搜索资源列表
LODManager
- 用四叉树实现了LOD地形的绘制,当然,是四叉树,如果有需要了解的话,或者是想要做场景管理开发的话,建议必备,呵呵!其他的就不多说啦!代码才是真功夫!祝下载者体验愉快吧!-Use quadtree realized LOD terrain rendering, of course, is quad-tree, and if there is a need to know about it, or want to make scene, necessary management developmen
FocusOn3DTerrainProgramming
- focus on 3d Terrien Programing书的电子版,介绍3D地形第一些LOD算法-focus on 3d Terrien Programing electronic version of the book introduces a number of 3D terrain LOD algorithm first
LODdemo
- 基于opengl的LOD地形载入例子,四叉树地形载入。-Based on the LOD terrain loading opengl example, quadtree terrain loaded.
LOD_mipmapping
- 虚拟视景仿真中的LOD及mipmapping技术.pdf-Virtual scene simulation technology LOD and mipmapping. Pdf
OptimizedMesh
- 层次细节网格模型(progress mesh)是一种特殊的网格模型,它的顶点数据以树状形式组织,可以随意增加或降低模型的复杂程度,从而比普通的网格模型具有更大的灵活性,层次细节网格模型对于层次细节场景的渲染非常理想。当模型距离观察者较远时可以降低模型的复杂程度,提高渲染速度。而当模型距离观察者较近时可以使用复杂的模型,从而提高视觉效果。Direct3D用ID3DXPMesh来表示层次细节网格模型对象,而不是ID3DXMesh。 -LOD mesh (progress mesh) is a s
terrin_1
- 讲述地形的资料,很详细和具体,尤其是对LOD算法的概括和阐述-Information about the terrain, very detailed and specific, especially for general and elaborate LOD algorithm
largeLOD
- 室外地形lod分析,剪裁。还有其他的3d功能实现-Lod outdoor terrain analysis, crop
ztLODTerrain
- 实现的3d室外场景lod 剪裁 光照光晕-Lod 3d outdoor scenes to achieve illumination flare cut
cog.tar
- 基于Quadtree/Octree的网格生成器. 可以生成三角形与四面体网格-Based on Quadtree/Octree mesh generator. Can generate triangular and tetrahedral mesh
Subdivision
- 包括LOD,Compression,Smoothing-Including LOD, Compression, Smoothing
NOV98.ZIP
- 该程序主要采用LOD技术,能够动态改变多边形的数量-The program mainly uses LOD technology that can dynamically change the number of polygons
manyou
- 实现地形漫游 基于lod算法 有强大的渲染效果-Roaming Terrain lod algorithm based on the powerful rendering
Clipmap
- Geometry Clipmap算法与Texture Clipmap算法思想类似,是由斯坦福的Frank Losasso和Microsoft Research的Hugues Hoppe提出的一种新的专用于大地形绘制的LOD控制方法。-Geometry Clipmap algorithm and Texture Clipmap thinking of a similar algorithm, is Stanford' s Frank Losasso and Hugues Hoppe Micr
crystalspace-src-1.2.1
- 一个采用C++,python,C#等语言实现的3D图形编程。-Crystal Space is an Open Source 3D SDK for Unix, Windows, MacOS/X. It renders with OpenGL or software and features curved surfaces, volumetric fog, dynamic colored lighting, terrain engine, LOD, procedural textures, por
quaddemo
- Continuous LOD Terrain Meshing Using Adaptive Quadtrees
Three-dimensional-game-scene
- 游戏爱好者学习代码,3d游戏场景。包含4部分:地形、LOD、天空盒、水面。directX9.0-Enthusiasts learn the game code, 3d game scene. Contains four parts: terrain, LOD, sky boxes, water. directX9.0
LODTerrainDemo
- 一款基于四叉树动态LOD的地形,代码思路明确,可以直观学习四叉树LOD算法-A 3D project
2.2PLOD
- 关于directx实现的LOD代码,内含三维模型,已经编译成功,可以直接运行。包括算法时间的显示。-source code about LOD .in C++ language. including a 3D model, and has been successfully compiled.
loadflow(2)
- Newton Raphson lod flow
12345678
- 大规模地形渲演算法,支持LOD处理,是实现虚拟现实的一种方法-Virtural Realy