搜索资源列表
gameArithmeticPractice
- A*寻路 * 按照A*算法:h=f+g, * h为从起点A到终点B的评估耗费, * g为从起点A,沿着产生的路径,移动到网格上指定方格的移动耗费, * f为从网格上那个方格移动到终点B的预估移动耗费-A* pathfinding* A* algorithm in accordance with: h = f+ g,* h from the starting point A to end B of the assessment of cost,* g from the st
javaAIFind
- 用java实现游戏中AI寻路算法,让初学者能够了解AI寻路到底是怎么回事。-Implementation with java games AI pathfinding algorithm so that beginners can understand how AI find its way in the end is going.
www
- A星寻路算法,AS3 的 大家可以研究下-A Star pathfinding algorithm, AS3 in the next we can study
ai
- FLEX 智能寻路程序 比较完善 基于as3.0的程序-FLEX program more intelligent pathfinding improved procedure based on as3.0
astart
- 游戏中常常需要用的寻找路径的需求,其中以a星算法为例,文件中的是A星寻路的主要的AS3.0的代码-Games often need to find the path of demand, of which a star algorithm example, the file is A star pathfinding code in the main AS3.0
A-STAR
- A星寻路算法分析小程序,把游戏中的某个角色放在一个网格环境中,并给定一个目标点和一些障碍物,如何让角色快速“绕过障碍物”找出通往目标点的路径。-A Star pathfinding algorithm analysis procedures, a role in the game on a grid environment, and given a target point and a number of obstacles, how to identify the role quickly a
TestAStar
- 一个Flash版的AStar寻路算法,二维地图简单寻路-A Flash version of the AStar pathfinding algorithm, a simple two-dimensional map pathfinding
Astar
- A星寻路算法。FlashDevelop开发环境.用曼哈顿启发函数-A Star pathfinding algorithm. FlashDevelop development environment with Manhattan heuristic function
Bob
- 迷宫寻路程序,利用遗传算法,实现的帮助bob回家-Maze pathfinding program, using the genetic algorithm, help Bob to go home
htmlfilesimple
- 客户端Astar寻路算法,和场景移动,角色移动。。。。。。(The client Astar pathfinding algorithm, and scene move, role move.....)
