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shirenmoguohewenti
- 食人魔过河问题 源码 其中包括构造树 等算法问题 有研究算法的朋友可以参考-Ogre source across the river issues including the issue of structural tree algorithm, such as research algorithm can refer to a friend
QOgreWidget
- qt和OGRE的结合,使OGRE中的窗口能够在Qt窗口中显示,文件中包含了已经写好的一个c++类-Qt and combine OGRE make OGRE a window can be displayed in the Qt window, the file contains a class has written a c++
map
- 基于MFC编译的一个地图小框架,在窗口中调用了OGRE的模型,并实现对模型的点击的获取,可在此基础上修改设置大地和天空,并更改模型等一系列操作。-MFC-based map compiled a small frame in the window called OGRE model and implement the model clicks acquisition, can modify the settings of the earth and the sky on this basis,
caelum-0.6.1
- ogre的插件,可以生成实时的天空,从日升到日落,支持夜晚的云星,大地层雾等特性-ogre plugin can generate real-time sky, sunset rises day to support cloud night star, big fog formation and other characteristics
pyogre-1.0.6-0
- ogre 的 python 包装,可以直接使用python开发3D程序了,这个是封装的源码-ogre' s python package can be directly used python to develop 3D program, this is the package source
nedmalloc-v1.10_beta3
- nedmalloc是一个跨平台的高性能多线程内存分配库,很多库都使用它,例如:OGRE.现在我们来看看nedmalloc的实现 (以WIN32部分为例) 位操作-nedmalloc is a VERY fast, VERY scalable, multithreaded memory allocator with little memory fragmentation. If you re running on an older operating system (e.g. Windows XP