搜索资源列表
fivelink_java_yjg
- 无禁手的五子棋带人工智能,采用alpha-beta剪枝的算法,可以以console和web applet和可执行程序的方式运行-no cut-hand with the 331 artificial intelligence, using alpha-beta pruning algorithm can a console and a web applet and executable running the
XOnew
- 带AI的井字棋游戏,使用的是阿尔法-百塔剪枝算法-crosswise with the AI game of chess, using the Alpha-100 tower pruning algorithm
whiteandblack
- 人工智能,用极大极小剪枝算法实现的黑白棋游戏。-artificial intelligence, with Minimax pruning algorithm of the game reversi.
chessgamemove
- 棋类游戏走步计算,采用最大化最小化算法,beta剪枝-chess game walk, the maximum and minimum use of algorithms, beta pruning
五子棋的核心算法
- 五子棋的核心算法 五子棋是一种受大众广泛喜爱的游戏,其规则简单,变化多端,非常富有趣味性和消遣 性。这里设计和实现了一个人机对下的五子棋程序,采用了博弈树的方法,应用了剪枝 和最大最小树原理进行搜索发现最好的下子位置。介绍五子棋程序的数据结构、评分规 则、胜负判断方法和搜索算法过程。-331 of 331 core algorithm is a widely loved by the public of the game, its rules simple and changeable, ver
IHEPFive
- 采用极大极小剪枝的博弈算法实现的五子棋游戏,可以工机对弈、人人对弈,设置棋力。-using Minimax Game pruning algorithm of 331 games, players can work for everyone chessboard, chess set.
LSChess
- 中国象棋游戏,包括引擎和界面两个部分。使用MFC进行开发。Alpha-Beta剪枝搜索。-Chinese chess game, including the engine and the interface of two parts. Be developed using MFC. Alpha-Beta pruning search.
wuziqi
- 同学些的五子棋,采用了alpha-beta剪枝算法,棋力很强-Some of Gobang students, using alpha-beta pruning algorithm, Qi Li a strong
Gobang-alpha-beta
- 五子棋win32程序 采用α-β剪枝搜索 对学习搜索算法很有帮助-Gobang win32 program using α-β pruning ,which is helpful for learning searching algorithm
Connect4
- alpha-Beta剪枝实现的重力四子棋 包括界面 以及 AI-alpha-Beta pruning to achieve the gravity moves, including four sub-interface and AI
wzq
- 五子棋的游戏,用剪枝来实现,有多种选择搜索的深度和算法-Gobang the game, with pruning to achieve, there are a variety of choices and depth of search algorithms
alphabeta
- 用VC实现的,用C++写的三字棋小游戏,其中采用的是αβ剪枝算法,可以运行。-VC with the implementation, using C++ to write the words chess game, which are used αβ pruning algorithm can run.
Reversi_Chess
- 黑白棋程序:使用alpha-beta剪枝算法实现,效果很不错-Reversi procedures: the use of alpha-beta pruning algorithm implementation, the effect is pretty good
daima
- 五子棋,对弈游戏算法,没有用alpha-beta剪枝技术,可以人机对弈,也可人人对弈-Backgammon, chess game algorithm, did not use alpha-beta pruning technique can be man-machine chess, but also for all game
Brutus7BETAv01
- 一款值得研究的国际象棋引擎程序,很初级,适合作为编写人工智能的入门代码。兼容winboard Gui.-Brutus Chess is a winboard-compatible chess engine. It ain t the strongest, but be carefull, a millenium or two ago he knocked out Caesar! You can play chess against Brutus either using the command-
2
- 采用极大极小剪枝的博弈算法实现的五子棋游戏,可以工机对弈.人人对弈。-The use of minimax pruning algorithm of the game Gobang games, game machines can work. All game.
BWC001
- 黑白棋 程序 采用阿尔法 贝塔 剪枝算法,对初学者来说具有一定的学习意义-Othello program using alpha beta pruning algorithm, for beginners to learn with a certain sense
the_core_algorithms_of_gobang
- 五子棋是一种受大众广泛喜爱的游戏,其规则简单,变化多端,非常富有趣味性和消遣性。这里设计和实现了一个人机对下的五子棋程序,采用了博弈树的方法,应用了剪枝和最大最小树原理进行搜索发现最好的下子位置。介绍五子棋程序的数据结构、评分规则、胜负判断方法和搜索算法过程。-Renju is a widely loved by the public of the game, its rules are simple, varied and very rich, and recreational fun. H
ChnChess
- 本程序在Windows98下用VC6.0编译通过,所使用位图来源于“象棋大师”教学软件, 设计和改进时参考了BorlandC++3.1的国际象棋程序和陈成涛所写的“中国象棋程序”。 在算法上采用有界深度优先Alpha-Beta剪枝递归搜索技术-The program under Windows98 using VC6.0 to compile, the use of bitmap from " Chess Master" teaching software design and
Alpha-Beta-Pruning-on-Surakarta-Game
- Alpha Beta Pruning on Surakarta Game
