搜索资源列表
FireKylinGameDemo0.1.0
- 自己做的游戏DEMO,有地形高度图,纹理混合,骨骼动画,天空和,水等等,对初学者有很大的帮助-Do their own games DEMO, a terrain height map, texture blending, skeletal animation, sky and water, etc., is very helpful for beginners
Animation
- 骨骼动画,自己手动设计,不是微软的按列,从底层做起,来看看吧-Skeletal animation, design their own hand, not Microsoft, by column, starting from the ground up, Check it out
libax2_src_sep26_2004
- Source for skeletal animation for Quake MD2 -Source for skeletal animation for Quake MD2 !!
cg3skel
- Skeletal animation for model loading and animation!
SkinMesh(RTS_view)
- 实现蒙皮动画,类似即时战略游戏视角,可控制角色的行走-Achieve skeletal animation, similar to the real-time strategy game perspective, the role of the walk can be controlled
10_UseSkinMeshClass
- Directx的基本框架构建,里面例子是关于蒙皮骨骼动画的加载-Directx build the basic framework, which example is the loading on the skin skeletal animation
simpleskinmesh
- 一个简单的骨骼动画人物行走的场景,有利于理解骨骼动画的原理-A simple skeletal animation characters walking scene, understanding the principle of skeletal animation
AnimationViewer
- 实现骨骼动画的查看,对于理解X文件和骨骼动画载入有很大帮助-Achieve skeletal animation loading X files for the understanding of great help
XFilePC
- 骨骼动画实现过程的小demo,有利于新手学习-Implementation process of the small skeletal animation demo, help novices learn
skeleton
- 用形态学中骨骼化方法实现了图像细化,为后续工作如特征点提取提供了良好的素材-Method with skeletal morphology achieved thinning, for the follow-up, such as feature extraction provides a good material
Cal3D
- cal3D源码,主要是骨骼动画,骨骼动画导出插件等功能。并附带一个相关的演示demo。-cal3D source, mainly skeletal animation, skeletal animation export plug-ins and other functions. Along with a relevant presentation demo.
migongdonghua
- 此源码包含迷宫创建,人物行走,骨骼动画,以及鼠标控制视角转动-This source contains a maze created, people walking, skeletal animation, and mouse to control the rotation angle
Skeletal-animation
- 该程序用C++结合OpenGl实现了基本的骨骼运动效果-The program using C++ with OpenGl movement to achieve the basic effect of bone
DXAnimation
- 很据RPG游戏编程里的代码重新编写为9.0C版本的骨骼动画,包含如何加载.X文件和Animation的实现-RPG games are programmed according to the code in the version re-written as 9.0C skeletal animation, including how to load. X files and the realization of Animation
Simple-shadow-volumes
- 简单的 阴影体光照实现,带骨骼动画模型,实时绘制-Simple realization of the shadow body of light, with model of skeletal animation, real-time rendering
HalfLife_MDL
- 从半条命源代码中提取的代码,可以加载MDL格式的骨骼动画。-A C++ code from Half-Life source code, which can load the MDL format skeletal animation.
3dsmax_models-0.8
- 3dmax骨骼动画导出插件,可以将3DMax编辑好的动作导出为cal3d支持的模型格式,对3dmax导出插件开发和游戏开发有借鉴意义-Skeletal animation 3dmax export plug-in, the action can be edited 3DMax export cal3d support model format for 3dmax export plug-in development and game development with reference
Ogre_Study_Notes
- Ogre学习笔记。记录Mesh加载,Mesh渲染流程,OctreeSceneManager模块,TerrainSceneManager模块,BspSceneManagermokuai,骨骼动画-Ogre study notes. Mesh record load, Mesh rendering process, OctreeSceneManager module, TerrainSceneManager module, BspSceneManagermokuai, skeletal animat
cal3d-animation
- 运用开源骨骼动画库cal3d10.0.0.10从3dmax中导出骨骼动画-The use of open source skeletal animation library cal3d10.0.0.10 export skeletal animation from 3dmax
NI-CaseStudy-cs-14066
- 一篇介绍labview中如何应用kinect 进行骨骼识别并编写了两个相关的游戏的文章。引自NI官网-This passage introduce us an example to use the kinect in Labview to track the skeletal.