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Programa_Pong
- PIC-PONG PIC 16F84 - Program ASM HEX
VGA_PONG
- pong game using vhdl code.a simple one.
pppppppppppp
- pong game implementation on spartan 3e fpga kit
Verilog_pingpang
- 其实乒乓操作用面积换速度,本文件是用verilog实现乒乓操作-In fact, with an area for ping-pong operation speed, this document is to achieve pong operation verilog
pong_spartan3e
- Pong game on Spartan 3e
pong
- DELPHI中GLScene引擎编写的小球碰撞游戏的代码源码-DELPHI in GLScene collision ball game engine source code
Pong
- 一個打擊遊戲,附程式碼,可執行,非常有趣-A combat game, with a code, executable, very interesting
willDillonAdam-DE1-Pong11
- help in design a pong game
Pong-latestt
- The program consists of a paddle, a ball, and colored rectangles (at least 5 different colors) on the top of the screen. The color of the ball changes to certain time intervals which are determined by the programmer. If the ball hits a rectangle
yidong_top_xu
- 本实验实现了一个小的乒乓游戏,VGA显示,代码下载的FPGA板子上验证通过,效果很好。-The experimental realization of a small ping-pong game, VGA display, download the code verified by the FPGA board, with good results.
pong
- 撞球游戏 ,利用了linux中的信号及X11画图函数-Pool games, the use of linux in the drawing function of the signal and X11
real_module
- 对进来的数据进行乒乓操作,例如0-63出来的结果是31-0,63-32.进来和出去为同一时钟,且都是流水线方式,结构为双口RAM.-Ping-pong on the incoming data operations, such as 0-63, the results are 31-0,63-32. Come in and out of the same clock, and are pipelined, the structure of dual-port RAM.
pingpong
- 屏幕乒乓 在屏幕上实现打砖头小游戏,部分功能未实现,练习-Screen ping-pong On the screen to play brick game, some functionality is not implemented, practice
PingPongGame_J2ME
- This the game Ping Pong in J2me technology.-This is the game Ping Pong in J2me technology.
CPlusPong2
- This a rough DOS based pong game which also has sound effects to run in the WindowsXP environment. It is sort of exciting in that it is a giant step...backwards in time.-This is a rough DOS based pong game which also has sound effects to run in the W
EDA
- 毕业设计时设计的一个基于FIFO的乒乓机制,作用是不用等待当前数据接收完后再处理,提高数据吞吐量。-A graduate of the design in the design of a FIFO based on the ping pong mechanism, effect is not waiting for the current data received after processing, improve the data throughput
Four-FPGA-design-techniques
- FPGA设计的四种常用思想与技巧,包括乒乓操作、串并转换、流水线操作、数据接口同步化-FPGA design of the four common ideas and techniques, including the operation of ping-pong, SERDES, pipelining, synchronization of data interface
pong-game
- jitter measurement is to analyse pkt delay in any system to analyse effects of jitter on tasks
VHDL-Ping-pong
- 基于VHDL的乒乓球游戏的设计,包含代码,仿真结果等。-Table tennis game in VHDL-based design, including the code, the simulation results.
FHT_example
- 面积和速度的互换是FPGA/CPLD设计的一个重要思想。乒乓操作、串并转换-The balance between area and speed is a important idea in the design of FPGA/CPLD. Ping-pong operation、the conversion between series and parellel