搜索资源列表
water
- 在vc++在,通过OPENGL函数,利用纹理贴图实现海面效果-In vc++ at, through OPENGL function, use of texture mapping to achieve the effect of the sea
TinyGL-0.4.tar
- TinyGL is intended to be a very small implementation of a subset of OpenGL * for embedded systems or games. It is a software only implementation. Only the main OpenGL calls are implemented. The main strength of TinyGL is that it is fast and simp
cvery.comvc5114678898923
- visual c++6.0平台下OpenGL的基础程序,详细介绍了纹理映射和贴图技术-visual c++6.0 platform OpenGL' s basic procedures, detailed texture mapping and mapping technology
cubetexshader
- 计算机图形学编程源码,实现纹理映射功能,可配合OPENGL编程基础(第三版)一书使用-Computer graphics programming source code, implementation texture mapping function, in line with the basic OPENGL Programming (Third Edition) to use one book
multitexture
- 基于OpenSceneGraph的多重纹理映射示例-OpenSceneGraph-based sample of multi-texture mapping
xianshizijieopengl
- 运用C++语言,作出了特定的字体的光照,动态三维效果,纹理映照,拉伸等效果。-The use of C++ language, and made light of a particular font, dynamic three-dimensional effects, texture mapping, such as the effect of stretching.
tex_mapping
- GL Texture Mapping Application
wenli
- 这个压缩包里包含了几个Direct编程中关于纹理贴图的小程序,希望在你刚学习Direct编程时作为参考哈-The compression bag contains some programming Direct texture mapping on a small procedure, you just want to study as a reference when programming Direct Ha
123
- 从AVI视频流中获取单帧的图像数据纹理贴图-AVI video stream from a single frame of image data to obtain texture mapping
PrimeFrame
- vega Prime 三维视景开发框架结构。以 Multigen公司的 Creator2.5.1和 Vega Pr ime1.1 为主要工具,根据既有的数字地形,加贴纹理,映射文化特征,构建模型数据库,导入 Vega Pr ime 运行环境中实现交互,实现了一定程度的视景模拟。-vega Prime three-dimensional structure of visual development framework. Creator2.5.1 companies to Multigen a
light
- 实现了光照控制,纹理映射,透明物体,弹簧制作、三维旋转等诸多功能-The realization of the light control, texture mapping, transparent object, the spring production, and many other features of three-dimensional rotation
06_Texture
- 光照和键盘控制: 添加光照和键盘控制,它让程序看起来更美观。 -Learning how to texture map has many benefits. Lets say you wanted a missile to fly across the screen. Up until this tutorial we d probably make the entire missile out of polygons, and fancy colors. With texture
OGLEvent
- 基于OPENGL的二次曲面屏保程序代码,涉及二次曲面的绘制与纹理映射算法。 -Based on the quadric OPENGL screensaver program code, involving the rendering quadric algorithm with texture mapping.
RendertoaTexture
- opengl绘制纹理的框架程序,包括了初始化和一些过程的使用方法。-texture mapping opengl framework of procedures, including the initialization and the use of some of the process.
3DGameProgramChapter6
- 3D游戏编程第六章的源代码,分三个目录,全部讲解纹理贴图,非常适合初学者-3D Game Programming Chapter VI of the source code directory is divided into three, all on the texture mapping is very suitable for beginners
Textures1
- OpenGL Texture Mapping and Backface Culling -OpenGL Texture Mapping and Backface Culling
OpenGLtexture
- opengl是一个开放的三维图形软件包,而VC是目前主要的opengl开发工具。本文简要介绍了opengl的纹理贴图技术及其在VC中的基本操作步骤。并通过最后的实例验证了纹理贴图技术在绘制真实感图形中的必要性。-opengl is an open three-dimensional graphics package, and the VC is the main development tools opengl. This paper briefly introduces the opengl
1_15
- 模拟了太阳系九大行星的运行轨迹,不同的行星有不同的轨道和运行周期,并根据星球实现不同的纹理贴图-Simulation of the operation of the nine planets of the solar system trajectory, different planets have different orbits and operating cycle, and in accordance with the realization of a different planet
HLSLTexture
- 使用HLSL像素渲染器实现基本纹理的映射!有详细的注释-HLSL pixel renderer to use to achieve the basic texture mapping! Detailed notes
SphereWorld
- opengl基本应用,此代码描述了转动的球体,光照设置以及不规则物体的纹理贴图,包括影子的处理等-opengl basic application, the code describes the rotation of the sphere, light settings as well as texture mapping irregular objects, including the handling of shadow