搜索资源列表
a
- 实现房屋内简单场景 有椅子 床 柜子 用计算机图形学中的纹理进行贴图-To achieve a simple house with a chair-bed scene with cabinets for computer graphics texture mapping
TextureAndText
- OSG中向场景中添加纹理和文字的源码,使用VS2005和OSG编程-OSG to add texture and text to scene graph,using VS2005 and OSG
M2Engine
- MirYQ打造专业的传奇引擎,采用最新的D3D引擎技术, 重新编写客户端内核,支持硬件加速渲染模式,纹理压缩等最新技术, 内存CPU占用低,执行效率高,游戏更加流畅。支持16位,32位真彩色 全面支持1.76、1.85、英雄版本、传奇续章、传奇归来、传奇外传。 登录器支持窗口化,支持800*600、1024*768、900 * 600三种分辨率。 主引擎去掉了注册信息,源码Delphi2007编译通过,配套2010年的CQFIR网关即可使用。-MirYQ legendary
Camera
- Direct3D游戏编程中照相机的应用,用键盘控制上下左右键控制视线上下左右的变换-Some DirectX programming ppt of learning materials and documentation, including initialization, light processing, texture mapping, pipeline and other issues
pyramid
- OpenGL写的金字塔程序,实现纹理贴图,绕不同轴旋转等功能,适合初学者研究。-OpenGL program written in the pyramid, to achieve texture mapping, and other functions around different axis, suitable for beginners study.
MYCLOUD
- 用OpenGL绘制的云纹理,在MFC上编程实现 关键字:MFC,OpenGL,云纹理-The clouds draw with OpenGL texture in the programming on MFC Key word: MFC, OpenGL, cloud texture
YuanYuan
- OpenGL绘制钟表,利用glut库,利用了透视投影、光照,纹理贴图、动画等,利用混色实现了玻璃材质-this program used OpenGL to render a clock, which Make use of the glut library, perspective projection, lighting, texture mapping, animation, etc.,and blending to achieve a glass Glass material
heat
- 使用cuda c中的纹理内存机制实现的热传导模拟程序-Cuda c texture memory mechanism to achieve the thermal conduction simulation program
duo-te-zheng
- :该文把局部三值模式(Local Ternary Patterns, LTP)纹理特征引入Mean Shift 跟踪算法,提出了基于多 特征的Mean Shift 人脸跟踪算法以解决Mean shift 跟踪算法的鲁棒性问题。通过对LTP 纹理特征的分析、研究, 提出了一个LTP 关键纹理模型,既增强了目标的关键纹理信息,又简化了LTP 纹理模型。在此基础上,提出一 种基于LTP 关键纹理特征和肤色特征的Mean Shift 人脸跟踪算法,有效地解决了Mean Shift 算法的鲁棒
LTP_demo-v1.rar
- LTP算子提取图像的纹理特征,这种方法对于光照变化十分有效。,LTP operator image texture feature extraction, this method is very effective for the illumination changes.
d3d-square.rar
- 用d3d实现的画三角形和立方体的程序,界面简单,包括纹理映射和键盘控制函数,是学习d3d很好的参考,D3D achieved by drawing a triangle and the cube of the procedures, simple interface, including texture mapping and keyboard control function, is a good reference to learn D3D
RenderToTexture2.rar
- D3D渲染到纹理的源代码+执行程序,代码的编写风格和注释良好,2003平台。效果较好,D3D Render to texture source code+ Enforcement procedures, the preparation of the code of good style and Notes, 2003 platform. Better
演示opengl三维绘制效果
- 主要实现了绘制四面体的方法,和在其上面添加纹理贴图的代码,加上了材质和光照。一个简单的下程序,演示opengl三维绘制效果~,The main achievement of the tetrahedron method of drawing, and in its texture mapping to add the above code, together with the material and light. Under a simple procedure, presentation o
spritetextrenderer.rar
- android opengl 使用举例,三角形纹理贴图。,For example the use of android opengl, texture mapping triangle.
raytracer6.rar
- 光线跟踪源代码,考虑了反射折射, 场景采用了纹理映射,Source code for ray tracing, considering reflection and refraction. Texture mapping is also included.
Tunnel.rar
- 基于Windows的opengl小程序,渲染了一个隧道,利用纹理贴图将隧道的两侧和地板进行渲染,营造逼真的效果。,Windows-opengl-based applet, rendering a tunnel, using texture mapping on both sides of the tunnel and floor rendering to create lifelike results.
ssim_index
- 计算两幅图像的相似度,与psnr有所区别,根据两幅图像的纹理结构来判断两幅图像的相似度-Calculate the similarity of two images, and psnr be different, according to the texture structure of the two images to determine the similarity of two images
OpenGL_men
- 采用OpenGL绘制机器人三维图,加上了纹理数据使三维图更加逼真,并实现了旋转等功能。-Robot using OpenGL to draw three-dimensional map, with the texture data to more realistic three-dimensional map, and realized the rotation function.
MyRipple
- OpenGL水的波动模拟,水的流动效果主要是采用纹理位置偏移来实现的。-OpenGL water simulation of the fluctuations of water flow effect is mainly used to achieve the texture offset position.
image-retrieval
- 基于内容的图像检索,主要在颜色,纹理特征检索-colour and texture