搜索资源列表
RayTracing
- opengl 三维场景代码示例。室内多个物体的三维光照场景。-opengl 3D scene sample code. Indoor multiple objects in 3D light scenes.
mental_lenses
- Maya Pluin Source Code Fish eye and spherical environment lenses for Mental Ray with source code. ReadMe inside the arhive (russian language).-Maya Pluin Source Code Fish eye and spherical environment lenses for Mental Ray with source code. Re
ray_trace.tar
- raytacing实现光线跟踪,具有强大的功能-raytracing ,have strong function
raytracer2
- 光线跟踪算法,比较经典的光线跟踪算法,步骤2-raytracing
raytracer4
- 光线跟踪算法,比较经典的光线跟踪算法,步骤4-raytracing
raytracer5
- 光线跟踪算法,比较经典的光线跟踪算法,步骤5-raytracing
cudaraytrace
- Raytracing functions for use in CUDA. Three types of objects are supported: planes, triangle and spheres. Functions can be called both from a kernel and the main programm. The shadow query for spheres is custom. Inside the archive is a group of commo
raytracing
- 该程序计算了光线的第一近轴光、第二近轴光、象差、慧差、球差、场曲、畸变等的计算方法-The program calculated the first paraxial ray of light, and the second near-axis light, as the aberration, coma, spherical aberration, field curvature, distortion, etc. is calculated
RayTracing
- 介绍Tesseral很好的ppt,很实用,很好,很强大,太强大了-very good ppt
ProjetIMAv5repack
- Raytracer in C++: Rasterization, Raycasting, Raytracing, Bump mapping
DirectedAcyclicGDrawing
- 画图算法。包括作者博士学习期间对有向无环图的基于遗传算法的画法的论文和源码。如有兴趣,你可以加入自己的想法,拓展这一领域的研究。-Graph Drawing. Ph.D. research work. Used to draw directed acyclic graphs by genetic algorithms.
Light_Raytracer
- 原名Light++。是由Werner Benger使用C++语言开发的一个光线追迹类库。代码遵循面向对象设计,能够逼真地仿真出如夕阳照着云层上、光折射出的彩虹等各种复杂的光学折射、散射现象。-The Light++ is an object-oriented raytracer which can raytrace general relativistic sunsets in dispersive media and more. Keywords: raytracing, C++,
RayTracing
- Computer Graphics: Ray Tracing-implement shadow and reflection using ray tracing
raytracer
- Raytracing .cpp code, computer graphics
cs563_intro
- Understand state-of-the-art techniques for photorealistic rendering Become conversant with cutting edge graphics literature Hands-on exploration of one (or more) of the techniques encountered (a project). Lea
rayTracing
- 最简单的光线跟踪,使用环境VS2005+OpenGL-a simple ray tracing project,using VS2005+OpenGL
rayTracing-1
- 这是我的图形学的作业,实现光线跟踪。也是学别人做的,仅供学习用。-this is a study work about computer graphics , realizing tracking
RayTracing
- 光线跟踪算法。使用空间包围盒加速。 VS2010开发,需要使用OpenCV库。-Ray tracing algorithm. Bounding box to accelerate the use of space. VS2010 development, the need to use the OpenCV library.
hufo_crystal
- A try at dynamic realtime reflection/refraction using a method inspired by raytracing / clipping.