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3Dtexture-map
- 基于vs2010实现的3d空间。主要技术3d空间纹理贴图技术。键盘交互技术。并结合了Nehe例程10进行的改编。-Based on the vs2010 realize 3 d space.The main technical 3 d spatial texture mapping technology.Keyboard interactive technologies.Combining the Nehe adapted routine 10.
vc3.0
- opengl实现的纹理贴图 在贝塞尔曲面上进行贴图 win32控制台程序-opengl achieve texture mapping textures win32 console program on Bezier surfaces
Flowing-Fountain
- Butterfly flying simulation opengl achieve texture mapping te Point cloud data were displayed, OpenGL implementation model based opengl an image production, dynam The template code, can realize th Opengl achieve the collision with
reliefmapping
- 计算机图形学设计作业。一项能够实时地在任意多边形 模型上应用浮雕贴图映射的技术, 这个能够被到任意曲面多边形模型上,并产生正确的自闭塞、透明贯穿阴影及逐像素光照特效。-A can be applied in real time on any relief texture mapping polygon model technology, this can be on any surface polygonal models, and generates the correct self-occl
shiyan3
- OpenGL实现光照及纹理映射 实用源代码-OpenGL implementation of light and texture mapping practical source code
guangz
- OpenGL实现光照及纹理映射,实用源代码-OpenGL implementation of light and texture mapping practical source code
light
- opengl程序关于纹理映射和光照的效果,可直接运行!-opengl procedures for texture mapping and lighting effects, can be directly run!
vtk
- 利用vtk实现纹理贴图,并且支持三维交互操纵-Use vtk achieve texture mapping, and support for 3D interactive manipulation
Checker
- 能够模拟物体表面颜色细节或几何细节的计算机图形学技术称为纹理映射技术(texture mapping technology)。利用纹理映射技术,可以在不增加场景绘制复杂度,不显著增加计算量的前提下,大幅度提高图形的真实感。-Checkerboard texture mapping
Test
- 用OpenGl实现的纹理贴图,运动仿真以及虚拟场景重建。-Texture mapping, motion simulation and virtual scene reconstruction of OpenGl.
Planet
- 利用VC++和OpenGL绘制八大行星纹理贴图,内附自制简单纯色贴图。-Draw the eight planets texture mapping using VC++ and OpenGL, containing a simple homemade color map.
OpenGL-3D-Demo
- 利用VC++和OpenGL绘制三维立方体纹理贴图,有动态效果,包括上下左右移动、加速、减速,放大缩小,透视等。-The use of VC++ and OpenGL rendering three-dimensional cube texture mapping, dynamic effects, including the upper and lower left and right movement, acceleration, deceleration, zoom in, and so o
u_texture
- @file Texture mapping utility functions.Compute sc = + -scale and tc = + -scale. Not + -1 to avoid cube face selection ambiguity near the edges, though that can still sometimes happen with this scale factor.
Sample_11_5
- 一个3D方块,在android上显示纹理映射贴图的demo-A 3D box display demo map texture mapping on android
tuxingxue
- 掌握纹理映射的基本原理,利用VC++ OpenGL实现纹理映射技术。-To master the basic principle of texture mapping, using vc++ OpenGL texture mapping technology.
02
- 纹理的最终映射利用glTexCoord2f()或gluQuadricTexture()函数。纹理图像的指定有两种方式:一种是利用显式的glTexImage2D();二是利用隐式方式,使用auxDIBImageLoad()、glGenTextures()、glBindTexture()与gluBuild2DMipmaps()函数。房子的位置与尺寸可以直接利用OpenGL入门程序。隐式方式纹理映射的代码可以参考“基于GLUT的OpenGL入门”。-The final texture mapping
SunEarthMoon
- 利用Opengl函数库,学习运用glpushmatrix、glpopmatrix绘制月、地、太阳相对运动示意图,实现基本图元的绘制、旋转等动画效果、并自学光源、纹理贴图、雾化。-Use Opengl library, learn to use glpushmatrix, glpopmatrix drawing months, the sun relative movement schematic drawing implement basic primitives, rotating anima
cubetexshader
- 计算机图形学编程源码,实现纹理映射功能,可配合OPENGL编程基础(第三版)一书使用-Computer graphics programming source code, implementation texture mapping function, in line with the basic OPENGL Programming (Third Edition) to use one book
chuxue101
- 图像纹理映射到圆柱上绘制sin函数绘制多条曲线第三章-Image texture mapping to the cylindrical, draw the sine function, drawing more curves in the third chapter
Texture_Programming
- 计算机图形学对纹理贴图进行编程,先生成一个四面体,然后对给定图片贴图到四面体上-Texture mapping computer graphics programming