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123
- 从AVI视频流中获取单帧的图像数据纹理贴图-AVI video stream from a single frame of image data to obtain texture mapping
PrimeFrame
- vega Prime 三维视景开发框架结构。以 Multigen公司的 Creator2.5.1和 Vega Pr ime1.1 为主要工具,根据既有的数字地形,加贴纹理,映射文化特征,构建模型数据库,导入 Vega Pr ime 运行环境中实现交互,实现了一定程度的视景模拟。-vega Prime three-dimensional structure of visual development framework. Creator2.5.1 companies to Multigen a
light
- 实现了光照控制,纹理映射,透明物体,弹簧制作、三维旋转等诸多功能-The realization of the light control, texture mapping, transparent object, the spring production, and many other features of three-dimensional rotation
06_Texture
- 光照和键盘控制: 添加光照和键盘控制,它让程序看起来更美观。 -Learning how to texture map has many benefits. Lets say you wanted a missile to fly across the screen. Up until this tutorial we d probably make the entire missile out of polygons, and fancy colors. With texture
OGLEvent
- 基于OPENGL的二次曲面屏保程序代码,涉及二次曲面的绘制与纹理映射算法。 -Based on the quadric OPENGL screensaver program code, involving the rendering quadric algorithm with texture mapping.
RendertoaTexture
- opengl绘制纹理的框架程序,包括了初始化和一些过程的使用方法。-texture mapping opengl framework of procedures, including the initialization and the use of some of the process.
3DGameProgramChapter6
- 3D游戏编程第六章的源代码,分三个目录,全部讲解纹理贴图,非常适合初学者-3D Game Programming Chapter VI of the source code directory is divided into three, all on the texture mapping is very suitable for beginners
Textures1
- OpenGL Texture Mapping and Backface Culling -OpenGL Texture Mapping and Backface Culling
OpenGLtexture
- opengl是一个开放的三维图形软件包,而VC是目前主要的opengl开发工具。本文简要介绍了opengl的纹理贴图技术及其在VC中的基本操作步骤。并通过最后的实例验证了纹理贴图技术在绘制真实感图形中的必要性。-opengl is an open three-dimensional graphics package, and the VC is the main development tools opengl. This paper briefly introduces the opengl
1_15
- 模拟了太阳系九大行星的运行轨迹,不同的行星有不同的轨道和运行周期,并根据星球实现不同的纹理贴图-Simulation of the operation of the nine planets of the solar system trajectory, different planets have different orbits and operating cycle, and in accordance with the realization of a different planet
HLSLTexture
- 使用HLSL像素渲染器实现基本纹理的映射!有详细的注释-HLSL pixel renderer to use to achieve the basic texture mapping! Detailed notes
SphereWorld
- opengl基本应用,此代码描述了转动的球体,光照设置以及不规则物体的纹理贴图,包括影子的处理等-opengl basic application, the code describes the rotation of the sphere, light settings as well as texture mapping irregular objects, including the handling of shadow
C32Asm
- 纹理映射的详细说明和程序,大家可以讨论一下啊-A detailed descr iption of texture mapping and procedures, we can discuss ah
SimpleSample
- HLSL写的纹理应用,实现黑暗纹理映射,发光映射,纹理动画等。-Applications written in HLSL texture, texture mapping to achieve a dark, luminous mapping, texture animation.
TextureTorusProject
- 简单轮胎的纹理映射,用网格化曲面绘制,可人机交互-Tire simple texture mapping, and surface rendering of the grid can be human-computer interaction
01_BumpUnderWater
- Direct 3D 编程之凹凸纹理映射应用-Direct 3D texture mapping program of the application of convex
CreateOpenGLTexture
- 创建一个全局的纹理类 本程序利用纹理类载入纹理文件 创建绘制带纹理坐标的三棱锥的函数 设置当前的纹理并启用它,绘制带纹理坐标的三棱锥 -Texture to create a global category of this type of loading procedure using texture mapping to create texture coordinates with texture pyramid function of the three set the
1.11
- 一个opengl的源码,显示一个金子塔,有旋转 ,光照渲染,纹理贴图-A source of opengl, showing a pyramid, a rotating, light rendering, texture mapping
Chapter1
- 三维纹理映射,opengl+ vc++6.0.很适合初学者学习。-Three-dimensional texture mapping, opengl+ vc++6.0. Very suitable for beginners to learn.
zzProjTex2
- 自动纹理映射的实现,轻松实现图形纹理方面的效果显示-The realization of automatic texture mapping, texture graphics easily show the effectiveness