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lzwfordepresscoding
- LZW压缩和解压缩程序 lzw.c 主要的功能模块 bitio.c/bitio.h 一些支撑函数,支持以比特(bit)为单位的文件I/O 用法: 压缩 lzw E <in-file> <out-file> 解压缩 lzw D <in-file> <out-file> 压缩时,读入<in-file>中内容,压缩后存入<out-file>中,得到压缩文件。 解压缩时,读入<in-
huffmanfordepreesingcoding
- 哈夫曼(Huffman)编码压缩和解压缩程序 huffman.c 主要的功能模块 bitio.c/bitio.h 一些支撑函数,支持以比特(bit)为单位的文件I/O 用法: 压缩 huffman E <in-file> <out-file> 解压缩 huffman D <in-file> <out-file> 压缩时,读入<in-file>中内容,建立Huffman编码,将结果存入<out
vbvcdll
- vc中的DLL是个好东东,如果你想在vb也运用它的话,有点难度,但是这个源代码会教你如何用vb调用vc中的D-vc the DLL is a good Dongdong, if you want to also use in vb, then it somewhat difficult, However, the source code will teach you how to use vb call vc the D
CPoint3DCloud
- 利用OpenGL、VC++编写的C++,三维点云处理程序,对于学习图形学、C++、OpenGL、文件读写很有帮助,是一个三维软件公司编写代码一部分,尤其是OpenGL库文件相当管用。 有两个数据文件 鼠标默认操作:具体还在头文件中 中键拖动 旋转 中键+Ctrl 平移 中键+Shift 面旋 滚轮滚动 缩放 中键+Ctrl + Shift 局部放大 -use OpenGL, prepared by the VC C, 3-D process, learn
NumberAlgorithm
- 科学工程与数值算法(VC版)包括6个类,相应的D-scientific engineering and numerical algorithm (VC version) includes six categories, the corresponding D
Skyblue_chart_drawing_ctrl
- VC++编程,可用在控件方面的图表类,封装完成,饼图,立体柱状图等。-VC + + programming, available in the control chart types, Packaging completed, pie, 3-D column, etc..
dynamictex
- 这是一个由OPENGL和VC++开发的模拟电视雪花效果.2D效果,程序规模比较小,适合个人研究学习.-This is a VC and OpenGL development of the analogue television snowflakes effect .2 D effects, procedures for a relatively small scale, suitable for individual study.
flare
- 这是OPENGL和VC++制作的场景,其中导入了3D模型数据(数据已经转换为\".H\"的C语言形式.-This is OpenGL and VC produced scenes three of them into the D model data (data have been replaced. " H "in the form of C language.
island
- 本程序使用OPENGL在vc框架下实现了对岛屿的显示,程序中使用了 纹理 光照 和雾等效果。能对其进行3D漫游-the procedures used in OpenGL vc under the framework of the island, procedures for the use of texture and light effects like fog. 3 to its roaming D
mpeg4face
- vc写的人脸三维动画合成系统,附有源码和demo,自己下来看吧。-vc write Face Synthesis of 3-D animation system, with source code and demo himself down Look here.
BtestApp
- 基于自主开发的A/D芯片的vc测试程序,希望对大家有帮助-based on the self-development of the A / D chip vc testing procedures, we hope to help
ezloader
- 基于自主开发的A/D芯片的芯片初始化程序,vc编写,希望对大家有帮助-based on the self-development of the A / D chip chip initialization procedures, vc prepared, and I hope to be helpful
TransDemo
- 一个利用bcb的dll写的vc翻译软件 翻译引擎本身简单, 技巧在于利用vc调用bcb的d-a bcb use the dll write vc translation software translation engine itself simple, vc skills is to use the dll called bcb
VCtempClean
- VC产生的临时文件有时真的很烦人!当你编译一个程序,突然系统弹出一个对话框:“D盘已经没有足够的空间~~~~~~~~~请问需要进行磁盘清理吗”,而它只能清掉了Nkb的东东,你有什么理由不自己写一个专门清理VC垃圾的小工具呢?隔一段时间运行一次,彻底清除指定类型的垃圾文件:干干净净,中国人,奇强! -the temporary files sometimes really annoying! When you compile a procedure, suddenly pop up a dia
sxdl
- SxDL -- 2D/3D游戏引擎,使用VC++ + DirectX开发,支持简单的2D,3D游戏开发,基本游戏界面逻辑都已经封装好的,在其上就可以直接进行游戏开发了,开发者之需要关心游戏逻辑即可-SxDL -- 2D/3D game engine, the use of VC DirectX development, support simple 2 D, 3D game development, the basic game interface logic have been sealed,
SCADA
- This text surrounds the development of the electric power SCADA system exactly, aiming at the present condition of the our country electric power charged barbed wire net currently, according to the oneself at the e- lectric power protect the professi
CBLiDLL
- for dll test and for the beginner to learn how to use vc to load vb d-for dll test and for the beginner to learn ho w to use vc to load vb d
Chapter8_11
- DirectX 3D Graphics Programming Bible(by Julio Sanchez and Maria P. Canton)一书的随书光盘源码,VC++5和6下都能执行。不愧\"Bible\"书名,能让你了解Directx强大的2D和3D功能。此为8至11章源代码 -DirectX 3D Graphics Programming Bible (by Julio Sanchez and Maria P. Canton) a book with the CD sourc
Chapter12_19
- DirectX 3D Graphics Programming Bible(by Julio Sanchez and Maria P. Canton)一书的随书光盘源码,VC++5和6下都能执行。不愧\"Bible\"书名,能让你了解Directx强大的2D和3D功能。此为12至19章源码-DirectX 3D Graphics Programming Bible (by Julio Sanchez and Maria P. Canton) a book with the CD source,
3DS_view(OpenGL)
- 用VC++和OpenGL写的《3ds动画文件阅读器》源代码,对于使用OpenGL开发3d程序的初学者有很好的参考价值。-VC and OpenGL book, "3ds animation document readers" source code, Development for the use of OpenGL 3 d procedures beginners have a good reference value.