搜索资源列表
zjyvisualparallel
- 对地震体数据进行体绘制,并利用多个线程实现了并行三维可视化-Seismic volume data, volume rendering, and the use of multiple threads to achieve a parallel three-dimensional visualization
sanweichongjian
- 利用MATLAB软件编程实现三维重建,对CT图像实现三维体绘制。-CT images of three-dimensional volume rendering reconstruction
sucai
- 某品牌香烟flash动画素材,红塔山香烟在品牌庆典时候的对外宣传Flash动画,虽然播放时间不长,但浓缩的都是好效果,动画素材都是氏量绘制,动画效果流畅,可为设计Flash动画的网页们提供一手的参考范例,学习Flash的朋友,也可下载源文件参考。-A certain brand of cigarette flash animation material, Hongtashan cigarettes in the brand celebration when external publicity
VolumeRenderPyramid
- 一个利用三维纹理实现的体绘制加速算法,绘制出金字塔形状的扫描图像,附带超声数据-A 3D texture volume rendering acceleration algorithm realization, draw the scanning image Pyramid shape, with ultrasound data
VolumeRenderCartesian
- 利用三维纹理实现体绘制,并有动画呈现效果,逼真的显示三维数据-Realization of volume rendering using 3D texture, and animation rendering, 3D data fidelity
Data
- 利用三维纹理体绘制所需的体绘制数据,真实的超声数据,也可用于其它程序实验研究-Draw the required volume rendering data using 3D texture volume, ultrasound data of real, or other procedures used for the experimental study
main
- VTK的体绘制代码 其中图片读取需要改成自己的路径-VTK volume rendering code which reads the image path need to change their
texture_rendering
- 借助GPU的纹理内存实现体绘制(纹理加速体绘制),由VTK实现,绘制效果非常好。-With the GPU texture memory to achieve volume rendering (texture acceleration volume rendering) by VTK implementation, rendering the effect is very good.
COMPUTE-FPS
- 利用C++实现计算FPS(FRAMES PER SECOND),做体绘制的同学可以借组这个小程序实现fps的记录并输出-Calculated using the C++ achieve FPS (FRAMES PER SECOND), volume rendering done by the group of students can achieve this small program fps recording and output
RayCasting
- 基于opengl实现的体绘制算法--光线投射算法(ray-casting),程序主要为ray-casting的实现程序。-On opengl achieve volume rendering algorithm- ray-casting algorithm (ray-casting), the program mainly for ray-casting the realization process.
tihuizhi-MIP
- 三维重建体绘制(最大密度投射),实现三维重建-Three-dimensional reconstruction volume rendering (maximum intensity projection), to achieve three-dimensional reconstruction
tihuizhifiter
- 三维重建体绘制中加入各种滤波器,实现不同效果-Adding three-dimensional reconstruction volume rendering various filters to achieve different effects
16bitMAPtihuizhi
- 16位图像三维重建体绘制,根据需要改写部分代码-16 three-dimensional image reconstruction volume rendering, according to the need to rewrite part of the code
ray-casting
- 这个是在VC下实现的光线投射的体绘制算法,我已经在机子上实现了,要实现配置好底层的组件-This is achieved under the VC light projection volume rendering algorithm, I have realized in the machine, configured to realize the underlying component
TestVR
- BMP图像VTK的面绘加体绘,对初学者有很大的帮助,希望对大家有用-The MC and Volume Rendering of BMP
TestVR
- BMP图像VTK的面绘加体绘,对初学者有很大的帮助,希望对大家有用-The MC and Volume Rendering of BMP
vtk
- 用vtk的进行的体绘制,vtk的开发包网上有下载,安装会花些时间。-With volume rendering vtk conducted, vtk development kits online download, the installation will take some time.
ooc_svo_builder-master
- some libraries. about voxel, volume rendering, octr-some libraries. about voxel, volume rendering, octree
VolumeFog.tar
- 在opengl中用c++实现的体积纹理渲染-In opengl texture with c++ achieve volume rendering
RayTracing
- 图像中的体绘制光线追踪算法,非图形学上的光线追踪,C++实现 ,可供学习参考-Image volume rendering algorithm for ray tracing lighting, non-graphics on the track, C++ achieve, for study and reference