 物理数学 -Particle System and OpenGL-based real-time simulation of particle system snow texture mapping opengl Mathematical Physics
yuxueshishimoni
- 农业场景中下雪和积雪的实时模拟 opengl 粒子系统 雨雪 农场 纹理映射技术 融合 技术-Agriculture in the snow and snow scenes, real-time simulation of rain and snow particle system opengl texture mapping technology fusion farm
lesson19
- NEHE OPENGL中文教程 -19 粒子系统,可运行 -Chinese Course-19 NEHE OPENGL particle system, can run
OpenGL
- OpenGL与粒子系统实现三维喷泉模拟 OpenGL fountain with three-dimensional simulation of particle system-OpenGL fountain with three-dimensional simulation of particle system
SPH
- Fluid Simulation using Smoothed Particle Hydrodynamics.. C++ with OpenGL
OpenGL_Particle
- OpenGL粒子火焰模拟(稍作修改,可称为通用的粒子系统编辑器)-OpenGL Particle simulation of the flame (slightly modified, can be called generic particle system editor)
Opengl_lizixitong
- Opengl粒子系统 用vs2005 win32写的。NEHE 19课,粒子系统-Opengl particle system
opengl-fireworks
- opengles 粒子效果 在iphone上的应用 模拟二级烟花效果-opengles effect of particle simulation applications on the iphone effect of two fireworks
3D-Creating-Particle-systems
- 本代码用于C++环境的opengl三维开发,若编译时出现错误,可先按照上传的opengl开发库(opengl development library)进行环境配置-The code for C++ development environment opengl three-dimensional, if the compile-time error, can be developed in accordance with the uploaded opengl library environmen
MyFountain
- OpenGL粒子系统老模拟喷泉的方法,包括粒子数据结构的定义以及rgb纹理数据的定义-OpenGL Particle System fountain of the old analog methods, including the definition of the particle data structure and texture data definition rgb
pb
- 粒子系统瀑布 计算机图形学 opengl-Computer graphics opengl particle system falls
opengl-lz
- 本程序应用了渲染,回显列表,粒子系统,纹理贴图,定时回调,光照,消隐,伪装反射等技术,可用于图形学大作业。-The application of the rendering process, echoing the list, particle systems, texture mapping, timing correction, lighting, blanking, camouflage reflection techniques can be used Great job on t
particle
- 利用VC++作为编程工具,详细介绍了利用OpenGL模拟火焰和星空,过程详细,每步都有注释!-Using VC++ as a programming tool, described in detail flames and sky simulation using OpenGL, the process in detail, each step has a comment!
penquan
- 喷泉效果的粒子实现,opengl的粒子系统。实现比较简单,适用于初学者。-Particle realization of the fountain effect, opengl particle system. To achieve relatively simple for beginners.
particle
- 模拟粒子系统实现雨雪天气,使用opengl实现。-particle system for rain and snow by opengl
Particle
- 二维粒子系统显示 包括粒子的产生和纹理 用c++ 和OpenGL 编程-2DParticle System with textured particles