搜索资源列表
dds.zip
- 在opengl下加载DDS纹理文件的源程序,支援DXT-1,DXT-3和DXT-5等标准。,Under the load in the opengl texture file DDS source code, support DXT-1, DXT-3 and DXT-5 and other standards.
Texture-Mipmap.rar
- 基于OSG的Mipmap纹理映射(Texture Mipmap)示例,OSG-based texture mapping Mipmap the (Texture Mipmap) sample
LBP.rar
- 针对传统方法难以可靠估计图像中纹理单一区域像素点视差的问题,将纹理分析应用于立体匹配中,提 出图像分块整体匹配的方法。首先用LBP/C纹理分析方法对图像纹理进行描述 然后进行基于区域生长的扩张检 测,得到纹理单一图像块 最后对图像块进行整体匹配,得到纹理单一区域的稠密视差图。对国际标准图像进行测试, 结果表明该算法能提高纹理单一区域稠密视差图的精度,具有实用价值 ,Due to the difficulty of getting disparity of less textured pi
steerable.zip.rar
- 基于小波变换和可操纵金字塔算法的图像纹理分析,Based on wavelet transform and the steerable pyramid algorithm for image texture analysis
imagequilting.rar
- 利用image quilting算法实现了图像了有效处理,对纹理合成研究者有一定的帮助。,The use of the image quilting algorithm to achieve effective image processing, texture synthesis researchers to have some help.
textureseg
- 用多尺度Gabor小波滤波器组实现纹理分割,其中聚类算法采用K均值聚类,本科毕业设计,省优秀-multi-scale Gabor wavelet,texture segmentation,k-mean clustering
LBP
- 纹理模式的LBP特征表示及分类原理:就是通过定义一个模板,对于原图像中的每个点,使用该模板进行操作,模板中心点近邻区域对应的图像象素值与中心位置对应的象素值进行比较,且对于不同位置的比较结果赋予不同的权值,从而,变换图像中对应点的值就由模板对应各位置的比较结果之权和表示。-LBP texture pattern feature representation and classification theory: that by defining a template for the origina
GLCM
- 灰度共生矩阵用于纹理提取,GLCM texture features-Calculates texture features from the input GLCMs
glEffects
- 使用OpenGLES的库实现各种纹理特效,包括水纹,模糊等。The application demonstrates several effects using GLES functions.Such as Matt effect Focus blur, Uniform blur and so on.-The use of the library OpenGLES realize a variety of texture effects, including水纹, fuzzy, etc.. Th
Texture
- 用OpenGL设置光源、材质,并对参数化的曲面用图像做纹理映射-Set OpenGL light source, material, and parameters of surface texture mapping images do
Tamura
- Tamura纹理图像的MATLAB实现,粗糙度、对比度、方向度、线性度、规则度以及粗略度-MATLAB implementation Tamura texture, roughness, contrast, direction, linearity, and a rough rule degree degree
Texture
- vc下opengl的纹理帖图实现-texture mapping by opengl
mutiTextures
- glsl shader写的多重纹理贴图。 实现太空地球效果。-glsl shader written in multi-texture mapping. Achieve the effect of the Earth in space.
texture
- 本程序实现一个简单的自动纹理生成的茶壶,代码主要是利用OpenGL库中的纹理生成函数实现的,在屏幕上出现一个茶壶,并为茶壶添加纹理效果。-The procedure to implement a simple auto-generated texture teapot, the code is to use OpenGL library in the texture generation function is implemented, appeared on the screen of a t
cube-texture-mapping
- VC++6.0环境下 正方体 六个面贴上不同的纹理 纹理是来自加载的位图纹理-VC++6.0 environment cube six different textures affixed surface texture is loaded from a bitmap texture
CUVSUFC
- bezier曲线、网格、填充曲面及纹理映射;nurbs曲线、网格、填充曲面及剪切曲面。-Bezier curves, meshes, filled surfaces and texture mapping nurbs curve, grid, filling surfaces and shear surface.
LBPV_GM
- 利用LBP纹理模型进行纹理分类,其论文<..Rotation Invariant Texture Classification using LBP Variance (LBPV) with Global Matching>发表在2009年Pattern Recognition,效果很不错。-Texture classification by LBP texture model. The related paper <..Rotation Invariant Texture Cl
Texture-Image-Segmentation-
- 纹理图像分割matlab程序,附带测试纹理图像图像,另外还有一篇高质量相关英文论文和一篇中文论文,供研究纹理分割的同学学习。-Texture image segmentation matlab, the supplementary test texture image image, in addition to a high quality related English papers and a Chinese paper, for research students texture segm
texture
- 实现纹理贴图,共三个模型,包括苹果,人,武侠人的显示和纹理、光照控制-Texture mapping to achieve a total of three models, including Apple, cs people, martial arts display and texture of people, lighting control
tepot-texture-mapping
- 在VC++6.0环境,OpenGL接口语言 茶壶 纹理贴图-In VC++6.0 environment, OpenGL texture mapping interface language teapot