搜索资源列表
Real-Time 3D Terrain Engines source code
- Real-Time 3D Terrain Engines 的源代码,描述怎样实时渲染3D地形,对游戏开发者应该有帮助。-Real-Time 3D Terrain Engines source code, describing how real-time rendering of 3D terrain, the game should help.
AudioCapSave
- 音频采集模块, 以direct show 为框架,用c++ 编写,可以实时采集并保存音频数据.-audio acquisition module to direct show as a framework, using c preparation, real-time collection and preservation of audio data.
Contrast
- 视频传输 Filter 的构建例子,用于direct show 流媒体的实时传输,需要安装directx9.0-video transmission Filter Construction examples show for direct real-time streaming media transmission need to install directx9.0
xvid_amd
- 大名鼎鼎的XVID解码器,实现MPEG4的实时编解码,包括DirectSHow的外壳和核心算法,很专业的哦!-famous XVID codec, MPEG4 achieve real-time encoding and decoding, DirectSHow including the shell and the core algorithm, professional Oh!
UsePointSprite
- 一个展示基本粒子实时特效的雪的代码。 程序中包含了基本的Dx的框架,核心部分可以直接从 CMyD3DApplicaiton的render看起, 或者开调试直接看。-a real-time display of elementary particles of snow code. Procedures include the basic Dx framework core directly from the render CMyD3DApplicaiton see, Debugging o
MultiSrc
- DirectShow SDK示例MultiVMR9改进而来,支持多路实时视频\\文件视频以及图片的合成显示,并加入合成数据的采集功能,不过效果视显卡而定。使用前先复制MultiVMR9.dll到system32下,run regsvr32 MultiVMR9.dll;各种功能已经封装在MVMUSER.dll,使用例子看MultiSrcPlayer.exe,不过这个例子写的很乱-DirectShow SDK examples from MultiVMR9 improve, support for
Audio_Vedio_Caption
- 实现摄像头的视频采集,声卡的声音采集,合成AVI文件,支持AGP/PCI/USB等各种接口的采集卡,支持数码摄像机输入,实现即时抓图,边预览边采集,支持热插拔等等。-achieve video camera collection, the voices sound card collection, synthesis AVI file, support AGP / PCI / USB interface such as the acquisition card to support the im
intenderSystem
- 远程监控系统,实现现场监控和远程监控的实时传输和播放-remote monitoring system, on-site monitoring, and remote monitoring of real-time transmission and broadcast
Directshow2.0_filter
- Complete directshow for real job, mpeg1 filter.you will never find a project like this good.Its a hard work for me. 1.async filter 2.mpeg1 splitter 3.mpeg1/2 video filter 4.mpeg1/2 audio filter 5.ac3 filter by Jesse Stone, Taiwan. a
Real-time_video_image_processing-frame_grabber_usi
- Real-time video image processing - frame grabber using a minimalistic approach实时视频图像处理--利用最少途径摄取帧
Com编成的很好的例子
- Com编成的很好的例子 学习COM的实列-Com monument of the good examples to learn the real COM out
sin_seawave.演示通过正弦波海浪模型实现实时动态海浪效果
- 演示通过正弦波海浪模型实现实时动态海浪效果。,Demonstration of sinusoidal waves through the real-time dynamic model of the effect of the waves.
01_Fur.rar
- 本程序通过ASM顶点渲染利用纹理映射和光照实现短毛发的实时渲染。使用VC和DirectX编写。,This procedure ASM vertex shader through the use of texture mapping and light short hair to achieve the real-time rendering. VC and the preparation of the use of DirectX.
reflectiionWater.rar
- 在directX中,实现实时反射的水面效果,In DirectX, the real-time water reflection effect
Chapter02
- FilterImageGrabber:即时抓图的Filter。这是一个Trans-In-Place Filter,Filter注册名为“HQ Image Grabber”,仅支持RGB32/24/565/555四种媒体类型, 将其接入到Filter链路之后,可以抓取任何一个经过该Filter的Sample。 AVCap: 音视频采集演示程序。支持AGP/PCI/USB等各种接口的采集卡,支持 数码摄像机输入,实现即时抓图,边预览边采集,支持热插拔等等。 打开AVC
FOREST
- 真实感森林的建模与可视化 Modeling and Visualizing a Real Forest-Realistic modeling of forests and Visualization Modeling and Visualizing a Real Forest
real-time.rendering.tricks.and.techniques.in.direc
- [英文游戏编程图书全集].real-time.rendering.tricks.and.techniques.in.directx.rar -[English game programming book The Collected Works]. Real-time.rendering.tricks.and.techniques.in.directx.rar
RealTimeRenderingTricksAndTechniquesInDirectX.ZIP
- Real-Time Rendering Tricks and Techniques in DirectX一书的书附源代码-Real-Time Rendering Tricks and Techniques in DirectX book a book attached to the source code
Real-Time_Strategy_GameProgramming_Using_MS_Direc
- Real-Time Strategy Game Programming Using MS DirectX s Full source code.
Real Time 3D Terrain Engines Using C++ and DX9
- Book: Real-Time 3D Terrain Engines Using C++ and DirectX 9 Author: Greg Snook Editorial: Charles River Media 1 edition (June 2003)
