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circle1
- his code is an applicatino of EMOO by using Genetic algorithms to solve the following simple constrained problem: Draw the biggest possible circle in a 2D space filled with stars without enclosing any of them.-his code is an applicatino of E
2DBall
- 有关2D凸包的算法,1. 排序更简单,只是简单的比较,没有运算. 2. 起始点更好找,就是排序后的第一个点. 3. 可以很好地处理特殊情况(共线).-The 2D convex hull algorithm, 1. Sorting easier, just a simple comparison, there is no operation. 2. To find a better starting point, that is sort of a point after the fir
WinGame
- 一个简单的基于C++ 使用winApi的2D游戏框架 游戏管理,地图读取碰撞,精灵切图画图等,需要dirextX-A simple C++-based 2D games using the framework of the winApi game management, map reading collisions, the wizard-cut picture maps, etc., need to dirextX
Mukhadha2
- simple flash 2D image
CsharpMapEditor
- 2d 地图编辑器,实现及其简单的创建、读取地图,可以在编辑器中添加河流、墙、草地-2d map editor to achieve its simple to create, read maps, you can add in the editor rivers, walls, grass, etc.
spirograph.c
- Draws spiral patterns in 2D with simple parameter animation and mouse control. Press the space bar to display a menu of keyboard and mouse options. In particular try the "a" and "e" keys. Run in the background while you re programming to increase pro
CImg-1.3.3
- The CImg Library是一个强大的图像处理类库。在代码中使用此类可以导入/导出,处理,和显示图片,它是一个强大的处理图像的C++工具箱。-The CImg Library provides a minimal set of C++ classes that can be used to perform common operations on generic 2D/3D images. It is simple-to-use, efficient, and portable. It s
SDL-1.2.13
- 这是简单Directmedia层,提供低 级别来访问音频,键盘,鼠标,操纵杆,通过OpenGL三维硬件, 跨多个平台和2D帧缓冲。-This is the Simple DirectMedia Layer, a general API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across mult
A_2player_1293169102002
- 2d Small simple "game"... You drive a car and-2d Small simple "game"... You drive a car and...
SevenHaftMar-o-Pelle
- a simple game use delphi its 2d but you can learn some thing-a simple game use delphi its 2d but you can learn some thing
SpaceInvaders
- 2D打蜜蜂小游戏。画面简单,但是功能齐全。只是最后面的只能打到第7关,剩下就不行了-2D fighting games bee. Picture simple, but fully functional. Only the last surface can only hit 7 of relations, and the rest on to die
tuxiangyasuo
- 一系列展示图像压缩技术的源代码。包括有:使用块截断编码的图像压缩(Block Truncation)、基于高斯金字塔变换的图像压缩(Gaussian Pyramids)、基于离散余弦变换对图像压缩(Discrete Cosine Transform)、基于奇异值分解(SVD)的图像压缩(Singular Value Decomposition)。给出的代码还可以用于2D图像噪声消除。-Image Compression A collection of simple routines
CopyPasteTile
- cocos 2d sample using simple tile operations.
src
- Notice: This very old code, made when I first learned to program. However, it still works for all current DMaps. This program reads a DMap file (From Conquer Online) and stores it into a 2d boolean array as coords[x][y]. The DMap class then prov
1
- SDL(Simple DirectMedia Layer)是什么呢?根据他的表面意思,翻译过来就是简单的指导媒体层SDL是一个跨平台的多媒体函数库,被用来设计成在低层访问音频,键盘,鼠标,游戏杆,基于OPENGL(一个3D图象开发函数库)的3D 硬件,和2D图象帧缓冲区。它被广泛的用于基于MPEG的媒体播放软件,模拟器,和许多著名的游戏。最著名的游戏是赢得LIUNX组游戏开发大奖的 文明:权利的召唤(Civilization: Call To Power)。-SDL (Simple Direc
PointerExample
- Simple example of using pointer events in Java ME. Program is working on phones with touchscreen. It shows a 2D Rubic s cube, and let to rotate it with touch. Main cube elements are not yet working properly, but author will work on that soon.
SDL
- SDL是Simple DirectMedia Layer(简易直控媒体层)的缩写。它是一个跨平台的多媒 体库,以用于直接控制底层的多媒体硬件的接口。这些多媒体功能包括了音频、键盘和鼠标 (事件)、游戏摇杆等。当然,最为重要的是提供了 2D图形帧缓冲(framebuffer)的接口, 以及为 OpenGL 与各种操作系统之间提供了统一的标准接口以实现 3D图形。从这些属性我 们可以看出,SDL 基本上可以认为是为以电脑游戏为核心开发的多媒体库。-SDL is the Simple
flyfv1.0
- 一个小型的2D游戏,能够进行射击和移动,比较简单,供初学者学习。-A small 2D game, capable of shooting and moving, relatively simple for beginners to learn.
2D_Poligon_Drawer-Animato_demo
- 二维Poligon抽屉动画 我开始设想的方式来建立一个二维多边形动画的想法。首先,我需要一个好东西记住我的图形。这篇文章是基于这样我可以记住一些二维图形。我选择一个非位图的方法。这是因为,我希望有一个快速和简单的方法来我的动画图形。所以,我选择一个二维向量的方法。在这篇文章中,我提出的(简单)结构我选择了代表我的图形和动画它。我建议也是一个图形编辑器来生成二维图形,一个工具,用于创建动画的图形工具。 EXE和建议的来源是在所提供的下载。 -I started thinking of th
Assignment-Sharp6
- This simple array search using MPI API. Array is 2D.-This is simple array search using MPI API. Array is 2D.