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三维游戏高级图形编程中的纹理特效制作实例源代码
- 三维游戏高级图形编程中的纹理特效制作实例源代码,如高级纹理映射、Billboard、阴影、粒子系统、L系统以及三维游戏自然场景的特效生成算法(树、云、雾、烟、爆炸等等)-3D game graphics programming texture effects produced source code examples, such as the High texture mapping, Billboard, shadows, particle system, L 3D games and the
20051216164348570
- 一份3ds文件格式文档和实现原代码。 修正文档纹理映射部分的错误。 修正源代码包含头文件的错误。-a document format files and achieve the original code. Texture mapping files that some mistakes. Amendments to the source code files contain errors.
简单纹理映射
- 利用VC++编的opengl简单的纹理映射-VC series opengl simple texture mapping
简单纹理映射鱼纹
- VC++6。0编写的opengl 简单的纹理映射木纹-VC 6. 0 opengl prepared by the simple wood grain texture mapping
3Ddemo演示程序
- 自己写的空间三维点的opengl演示程序,包括delunary三角化、光照、纹理映射、arcball控制等。-write his point of the three-dimensional space opengl demo program, including delunary Triangle, light, texture mapping, arcball control.
yingshe
- 利用VTK实现三维可视化中的纹理映射,把一副图片映射到牛的模型上。-use 3D visualization of texture mapping, mapping a picture of the cattle model.
Textures2
- Texture Mapping and Backface Culling
soar-1.11
- 一个大规模地形现实和纹理映射的程序,从国外网站下载的,一般的机器根本跑不动,标准C编写,多平台可编译,供大家学习。-a large-scale topographic reality and texture mapping procedures from abroad website and general machinery simply could not, the standard C preparation, multi-platform can be compiled for the
wenliwenti
- 计算机纹理问题,主要是处理纹理映射不等问题。-computer texture problem is handling issues ranging from texture mapping.
dymic
- 用OpenGL实现动态效果 随机身成动画,图形渲染,3D纹理帖图等等 主要运用于3D动画-use OpenGL dynamic random effects body into animation, graphics rendering, 3D texture mapping, etc. used primarily for 3D animation
openglSurface
- 应用 OpenGL 实现纹理映射, 希望对大家有帮助。-use OpenGL texture mapping, and I hope to be helpful.
wenliying
- 用openGL做的关于纹理映射的正方体旋转动画-do with the texture mapping on the rotating cube animation
wenliyingshe
- 此程序是基于OpenGL的三维纹理映射实现,并且是动态的。-This procedure is based on OpenGL 3D texture mapping to achieve, and is dynamic.
sphere_textured
- opengl中球体上纹理帖图的实现,键控显示实现过程-opengl spherical texture mapping on the realization of the process of keying realize
opengl-tutor
- It is a demo of how to learn OpenGl of light, materials, texture mapping.
fish_openGL
- 本程序是在Visual studio 6.0里用openGl编写的,实现了鱼在鱼缸里旋转等一系列功能,效果逼真,程序使用纹理映射等。-the procedures in Visual Studio 6.0, he devoted openGl prepared, achieving a fish tank Lane in a series of rotating function, lifelike, procedures such as the use of texture mapping.
VS_Light_Texture
- 利用Direct3D中的顶点渲染,光照合纹理映射,实现一架直升机动态旋转,光与影较好的结合。-use Direct3D the vertex exaggerated, a light texture mapping, achieving a helicopter dynamic rotation, the combination of light and shadow better.
lesson06
- 该程序是opengl三维纹理映射方法及旋转-that the procedure was opengl 3D texture mapping method and Twister
seaTerrain
- 海水地形模拟程序,用了多重纹理映射方法,真实感强-water terrain simulation program with multiple texture mapping, realistic -
Exam2_texture
- 本实演示了在MFC中如何建立OpenGL的程序框架,如何进行纹理贴图的坐标计算,以及混和方法的实现。-this is a demonstration of how to establish MFC OpenGL framework of the procedure, how texture mapping coordinates, and the mixture of achievement.