搜索资源列表
DBBTest
- 视图中使用双缓冲绘图的方法,消除闪烁,明显看出对比-View the use of double buffering the drawing of the method, the elimination of flicker
plotter
- linux环境下利用QT4做的一个小程序,程序中窗口部件使用了双缓冲技术-linux environment using QT4 do a small procedure, process window using a double buffering components technology
FrameworkDesignJAVAgames
- JAVA游戏开发的基本框架设计,包括物体移动, 基本碰撞,双缓冲,人物动画按键控制等等,希望对初学JAVA手机游戏开发的同学有所帮助!-JAVA games designed to develop the basic framework, including moving objects, the basic collision, double buffering, task animation control cases and so on, in the hope of learning J
AntiFlash
- 一个在VS2005中实现的双缓冲防闪屏的例子。可以以二进制方式打开任意类型文件查看效果。可以在有双缓冲技术和无双缓冲技术间动态切换,以查看显示效果的区别。-This is an example about the double buffered displaying techniques which is built in VS2005. It can open any type of file in binary mode to display the effect. And it can d
testdoublebuffer
- Symbian双缓冲画界面,希望对大家的UI设计有帮助-Symbian painting double buffer interface for all of us hope that the UI design to help
ch14-16
- 一个显示动画的Applet小应用程序,考虑了消除闪烁、双缓冲、跟踪图象的载入等技术-Applet shows a small animation applications, taking into account the elimination of flicker, double buffering, tracking technologies such as image loading
DBBTest
- 对图形进行了双缓冲,并对是否进行双缓冲的图形进行对比。使用双缓冲后,不再闪烁。-Of graphics double-buffering, double buffering, and whether or not to compare the graphics. After the use of double buffering is no longer flashing.
dispalybmp
- 双缓冲显示技术,解决图像在屏幕上显示的闪烁问题。用到了CDC.-Double buffer display technology to address the image displayed on the screen flicker problem. Used the CDC.
Polygon
- VC++中动画的实现,通过Opengl图形库的调用,和双缓冲技术来实现动画。-VC++ in the realization of animation through Opengl graphics library calls, and double buffering techniques to achieve the animation.
Jaquard_08_4_3_0001
- 整合多种功能的图形编辑,也涉及文件处理,以及图形学的某些优化包括双缓冲技术等-Integration of multiple functions of the graphics editor, but also involves document processing, as well as optimization of graphics, including some double buffer technology
AnimatorIcon
- 动画线程的设计与实现 Java动画编程有多种实现方法,但它们实现的基本原理是一样的,即在屏幕上画出一系列的帧来造成运动的感觉。Java多线程技术是Java动画编程中普遍运用的技术,它在控制动画程序的流程和动画的显示效果方面起着重要的作用。Java动画编程中的动画闪烁和图像残缺不全等现象,是Java程序员经常碰到的问题。本文以作者应用实例程序为基础,阐述如何运用多线程、重载Update、双缓冲和图像跟踪等技巧来解决这类问题,以达到动画显示的最佳效果。 -Animation Design a
chess
- Java语言的简洁和完美,以及java网络功能的优越性是每个java体验者所体会的感受。笔者在闲暇之余,开发出网络中国象棋(以下简称象棋)程序,在此愿与广大java编程爱好者共享,做以介绍供大家参考。如有问题可与我联系: 网络象棋程序主要功能有象棋室(多象棋桌)功能、观棋功能、悔棋功能、下棋聊天功能、调取残局文件对弈功能、方便的人性化图形界面操作等功能。由象棋服务和客户端Applet组成,Applet实现象棋室的显示,象棋桌的显示和走步判断以及用户的一些操作如悔棋、认输等功能的实现。为考虑资
doubleBuffering(Mobile)
- 在 Windows Mobile 6.0 平台实现图像无闪烁切换(双缓冲)- Windows Mobile 6.0 Double Buffering
DoubleBuffer
- 实例解说双缓冲,利用内存,实现刷新屏幕不闪烁.-Double buffer example to explain the use of memory, the realization does not refresh the screen flicker.
dX
- 使用directx实现2d图形的双缓冲绘制-Directx graphics used to achieve the double buffer 2d drawing
ddraw01
- 自己学directdraw写的一段小代码,包括directdraw初始化 建立双缓冲 窗口裁剪,没用mfc类库,方便想学directdraw程序的人。-Directdraw learn to write their own small section of code, including the establishment of double buffering directdraw initialization window cutting, no mfc class library to f
elastic
- OpenGL橡皮筋技术的源代码 ,原理:OpenGL双缓冲机制-Rubber band technology OpenGL source code, the principle of: OpenGL double buffering mechanism. .
j2megame
- 关于j2me game双缓冲实现探讨,分享一下-J2me game on to achieve double buffering to explore, share
TSnow
- 通过这个实例,大家可以学习到有关透空图的技巧,双缓冲贴图防闪烁的技巧以及叠层窗体的应用-Through this example, we can learn about the skills of map and air permeability, anti-double-buffer mapping techniques, as well as laminated flashing application form, etc.
05DoubleBuffer
- 实现VC中GDI编程,利用双缓冲技术实现画图功能-draw