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shexiangmanyou
- 用程序实现的在三维场景中漫游,用c和C++实现,很不错-With program implementation in the three-dimensional scene in roaming, with c and C++, very good
3DRender
- 基于mfc框架的三维场景渲染,可以通过交互产生多个场景-3D rendering programe made which based on mfc and OPenGL
Snow(OpenGL)
- 基于OpenGL开发的下雪场景,VC++6.0平台-Snow based on OpenGL
ji_VRML
- 中科院研究生做的VRML 漫游实践,实现校园的场景漫游。-CAS graduate students to do practice VRML roaming, roaming the scenes to achieve campus.
OPenGL
- 交互式真实感场景系统 系统功能介绍: 在windows程序框架的基础上,各物体的构造,其中可以实现的场景效应有:雾,灯光,任意角度旋转。构建的物体有:茶壶,凳子,箱子,雪人,类球,图形学书,画面字体,舞台。 -Interactive realistic scenario system systems Features: In the windows application framework based on the construction of various objec
3DTerarin
- 改源码是模拟3D场景中用键盘和鼠标来移动游戏游戏人物角色-Change source is simulated 3D scene using the keyboard and mouse to move the game to game characters
SkyBox
- 最近创作的天空盒效果,可以让玩家感觉到更真实的场景,
3Dscene
- opengl开发的一个简单3D场景,实现了模型计算和贴图,以及利用键盘和鼠标进行控制-opengl development of a simple 3D scene to achieve a model and texture, and the use of keyboard and mouse control
GDTdixing
- 3D灰度图地形实现,通过对灰度图每像素颜色值的计算,实现3D场景的草原,山地,沙漠等地形-3D grayscale terrain to achieve, through the grayscale per pixel color value calculation, the realization of 3D scenes of prairie, mountain, desert terrain, etc.
OpenGLGettingStarted
- 此代码为< OpenGL游戏编程> 一书的源代码。内容包含: 游戏开发快速入门、OpenGL程序框架、OpenGL变换、OpenGL光照、材质和纹理、OpenGL字体、摄像漫游、构造开空和地形、模型载入、实时阴影、DirectInput的使用、DirectSound的使用、游戏中的物理模拟、粒子系统、构造游戏引擎、3DRPG游戏、Quake室内场景实例等-This code is < <OpenGL游戏编程> " Was Written in the s
filesforlect7
- 一个由d3d开发的场景系列,包括天空,水,和气浪,效果不错,适合初学者!-D3d developed a series of scenarios, including air, water, and air waves, good results, suitable for beginners!
MyGame
- 利用c++编程,实现在程序中载入房子的场景-Using c++ programming, the program loaded in the house scene
Load3DS
- 类似cs的场景漫游及读3ds代码的程序,包括Texture.cpp、Texture.h、Load3DSDemo、Frustum.h等-Cs scene similar to roam and read 3ds source programs, including Texture.cpp, Texture.h, Load3DSDemo, Frustum.h etc.
yuxueshishimoni
- 农业场景中下雪和积雪的实时模拟 opengl 粒子系统 雨雪 农场 纹理映射技术 融合 技术-Agriculture in the snow and snow scenes, real-time simulation of rain and snow particle system opengl texture mapping technology fusion farm
snowstorm
- 粒子系统的下雪场景的模拟,用VC编写的虚拟场景的模拟。-Snow particle system simulation scenario
3D-engine
- 3D引擎场景管理,介绍游戏引擎中的数据管理和组织-3D engine scene management, introduced the game engine data management and organization
Larene
- 大规模地貌场景的实时纹理合成Large-scale real-time texture synthesis landscape scene-Large-scale real-time texture synthesis landscape scene
terrainedit
- 一款开源的游戏三维场景编辑工具~~~基于Qrge-An open source game three-dimensional scene editing tools ~ ~ ~ based on Qrge ~ ~ ~
GraphicsEnd
- OpenGL编程实现的雪地模型,有山、水、房子、飞机等模型,场景移动响应鼠标、键盘操作,可以开启雾化效果,实现天空盒,有碰撞检测-OpenGL programming realize snow model, a mountain, water, the house, the airplane model, scene mobile response mouse, keyboard, can open atomization effect, achieve the sky box, there a
geyanhua
- opengl 烟花模拟 真实场景 模拟真实场景-Opengl fireworks simulation