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xy
- 计算机图形学,图形消隐,visual c++6.0,源码齐全,编译通过-Computer graphics, graphics blanking, visual c++6.0, complete source code, the compiler through
Z-Buffer
- 能画出一个立方体,旋转.成功消隐 ,着色-Able to draw a cube, rotating. Successful blanking, shading
gourand
- 几何图形学小程序 物体明暗效应的事例 消隐 两个立方体旋转 两个光源-Studies of small process geometry objects blanking examples of light and shade effects of two light sources of two rotating cube
frequency
- 简易数字频率计: 1、频率计的测频范围为1Hz~10KHz,被测量的信号为TTL逻辑的标准方波信号;2、为提高测量精度,采用计数法(≥1000Hz)和测周法(<1000Hz)相结合的方法进行测量;3、显示器采用6位七段数码管,显示器的无效零应消隐。信号≥1000Hz时不显示小数点,信号<1000Hz时显示小数,小数点后取两位。 -Simple digital frequency meter: 1, frequency of measurement frequency range of 1
MyScanLine
- 利用OpenGL实现的扫描线消隐技术。非常适合初学者学习,源代码简单易懂。-The use of OpenGL to achieve the scan line blanking technology. Very suitable for beginners to learn, easy-to-understand source code.
Xiaoying
- 计算机图形学试验中的消隐技术,开发环境是Visual C++ 6.0-Computer Graphics Test blanking technology, development environment is Visual C++ 6.0
xiaoyin
- 计算机图形学原理及算法教程(和青芳)随书源代码——消隐-Computer graphics theory and algorithms tutorial (and blue-fang) With the source code for the book- blanking
7279
- 通过7279实现4*4矩阵键盘扫描和数码管显示 键盘键码为1-16,当键码小于10时,数码管只有第一位显示 高位自动消隐-By 7279 to achieve 4* 4 matrix keyboard scanning and LED display keyboard key code is 1-16, when the key is less than 10 yards, the digital control only the first one shows a high auto-
ji_suan_ji_tu_xing_xue_VC_resouce
- 这是计算机图形学中用VC实现的程序,包括基本图形生成、平面曲线图、曲线和曲面、消隐等,内容齐全,方便演示及学习-This is a computer graphics using VC implementation procedures, including the basic graphics generation, planar graphs, curves and surfaces, blanking, etc.
blanking
- 在屏幕上任意绘制一个多边形,在计算机内将其表示为一个以此多边形为底面的正n边棱柱(指定高度),棱柱的各面具有不同的颜色。 用Z-Buffer算法做面消隐; 允许以棱柱中心为固定点,通过输入x, y, z方向的转动角度实现任意角度的旋转(或通过鼠标操作实现任意角度的旋转) ; 投影方式:正平行投影,并假设物体始终在裁剪空间内;-On the screen draw an arbitrary polygon, within the computer as a polygon of its
eclip
- 计算机图形学中的消隐问题,改程序可用键盘的左右上下进行操作-Computer Graphics in the blanking problem, change program can be used to operate the keyboard up and down the left and right
Globe
- 球体的透视图绘制和消隐算法的实现,程序中菜单可以设置球体的半径,颜色和视点的位置,通过键盘上的方向键可以实现球体的移动,W、S、A、D键可以实现球体的旋转,源码中也有详细的注释,算法设计思想可以参考help.doc文档-Sphere perspective drawing and blanking algorithm implementation, the program menu, you can set the sphere radius, color, and the location o
DZZ8aa13
- 首位消隐并采用24小时制有时间修正的精确电子钟,有调分秒清零功能,并可显示2位秒-The first blanking and adopt amendments to a 24-hour time-accurate electronic clock, it has been argued cleared every second function, and can display 2 seconds
xiaoyin
- 消隐,计算机图像学配套代码,一种特效技巧-Blanking, computer graphics science supporting the code, a special effects technique
HSRscanline
- 扫描线算法消隐,鼠标左键点击4个点作为六面体底面,自动生成一个固定高度的六面体,键盘上下左右变换六面体角度-Scan line algorithm blanking, the left mouse button click on four points as hexahedron bottom, automatically generates a fixed height of hexahedral, keyboard up and down about six-sided perspectiv
07_04_Z_BufferEli
- 在屏幕中心绘制立方体,使用Z-Buffer隐面算法进行动态消隐。-Drawing cube in the center of the screen, use the Z-Buffer Hidden Surface Algorithm for dynamic blanking.
3D
- 程序为一年前写作,本计划修完D3D后重新修改,但是由于GUI绘制效率太低,同时也没有任何应用价值。所以保持到现在。 程序采用SetPixel()为基础绘制出了彩色立方体。 消隐采用的是背面剔除,裁剪也是采用的简单方式。 同时附带有简单的摄象机类,可以移动到不同角度观看图形。 使用: 鼠标左右上下旋转观察角度(完全自由的摄象机)。 键盘上下左右控制移动方向。 在3D图形方面如果允许,个人完全可以实现D3D的渲染管线(硬件部分没办法)-Writin
vhdl_pgms
- Program for Counter, mealy machine, moore machine, ones counter, seven segment with zero blanking and shift register in VHDL.
exp9
- mfc下实现的一个球体,实现了消隐和颜色的变化,适合入门者-mfc to achieve a sphere to achieve the blanking and color changes, suitable for beginners
fj
- 从视频信号中分离出场同步、行同步、场消隐、行消隐等同步信号,用VHDL实现。-Separated from the video signal played simultaneously, line synchronization, field blanking, line blanking and other synchronous signals, using VHDL implementation.