搜索资源列表
directui_src
- 一个利用DirectX实现各种控件(编辑框、下拉框、按钮......等)的界面库。-use DirectX to achieve a variety of controls (edit box, the drop-down box, buttons ...... etc.) interface library.
player
- 基于Direct编程的播放器,C#制作,用VS打开并进行编辑-Direct programming based on the player, C# production, to open and edit with VS
edit
- 当时做毕设的程序,主要完成的是在VS2005下如何实现远程网路教学系统。利用directshow等技术,及硬件设备的SDK的函数以及OCX控件等来实现一个庞大的系统。此程序主要实现的是教学系统中的如何进行远程教学、播放、点播以及如何和PPT实现同步等功能,并且需要其他功能支持启动。-Complete set of procedures done at that time, mainly done in VS2005 How to remote online education system. U
ParticleEditor
- 基于DirectX9.0C 实现的一个例子编辑器系统 可编辑多种3D粒子。-Edit a variety of 3D particle editor system based on DirectX9.0C implemented an example.
terrainEditor
- 基于DX9实现,可以编辑地形,可以动态生成草,带有天空盒,多层纹理实现等效果。-DX9-based implementation, you can edit the terrain, you can dynamically generate grass with sky boxes, multi-layered textures to achieve other effects.
GUICtr
- 使用DX绘图在win32环境下实现的自绘按钮和编辑框-Using DX drawing in win32 environment to achieve self-drawn buttons and edit boxes
SimplyScene3D
- OGRE材质文本编辑器,支持场景查看,材质编辑,粒子编辑-OGRE Material text editor, support the scene to view, edit material, particle editor