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shili2
- 改进粒子群算法及其在电力系统经济负荷分配中的应用改进粒子群算法及其在电力系统经济负荷分配中的应用-Improved Particle Swarm Optimization and its power system economic load dispatch of improved particle swarm optimization and economic dispatch in power system application
fountain_ok_gl
- OPENGL开发的喷泉,用粒子系统模拟,MFC框架- fountain developed by OpenGl。use particle system
D3Dparticlefire
- D3D 粒子系统 火焰效果的讲解(中文),对于想要学会用D3D做出火焰的粒子系统的同学会有帮助-D3D flame particle system effects to explain (in Chinese), who want to learn how to use D3D to make flame particle system will help students
fog
- 基于OSG雾效模拟示例。OSG中对粒子系统的模拟有两种方法,这里展示利用OSG中定义好的粒子系统模块设计的雾效。-OSG-based fog effects analog sample. OSG in the simulation of particle systems, there are two methods used here to demonstrate a good particle system is defined in OSG modular design of the fog
ParticleDemo
- 该代码是基于MFC的烟花粒子系统,代码中的地形没有贴图显得不够完善,读者可以在阅读的时候按照自己的喜好添加纹理贴图-The code is a fireworks particle system based on MFC, the code terrain maps it is not perfect, readers can add texture maps according to their own preferences when reading
MYFIREWORK
- openGL以及VC实现的烟花粒子系统。来自《openGL高级编程》一书。-openGL and the realization of the fireworks VC particle system. From " openGL Advanced Programming" book.
01_SprayParticles
- DirectX编程之粒子系统,用一个喷水的例子来演示例子系统,具有一般性,可进行扩充成为自己想要的粒子系统-DirectX programming of the particle system, with a water spray system example to demonstrate the example, has general, can be expanded into the particle system you want
WinMain
- osg粒子系统 雨雪交加的效果 粒子系统的模拟过程-osg particle system
1
- 三维物体的旋转以及缩放1)序利用粒子系统模拟烟火视觉效果. 2)点击工具栏三个按键分别可以发射黄色,红色,白色烟火. 3)点击程序下拉菜单下模式下可以改变烟火发射模式: -Rotating three-dimensional objects, as well as zoom 1) sequence using particle system visual effects pyrotechnic simulation .2) Click the toolbar button, resp
Waterfall
- 粒子系统的一段水特效,大家可以一起来评价一下-Particle system special effects for some water, we can work together to assess the
FireTest
- 基于粒子系统编写的火焰模型,效果不是很真,希望大家改进。谢谢下载-Based on the particle system prepared by the flame model, the effect is not very true, hope that we improve. Thank you to download
Particles
- 演示如何使用一个粒子系统/ VC++ 6.0 Opengl -Demonstration of how to use a particle system/VC++ 6.0 Opengl
TheFlowerDown
- 同样和我前一个作品一样的粒子系统原型机。主要是模仿花落的型态。不可以在外部调整参数。只是第一次用HGE写的初级作品。喜欢对大家有帮助-The same and I like the works of the previous particle system prototype. Mainly imitate the pattern of the flowers. Can not adjust the parameters in the external. HGE is only the firs
MyFountain
- 用VC++与OPENGL研发的粒子系统喷泉模拟系统,可下载后直接使用-With VC++ With OPENGL fountain developed particle system simulation system can be downloaded directly using the
2-6-ParticleBasedFluidSimulation
- 这是粒子系统中水粒子的程序,很不错,和大家分享下。-This is a particle system in the process of water particles, it is good to share with you the next.
Ant Colony System
- 粒子群算法的matlab程序在有障碍的路径图中寻找最短路径的程序。-Particle Swarm matlab process there is an obstacle in the path diagram to find the shortest path procedure.
OpenGLPlat
- 《计算机动画算法与编程基础》第七章模拟礼花爆炸的粒子系统- Computer animation algorithms and programming based on Chapter VII of the simulated fireworks explosion particle system
ps_pointsprites
- 粒子系统实现火焰效果struct CParticle { float m_x //当前x坐标 float m_y //当前y坐标 float m_Angle //方向 float m_Speed //速度 float m_AngleAdjustment //角加速度 float m_Life //生命值 float m_Decay //衰减速度 } -Particle system to achieve the effect of flame s
ParticalSystem
- 使用DirectX制作粒子系统 ParticalSystem.vcproj 这是用应用程序向导生成的 VC++ 项目的主项目文件。 它包含有关生成此文件的 Visual C++ 版本的信息,以及 有关用应用程序向导选择的 平台、配置和项目功能的信息。 ParticalSystem.cpp 这是主应用程序源文件。-The use of DirectX production particle system which is used ParticalSystem
GS_CH_PSO1.1_discrete1.0_2007830
- 基于粒子群优化与灰色系统理论的多目标优化程序,很好用-Based on Particle Swarm Optimization and gray system theory of multi-objective optimization process, a very good use