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lizi
- 随着视频游戏发展玩家们对游戏质量要求也不断提高新技术不断出现、更新使得游戏变得更为精彩下面我 要介绍是个有效模拟技术--粒子系统虽然这并不是什么新技术也并不深奥但在现今图形、游戏编程中仍有着广 泛应用它能有效地模拟烟火、爆炸、烟雾以及些特殊光影效果它对图形、游戏编程有着巨大推动作用-With the development of video game players of the game have been asked to mention the quality of emergi
Waterfall
- 本实验程序借助OpenGL以及windows编程(主要是创建窗口以及响应消息事件)的相关知识,采用粒子系统模型模拟现实世界的瀑布。实验的核心在于粒子系统模拟瀑布的水往下流以及水炮往上冒的场景。-The experimental procedures for programming with OpenGL, as well as windows (a window is created, as well as in response to news events) related to knowl
ParticleEngine
- 用C++,OPENGL实现了粒子系统。需要VC++6.0-Using C++, OPENGL a particle system. Need VC++6.0
2005339
- 文章主要是基于粒子系统的虚拟现实仿真,对飞机模型进行模拟。-The article is based mainly on the particle system of virtual reality simulation, simulation model of the aircraft.
lizixitong
- 利用粒子系统实现洒水功能!文件包含对粒子系统的优化,注释详细!-Particle sprinkler system function! File contains the optimization of the particle system, the detailed notes!
partsys_New
- 使用Delphi实现的一个通用粒子系统,可以通过脚本来实现不同的粒子系统.-Delphi achieved using a generic particle system can be achieved through different scr ipt particle system.
particalsystemfiresource
- 一个简单的粒子系统模拟火焰程序,根据NEHE程序所写-A simple particle system simulation of the flame process, in accordance with written procedures NEHE
lizhi
- 粒子系统的源代码,希望大家提出宝贵意见,我会努力让大家学到好东西-Particle system source code, hope that we put forward valuable suggestions, I will work hard so that we learn good things
pf_robot_WIFI
- 基于wifi的一个机器人跟踪程序用particle filter 实现-robot tracing code using particle filter method based on Wifi system
02_ComplexSample
- DirectX9粒子系统实现 代码结构很好实现的功能非常实用 如果合理运用可以有效提高3D效果-DirectX9 particle system to achieve a good code structure is very useful if the function can effectively improve the rational use of 3D effects
pso1
- the source code for particle swarm optimization algorithm is given in this file. the source code is for economic dispatch problem which is a power system problem.
GameEngineFramework
- 实现游戏引擎的基本框架摄像头。地形渲染。A*算法,自动寻路。粒子系统-The realization of the basic framework of game engine camera. Terrain rendering. A* algorithm, automatic routing. Particle System
fire
- 基于粒子系统的火焰效果 做的相当的逼真 有利于学习-Particle system based on the effect of the flame of life quite so conducive to learning
snow
- 用vrml编写的雪花飞舞的动画,对在vrml编写类似粒子系统有一个的帮助。-Vrml prepared with dancing snowflakes animation, vrml prepared in a particle system similar help.
particlesystem
- 详细的介绍了基于DirectX 3D的粒子系统的实现,比例子是以下雪为背景的-Detail based on the DirectX 3D particle system, based on the proportion of sub-snow background
3DEngine
- 使用OPENGL开发的小引擎,包括图形处理模块,粒子系统模块,输入,音频模块,UI模块-OPENGL developed using a small engine, including the graphics processing module, particle system module, input, audio module, UI module
particles
- 粒子系统可创建爆炸,喷泉,流星之类的效果,此工程创建一个简单的例子系统,并用它来创建一种喷射的效果 -Particle system can create an explosion, fountain, meteor-like effect, this project would create a simple example system, and use it to create a jet effect
MyFountain
- 粒子系统,一个简单的喷泉实验,可以给大家实验一下-Particle system, a simple fountain experiment can give us what experiment
PSEd_Source
- 一个例子系统编辑器范例,非常适合DirectX方面粒子系统学习的初学者难度不高-a basic particle system editor
particleSample
- 粒子系统,在DXUT框架下实现的粒子效果。一个水车喷水的过程。-Particle system, in the DXUT achieved under the framework of particle effects. A waterwheel fountain process.