搜索资源列表
DEMOS1
- 战棋游戏的寻路主动进攻示例程序。开发环境为QBASIC。-SLG game pathfinding proactive sample program. Development environment for QBASIC.
EatBeans
- C#写的吃豆游戏,,功能比较完善,寻路采用A*算法-Pac-game written in C#, function is more perfect, pathfinding using A* algorithm
main
- 用数据结构来写的迷宫算法。用深搜(DFS)产生迷宫。并用A *寻路算法-Data structure of the maze algorithm to write. Generated maze with deep search (DFS). With A* pathfinding algorithm
