搜索资源列表
Octree
- java3D实现碰撞检测时的八叉树创建,并提供AABB碰撞检测算法-java3D Octree
Tank1
- DIRECX9开发的3D坦克大战,支持碰撞检测-directx 3d tank
ColDet_Net
- GNU的一个自由开发的碰撞检测源码, 代码十分清晰,注释有序,可以补习一下 这方面的数值运算-GNU development of a free source of the collision detection code is very clear, notes in an orderly manner, you can give this tutorial numerical computation ~ ~
3dgame
- 用VC++编写的几款简单的3d游戏源代码! OpenGl 设计游戏 3D模型 动画模型 碰撞检测 场景编辑 -Using VC++, prepared by several simple games 3d source code! OpenGl game 3D model of the design model collision detection animation scene editor
ArcRectCollides
- 圆和矩形的碰撞检测-Round and rectangular collision detection
Collide
- 基于opengl的多个3d物体实时动态碰撞检测,效果良好,渲染帧速能达到100帧左右。-Based on the number of 3d objects in opengl real-time dynamic collision detection, sound effects, renderingFPS reach about 100.
pengzhuangjiance
- 碰撞检测实现,很经典的一个例子,希望对有这方面苦难的朋友有帮助-OpenGL
Collisiondetection
- 碰撞检测(用蒙特卡洛法对目标命中概率进行仿真分析)-Collision detection (using Monte Carlo simulation on the target hit probability analysis)
IrrChineseDemo
- Irrlicht引擎是一个用C++书写的高性能实时的3D引擎,可以应用于C++程序或者.NET语言中。通过使用Direct3D(Windows平台),OpenGL 1.2或它自己的软件着色程序,可以实现该引擎的完全跨平台。尽管是开源的,该Irrlicht库提供了可以在商业级的3D引擎上具有的艺术特性,例如动态的阴影,粒子系统,角色动画,室内和室外技术以及碰撞检测等。-Irrlicht engine is written in C++, a high-performance real-time 3
ode-0.11
- ODE是工业级的仿真刚体动力的函数库,如地面车辆等,内建碰撞检测。-A free, industrial quality library for simulating articulated rigid body dynamics- for example ground vehicles, legged creatures, and moving objects in VR environments. It s fast, flexible & robust. Built-in collisio
3
- A12_碰撞检测mouse opengl 3d碰撞检测-opengl 3D
AABB
- AABB包围盒和碰撞检测的VC++实例程序-AABB bounding box and collision detection of VC++ example programs
MpcgCloth
- 布料物理模拟,有碰撞检测与响应,共轭梯度法求解-Cloth physics simulation, with collision detection and response, Conjugate Gradient Method
vtkBioeng-5.0
- vtk碰撞检测程序,基于obb包围盒的碰撞检测程序,需要用cmake进行编译-vtk collision detection procedure, based on obb bounding box collision detection program needs to be compiled with cmake
opengl_selected_codes
- opengl精选的源码,内容涉及灯光材质等环境设置,碰撞检测,简单的游戏等,是学习的好资源-opengl selected source code, content, materials and other environment settings related to lighting, collision detection, simple games, are good resources for learning
irrlicht-1.7.1
- Irrlicht是一个3D游戏引擎。它具有高效,实时等特点,是个完全跨平台的引擎,使用D3D、OpenGL和它的自己的渲染程序。支持动态的阴影,粒子系统,角色动画,室内和室外技术以及碰撞检测等。目前最新版本是1.7.1。-Irrlicht is a 3D game engine. It has high-performance, real-time characteristics, it is a totally cross-platform engine, using D3D, OpenGL
ball_collision
- 本程序主要实现的是虚拟现实领域的小球的碰撞检测问题,也就是小球与空间物体的碰撞-This process is essentially the field of virtual reality is the realization of a small ball collision detection problem, is a small ball collision with space objects
rigid_body_collision
- 该程序主要实现的是虚拟环境中刚体之间的碰撞检测,及碰撞反应-The procedure to achieve the virtual environment between the rigid body collision detection and collision response
ogre-v1-6-4
- 碰撞检测,检测三维空间中两物体是否碰撞,若碰撞则返回一个标识值-Collision detection, testing whether the three-dimensional space, two objects collide, the collision is returned if the value of an identity
BallCollision
- 多个小球碰撞的模拟程序 用来模拟多个小球碰撞 碰撞检测-Multiple small ball collision simulation program used to simulate the multiple small ball collision detection collision