搜索资源列表
Tamura
- 该代码为用tamura算法提取图像的纹理特征,包括粗糙度、对比度等,可用于基于内容的图像检索系统-The code for the algorithm used tamura extracted texture features, including roughness, contrast, etc., can be used for content-based image retrieval system
lbp_matlab
- 实现纹理模式的LBP特征表示及分类。 实现一种基于局部二值模式LBP(Local Binary Pattern)的多分辨率灰度尺度及旋转不变性的纹理分类方法-LBP texture model to achieve that as well as the breakdown characteristics. The realization of a model based on local binary LBP (Local Binary Pattern) Multiresolution g
Lesson06
- 在这一课里,我将教会你如何把纹理映射到立方体的六个面。 -In this lesson, I will teach you how to texture mapped to the six cube face.
OpenGL
- 读入数据,利用OpenGL函数用三角网格的形式画出地面,并实现了缩放、旋转、纹理等功能-Read the data, using OpenGL function with triangular grid in the form of painted surface, and to achieve the zoom, rotation, texture and other functions
code
- matlab编写的图像纹理特征提取算法,附有一张纹理图像,对于纹理特征提取,该算法很有效!-matlab write feature extraction of image texture, with a texture image for texture feature extraction, the algorithm is very effective!
mouse
- 用opengl实现鼠标控制三维立体图形的旋转,同时三维立体图形使用纹理贴图-Opengl mouse to control the use of three-dimensional graphics to achieve the rotation, while three-dimensional graphics using texture mapping
A_new_algorithm_of_image_compress_based_on_BP_neur
- 本文探讨了神经网络用于图像压缩的方法,提出了一种基于边缘信息检测的BP神经网络压缩方法:按图像各部分像素特征将图像分为平滑块、纹理块和边缘块,不同的分类块采用不同的隐含层数。实验结果证明本算法在在保证重建图像丰富细节的同时,能大大提高图像的压缩比。-This paper discusses the neural network for image compression method, edge information is presented based on BP neural networ
Roughness
- 一个计算图像粗糙度的程序,很好用,很快,适用于对纹理图像特征的提取-A procedure for calculating the image roughness, very good, and fast, suitable for Texture Image Feature Extraction
TerrainRender
- 3D图形编程,VS +Directx用高度图和纹理贴图实现三维地形模拟-heightmap and texture to simulate 3D terrain
D3DXCreateMeshFVF
- 自己用VC+DX9写的实现3D立方体旋转与立方体各个表面纹理实现的源代码。-Their own writing using the VC+ DX9 to achieve 3D cube cube rotation and surface texture to achieve all the source code.
sun
- OPENGL实现太阳系九大行星以及月球,并对每个行星附加纹理,还有改变视角方向和大小功能-OPENGL nine planets and the moon to achieve the solar system, and an additional texture of each planet, as well as change the direction and size of the functional perspective
testball
- OpenGL,地球模型,纹理加载,虚拟跟踪球的实现-OpenGL, the Earth model, texture loading, the realization of a virtual tracking ball
Tamura
- Tamura纹理特征的六个分量对应于心理学角度上纹理特征的六种属性,分别是粗糙度(coarseness)、对比度(contrast)、方向度(directionality)、 线像度(linelikeness)、规整度(regularity)和粗略度(roughness)。其中,前三个分量对于图像检索尤其重要。程序包包含了matlab计算Tamura纹理特征的子函数和主函数。-Tamura texture features corresponding to the six components
MyDTM
- 一个数字地形程序。主要功能有:DEM数据读取,归一化;OpenGL中为DEM添加纹理数据;OpenGL中场景漫游操作;添加3ds模型到OpenGL场景中。-A digital terrain procedures. Main functions: DEM data read, normalized OpenGL texture for the add DEM data OpenGL scene roaming in operation add 3ds model to OpenGL sce
DICOM3.0
- 图像分割,这是基于脑部的MRI图像的分割,其中有多个m文件-Segmentation, which is based on the MRI brain image segmentation, in which there are several m files
LBP
- 实现图像纹理特征的提取,并且完成了该项功能-The extraction of image texture features, and completed the
a6
- 浙江大学计算机图形学的第6个实验,是有关纹理方面的,大家可以参考-Computer Graphics, Zhejiang University the first six experiments, is about the texture area, we can refer to ... ...
feature-extraction-algorithm-
- 颜色、形状、纹理特征提取算法及应用,各种方法都有,很有用。-Color, shape, texture feature extraction algorithms and applications, various methods are very useful.
DirectX
- 一系列关于DirectX的学习资料,包括初始化,光照,纹理映射,绘制流水线等的ppt资料及源码-Series of DirectX, learning materials, including initialization, lighting, texture mapping, drawing lines and other information and source of ppt
md3loader
- Quake 3 s MD3 Viewer (july 13, 2007), loads and displays a player and a weapon. Supports lighting, texture mapping and animation. Includes a sample player model with weapon. See README for how to use it. Note (1): it uses the POSIX opendir/read